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+# NOTICE:
+#
+# Application name defined in TARGET has a corresponding QML filename.
+# If name defined in TARGET is changed, the following needs to be done
+# to match new name:
+# - corresponding QML filename must be changed
+# - desktop icon filename must be changed
+# - desktop filename must be changed
+# - icon definition filename in desktop file must be changed
+# - translation filenames have to be changed
+
+# The name of your application
+TARGET = harbour-binaryfun
+
+CONFIG += sailfishapp
+
+SOURCES += src/harbour-binaryfun.cpp
+
+DISTFILES += qml/harbour-binaryfun.qml \
+ qml/Bit.qml \
+ qml/cover/CoverPage.qml \
+ qml/pages/Game.qml \
+ qml/pages/Menu.qml \
+ rpm/harbour-binaryfun.changes.in \
+ rpm/harbour-binaryfun.changes.run.in \
+ rpm/harbour-binaryfun.spec \
+ rpm/harbour-binaryfun.yaml \
+ translations/*.ts \
+ harbour-binaryfun.desktop \
+ qml/pages/LeaderBoard.qml
+
+SAILFISHAPP_ICONS = 86x86 108x108 128x128 172x172
+
+# to disable building translations every time, comment out the
+# following CONFIG line
+CONFIG += sailfishapp_i18n
+
+# German translation is enabled as an example. If you aren't
+# planning to localize your app, remember to comment out the
+# following TRANSLATIONS line. And also do not forget to
+# modify the localized app name in the the .desktop file.
+TRANSLATIONS += translations/harbour-binaryfun-de.ts