Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-04 | RELEASE 0.2!!0.2 | Marvin Borner | |
2020-04-04 | Updated screenshot | Marvin Borner | |
2020-04-04 | Heavy renaming and 0-check fix | Marvin Borner | |
2020-04-04 | Different modes, fixed timer, zero doubletap, etc.. | Marvin Borner | |
2020-04-04 | Sooo many things - you wouldn't believe it! | Marvin Borner | |
2020-04-04 | Working win-check for every row | Marvin Borner | |
2020-04-04 | Added working checking mechanism | Marvin Borner | |
Sorry for the previous force-push, I messed up ;) | |||
2020-04-03 | Well, I'm back at SFOS development! | Marvin Borner | |
This unfinished idea shows a dynamic approach to the binary fun game including dynamic bit lengths - that's awesome, isn't it? Aside from this AWESOME new feature, I removed the logic and the ugly code from before and need to rewrite it ASAP :) | |||
2019-01-07 | Merged remote | Marvin Borner | |
2019-01-07 | Fixed issues with random zero | Marvin Borner | |
2019-01-06 | Updated readme | Marvin Borner | |
2019-01-06 | Merged branch0.1 | Marvin Borner | |
2019-01-06 | Some deploy options | Marvin Borner | |
2019-01-06 | Created readme | Marvin Borner | |
2019-01-06 | Added screenshot | Marvin Borner | |
2019-01-06 | Improved timer and translations | Marvin Borner | |
2019-01-06 | Improved timer and translations | Marvin Borner | |
2019-01-06 | Added timer and replay button | Marvin Borner | |
2019-01-06 | Added functionality | Marvin Borner | |
2019-01-06 | Initial layout | Marvin Borner | |