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# NOTICE:
#
# Application name defined in TARGET has a corresponding QML filename.
# If name defined in TARGET is changed, the following needs to be done
# to match new name:
# - corresponding QML filename must be changed
# - desktop icon filename must be changed
# - desktop filename must be changed
# - icon definition filename in desktop file must be changed
# - translation filenames have to be changed
# The name of your application
TARGET = harbour-binaryfun
CONFIG += sailfishapp
SOURCES += src/harbour-binaryfun.cpp
DISTFILES += qml/harbour-binaryfun.qml \
../harbour-sailchess/qml/Functions.qml \
qml/Bit.qml \
qml/cover/CoverPage.qml \
qml/pages/About.qml \
qml/pages/Game.qml \
qml/pages/Menu.qml \
rpm/harbour-binaryfun.changes.in \
rpm/harbour-binaryfun.changes.run.in \
rpm/harbour-binaryfun.spec \
rpm/harbour-binaryfun.yaml \
translations/*.ts \
harbour-binaryfun.desktop \
qml/pages/LeaderBoard.qml
SAILFISHAPP_ICONS = 86x86 108x108 128x128 172x172
# to disable building translations every time, comment out the
# following CONFIG line
CONFIG += sailfishapp_i18n
# German translation is enabled as an example. If you aren't
# planning to localize your app, remember to comment out the
# following TRANSLATIONS line. And also do not forget to
# modify the localized app name in the the .desktop file.
TRANSLATIONS += translations/harbour-binaryfun-de.ts
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