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diff --git a/node_modules/locutus/c/math/frexp.js b/node_modules/locutus/c/math/frexp.js
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-"use strict";
-
-module.exports = function frexp(arg) {
- // discuss at: http://locutus.io/c/frexp/
- // original by: Oskar Larsson Högfeldt (http://oskar-lh.name/)
- // note 1: Instead of
- // note 1: double frexp( double arg, int* exp );
- // note 1: this is built as
- // note 1: [double, int] frexp( double arg );
- // note 1: due to the lack of pointers in JavaScript.
- // note 1: See code comments for further information.
- // example 1: frexp(1)
- // returns 1: [0.5, 1]
- // example 2: frexp(1.5)
- // returns 2: [0.75, 1]
- // example 3: frexp(3 * Math.pow(2, 500))
- // returns 3: [0.75, 502]
- // example 4: frexp(-4)
- // returns 4: [-0.5, 3]
- // example 5: frexp(Number.MAX_VALUE)
- // returns 5: [0.9999999999999999, 1024]
- // example 6: frexp(Number.MIN_VALUE)
- // returns 6: [0.5, -1073]
- // example 7: frexp(-Infinity)
- // returns 7: [-Infinity, 0]
- // example 8: frexp(-0)
- // returns 8: [-0, 0]
- // example 9: frexp(NaN)
- // returns 9: [NaN, 0]
-
- // Potential issue with this implementation:
- // the precisions of Math.pow and the ** operator are undefined in the ECMAScript standard,
- // however, sane implementations should give the same results for Math.pow(2, <integer>) operations
-
- // Like frexp of C and std::frexp of C++,
- // but returns an array instead of using a pointer argument for passing the exponent result.
- // Object.is(n, frexp(n)[0] * 2 ** frexp(n)[1]) for all number values of n except when Math.isFinite(n) && Math.abs(n) > 2**1023
- // Object.is(n, (2 * frexp(n)[0]) * 2 ** (frexp(n)[1] - 1)) for all number values of n
- // Object.is(n, frexp(n)[0]) for these values of n: 0, -0, NaN, Infinity, -Infinity
- // Math.abs(frexp(n)[0]) is >= 0.5 and < 1.0 for any other number-type value of n
- // See http://en.cppreference.com/w/c/numeric/math/frexp for a more detailed description
-
- arg = Number(arg);
-
- var result = [arg, 0];
-
- if (arg !== 0 && Number.isFinite(arg)) {
- var absArg = Math.abs(arg);
- // Math.log2 was introduced in ES2015, use it when available
- var log2 = Math.log2 || function log2(n) {
- return Math.log(n) * Math.LOG2E;
- };
- var exp = Math.max(-1023, Math.floor(log2(absArg)) + 1);
- var x = absArg * Math.pow(2, -exp);
-
- // These while loops compensate for rounding errors that sometimes occur because of ECMAScript's Math.log2's undefined precision
- // and also works around the issue of Math.pow(2, -exp) === Infinity when exp <= -1024
- while (x < 0.5) {
- x *= 2;
- exp--;
- }
- while (x >= 1) {
- x *= 0.5;
- exp++;
- }
-
- if (arg < 0) {
- x = -x;
- }
- result[0] = x;
- result[1] = exp;
- }
- return result;
-};
-//# sourceMappingURL=frexp.js.map \ No newline at end of file