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Sorry for the little information, but I did many things :)
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This project now (hopefully) uses the same style recommended by Kernighan and Ritchie and used in the Linux Kernel
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VESA drawing causes a Page fault because it tries to use a pointer to the framebuffer which was created before the paging has been initialized. If the resolution is set after the paging has been initialized the CPU throws a triple fault because the int32 call can not happen with paging turned on. To be fixed soon!
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Still trying to fix the EDID table
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