// MIT License, Copyright (c) 2020 Marvin Borner #include #include #include #include #include #include #include void main(struct vbe *vbe) { print("Init loaded.\n"); printf("VBE: %dx%d\n", vbe->width, vbe->height); const u32 color[3] = { 0, 0, 0 }; vesa_fill(vbe, color); gui_init("/font/spleen-16x32.psfu"); gui_term_write(vbe, "hallo"); /* exec("/a"); */ /* exec("/b"); */ exit(); }