#include #include #include int main() { print("[test loaded]\n"); /* struct window *win = gui_new_window(); */ msg_send(1, MSG_NEW_WINDOW, NULL); struct message *msg = msg_receive_loop(); struct window *win = (struct window *)msg->data; const u32 color[3] = { 0xff, 0, 0 }; gui_fill(win, color); while (1) { }; return 0; }