// MIT License, Copyright (c) 2020 Marvin Borner #include #include #include #include #include #include #include void on_click() { print("CLICK!\n"); } int main() { print("[test context loaded]\n"); struct element *container = gui_init("test", 0, 0); struct element_button *button = gui_add_button(container, 10, 10, 100, 20, "hallo", COLOR_RED); button->on_click = on_click; gui_event_loop(container); return 0; }