// MIT License, Copyright (c) 2020 Marvin Borner #include #include #include #include #include #include #include #include #include #include #include #include PROTECTED static struct stack *queue = NULL; PROTECTED static u32 dev_id = 0; static struct event_mouse *event = NULL; static char mouse_cycle = 0; static char mouse_byte[3] = { 0 }; static void mouse_handler(struct regs *r) { UNUSED(r); switch (mouse_cycle) { case 0: mouse_byte[0] = (char)inb(0x60); if (((mouse_byte[0] >> 3) & 1) == 1) mouse_cycle++; else mouse_cycle = 0; break; case 1: mouse_byte[1] = (char)inb(0x60); mouse_cycle++; break; case 2: mouse_byte[2] = (char)inb(0x60); event = malloc(sizeof(*event)); event->magic = MOUSE_MAGIC; event->diff_x = mouse_byte[1]; event->diff_y = mouse_byte[2]; event->but1 = mouse_byte[0] & 1; event->but2 = (mouse_byte[0] >> 1) & 1; event->but3 = (mouse_byte[0] >> 2) & 1; stack_push_bot(queue, event); mouse_cycle = 0; break; default: break; } } CLEAR static void mouse_serial_wait(u8 a_type) { u32 time_out = 100000; if (a_type == 0) { while (time_out--) if ((inb(0x64) & 1) == 1) return; return; } else { while (time_out--) if ((inb(0x64) & 2) == 0) return; return; } } CLEAR static void mouse_serial_write(u8 a_write) { mouse_serial_wait(1); outb(0x64, 0xD4); mouse_serial_wait(1); outb(0x60, a_write); } CLEAR static u8 mouse_serial_read(void) { mouse_serial_wait(0); return inb(0x60); } static res mouse_ready(void) { return !stack_empty(queue); } static res mouse_read(void *buf, u32 offset, u32 count, struct vfs_dev *dev) { (void)dev; if (stack_empty(queue)) return -EINVAL; struct event_mouse *e = stack_pop(queue); memcpy_user(buf, (u8 *)e + offset, MIN(count, sizeof(*e))); free(e); return MIN(count, sizeof(*e)); } CLEAR void mouse_install(void) { u8 status; // Enable auxiliary mouse device mouse_serial_wait(1); outb(0x64, 0xA8); // Enable interrupts mouse_serial_wait(1); outb(0x64, 0x20); mouse_serial_wait(0); status = (u8)(inb(0x60) | 3); mouse_serial_wait(1); outb(0x64, 0x60); mouse_serial_wait(1); outb(0x60, status); // Use default settings mouse_serial_write(0xF6); mouse_serial_read(); // Enable mousewheel mouse_serial_write(0xF2); mouse_serial_read(); mouse_serial_read(); mouse_serial_write(0xF3); mouse_serial_read(); mouse_serial_write(200); mouse_serial_read(); mouse_serial_write(0xF3); mouse_serial_read(); mouse_serial_write(100); mouse_serial_read(); mouse_serial_write(0xF3); mouse_serial_read(); mouse_serial_write(80); mouse_serial_read(); mouse_serial_write(0xF2); mouse_serial_read(); status = (u8)mouse_serial_read(); if (status == 3) { } /* printf("Scrollwheel support!\n"); */ // Activate 4th and 5th mouse buttons mouse_serial_write(0xF2); mouse_serial_read(); mouse_serial_read(); mouse_serial_write(0xF3); mouse_serial_read(); mouse_serial_write(200); mouse_serial_read(); mouse_serial_write(0xF3); mouse_serial_read(); mouse_serial_write(200); mouse_serial_read(); mouse_serial_write(0xF3); mouse_serial_read(); mouse_serial_write(80); mouse_serial_read(); mouse_serial_write(0xF2); mouse_serial_read(); status = (u8)mouse_serial_read(); if (status == 4) { } /* printf("4th and 5th mouse button support!\n"); */ /* TODO: Fix mouse laggyness mouse_serial_write(0xE8); mouse_serial_read(); mouse_serial_write(0x03); mouse_serial_read(); mouse_serial_write(0xF3); mouse_serial_read(); mouse_serial_write(200); mouse_serial_read(); */ // Enable mouse mouse_serial_write(0xF4); mouse_serial_read(); // Setup the mouse handler irq_install_handler(12, mouse_handler); queue = stack_new(); struct vfs_dev *dev = zalloc(sizeof(*dev)); dev->name = strdup("mouse"); dev->type = DEV_CHAR; dev->read = mouse_read; /* device_add(dev); */ dev_id = dev->id; }