// MIT License, Copyright (c) 2020 Marvin Borner #include #include #include // Taken from jgraef at osdev void *memcpy(void *dest, const void *src, u32 n) { u32 num_dwords = n / 4; u32 num_bytes = n % 4; u32 *dest32 = (u32 *)dest; u32 *src32 = (u32 *)src; u8 *dest8 = ((u8 *)dest) + num_dwords * 4; u8 *src8 = ((u8 *)src) + num_dwords * 4; u32 i; for (i = 0; i < num_dwords; i++) { dest32[i] = src32[i]; } for (i = 0; i < num_bytes; i++) { dest8[i] = src8[i]; } return dest; } void *memset(void *dest, int val, u32 n) { u32 num_dwords = n / 4; u32 num_bytes = n % 4; u32 *dest32 = (u32 *)dest; u8 *dest8 = ((u8 *)dest) + num_dwords * 4; u8 val8 = (u8)val; u32 val32 = val | (val << 8) | (val << 16) | (val << 24); u32 i; for (i = 0; i < num_dwords; i++) { dest32[i] = val32; } for (i = 0; i < num_bytes; i++) { dest8[i] = val8; } return dest; } void *memchr(void *src, int c, u32 n) { const u8 *s = (const u8 *)src; while (n-- > 0) { if (*s == c) return (void *)s; s++; } return NULL; } int memcmp(const void *s1, const void *s2, u32 n) { const u8 *a = (const u8 *)s1; const u8 *b = (const u8 *)s2; for (u32 i = 0; i < n; i++) { if (a[i] < b[i]) return -1; else if (b[i] < a[i]) return 1; } return 0; } #ifdef kernel #define ALIGNMENT 16ul #define ALIGN_TYPE char #define ALIGN_INFO sizeof(ALIGN_TYPE) * 16 #define ALIGN(ptr) \ if (ALIGNMENT > 1) { \ u32 diff; \ ptr = (void *)((u32)ptr + ALIGN_INFO); \ diff = (u32)ptr & (ALIGNMENT - 1); \ if (diff != 0) { \ diff = ALIGNMENT - diff; \ ptr = (void *)((u32)ptr + diff); \ } \ *((ALIGN_TYPE *)((u32)ptr - ALIGN_INFO)) = diff + ALIGN_INFO; \ } #define UNALIGN(ptr) \ if (ALIGNMENT > 1) { \ u32 diff = *((ALIGN_TYPE *)((u32)ptr - ALIGN_INFO)); \ if (diff < (ALIGNMENT + ALIGN_INFO)) { \ ptr = (void *)((u32)ptr - diff); \ } \ } static u32 *heap; static u32 index; void heap_init(u32 start) { heap = (u32 *)start; for (int i = 0; i < HEAP_SIZE; i++) heap[i] = 0; heap[0] = HEAP_MAGIC; index = 1; } int count() { int i = 0; u32 *iterator = heap + 1; do { iterator += iterator[0] + 1; i++; } while (iterator[0] != 0); return i; } void *malloc(u32 size) { if (size < 1) return NULL; size = size + ALIGNMENT + ALIGN_INFO; heap[index] = size; index += size + 1; void *p = (void *)(heap + index - size); ALIGN(p); return p; } // TODO: Implement free, realloc and find_smallest_hole void free(void *ptr) { (void)ptr; /* UNALIGN(ptr); */ } void *realloc(void *ptr, u32 size) { (void)size; return ptr; } #endif