#include void clear(); // This must kinda be at the top int main(u32 *mem_info) { mem_info++; // TODO: Use the mmap! clear(); while (1) { }; return 0; } void clear() { char *vga = (char *)0x000B8000; for (long i = 0; i < 80 * 25; i++) { *vga++ = 0; *vga++ = 0; } }