#include "../graphics/vga.h" void *memory_copy(void *dest, const void *src, size_t count) { const char *sp = (const char *) src; char *dp = (char *) dest; for (; count != 0; count--) *dp++ = *sp++; return dest; } void *memory_set(void *dest, char val, size_t count) { char *temp = (char *) dest; for (; count != 0; count--) *temp++ = val; return dest; }