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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ScrollingObject : MonoBehaviour {
private Rigidbody2D rb2d;
// Use this for initialization
void Start ()
{
rb2d = GetComponent<Rigidbody2D>();
rb2d.velocity = new Vector2(GameControl.instance.scrollSpeed, 0);
}
// Update is called once per frame
void Update () {
if (GameControl.instance.gameOver == true)
{
rb2d.velocity = Vector2.zero;
}
}
}
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