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-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/bookmark.vim365
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/creator.vim395
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/event.vim13
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/flag_set.vim58
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/key_map.vim164
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/menu_controller.vim211
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/menu_item.vim118
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/nerdtree.vim215
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/notifier.vim35
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/opener.vim328
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/path.vim897
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/tree_dir_node.vim699
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/tree_file_node.vim349
-rw-r--r--.config/nvim/plugged/nerdtree/lib/nerdtree/ui.vim529
14 files changed, 0 insertions, 4376 deletions
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/bookmark.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/bookmark.vim
deleted file mode 100644
index 248bb07..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/bookmark.vim
+++ /dev/null
@@ -1,365 +0,0 @@
-" ============================================================================
-" CLASS: Bookmark
-"
-" The Bookmark class serves two purposes:
-" (1) It is the top-level prototype for new, concrete Bookmark objects.
-" (2) It provides an interface for client code to query and manipulate the
-" global list of Bookmark objects within the current Vim session.
-" ============================================================================
-
-
-let s:Bookmark = {}
-let g:NERDTreeBookmark = s:Bookmark
-
-" FUNCTION: Bookmark.activate(nerdtree) {{{1
-function! s:Bookmark.activate(nerdtree, ...)
- call self.open(a:nerdtree, a:0 ? a:1 : {})
-endfunction
-
-" FUNCTION: Bookmark.AddBookmark(name, path) {{{1
-" Class method to add a new bookmark to the list, if a previous bookmark exists
-" with the same name, just update the path for that bookmark
-function! s:Bookmark.AddBookmark(name, path)
- for i in s:Bookmark.Bookmarks()
- if i.name ==# a:name
- let i.path = a:path
- return
- endif
- endfor
- call add(s:Bookmark.Bookmarks(), s:Bookmark.New(a:name, a:path))
-endfunction
-
-" FUNCTION: Bookmark.Bookmarks() {{{1
-" Class method to get all bookmarks. Lazily initializes the bookmarks global
-" variable
-function! s:Bookmark.Bookmarks()
- if !exists('g:NERDTreeBookmarks')
- let g:NERDTreeBookmarks = []
- endif
- return g:NERDTreeBookmarks
-endfunction
-
-" FUNCTION: Bookmark.BookmarkExistsFor(name) {{{1
-" class method that returns 1 if a bookmark with the given name is found, 0
-" otherwise
-function! s:Bookmark.BookmarkExistsFor(name)
- try
- call s:Bookmark.BookmarkFor(a:name)
- return 1
- catch /^NERDTree.BookmarkNotFoundError/
- return 0
- endtry
-endfunction
-
-" FUNCTION: Bookmark.BookmarkFor(name) {{{1
-" Class method that returns the Bookmark object having the specified name.
-" Throws NERDTree.BookmarkNotFoundError if no Bookmark is found.
-function! s:Bookmark.BookmarkFor(name)
- let l:result = {}
- for l:bookmark in s:Bookmark.Bookmarks()
- if l:bookmark.name ==# a:name
- let l:result = l:bookmark
- break
- endif
- endfor
- if empty(l:result)
- throw 'NERDTree.BookmarkNotFoundError: "' . a:name . '" not found'
- endif
- return l:result
-endfunction
-
-" FUNCTION: Bookmark.BookmarkNames() {{{1
-" Class method to return an array of all bookmark names
-function! s:Bookmark.BookmarkNames()
- let names = []
- for i in s:Bookmark.Bookmarks()
- call add(names, i.name)
- endfor
- return names
-endfunction
-
-" FUNCTION: Bookmark.CacheBookmarks(silent) {{{1
-" Class method to read all bookmarks from the bookmarks file initialize
-" bookmark objects for each one.
-"
-" Args:
-" silent - dont echo an error msg if invalid bookmarks are found
-function! s:Bookmark.CacheBookmarks(silent)
- if filereadable(g:NERDTreeBookmarksFile)
- let g:NERDTreeBookmarks = []
- let g:NERDTreeInvalidBookmarks = []
- let bookmarkStrings = readfile(g:NERDTreeBookmarksFile)
- let invalidBookmarksFound = 0
- for i in bookmarkStrings
-
- "ignore blank lines
- if i !=# ''
-
- let name = substitute(i, '^\(.\{-}\) .*$', '\1', '')
- let path = substitute(i, '^.\{-} \(.*\)$', '\1', '')
- let path = fnamemodify(path, ':p')
-
- try
- let bookmark = s:Bookmark.New(name, g:NERDTreePath.New(path))
- call add(g:NERDTreeBookmarks, bookmark)
- catch /^NERDTree.InvalidArgumentsError/
- call add(g:NERDTreeInvalidBookmarks, i)
- let invalidBookmarksFound += 1
- endtry
- endif
- endfor
- if invalidBookmarksFound
- call s:Bookmark.Write()
- if !a:silent
- call nerdtree#echo(invalidBookmarksFound . ' invalid bookmarks were read. See :help NERDTreeInvalidBookmarks for info.')
- endif
- endif
- endif
-endfunction
-
-" FUNCTION: Bookmark.CompareBookmarksByName(firstBookmark, secondBookmark) {{{1
-" Class method that indicates the relative position of two bookmarks when
-" placed in alphabetical order by name. Case-sensitivity is determined by an
-" option. Supports the s:Bookmark.SortBookmarksList() method.
-function! s:Bookmark.CompareBookmarksByName(firstBookmark, secondBookmark)
- let l:result = 0
- if g:NERDTreeBookmarksSort ==# 1
- if a:firstBookmark.name <? a:secondBookmark.name
- let l:result = -1
- elseif a:firstBookmark.name >? a:secondBookmark.name
- let l:result = 1
- endif
- elseif g:NERDTreeBookmarksSort ==# 2
- if a:firstBookmark.name <# a:secondBookmark.name
- let l:result = -1
- elseif a:firstBookmark.name ># a:secondBookmark.name
- let l:result = 1
- endif
- endif
- return l:result
-endfunction
-
-" FUNCTION: Bookmark.ClearAll() {{{1
-" Class method to delete all bookmarks.
-function! s:Bookmark.ClearAll()
- for i in s:Bookmark.Bookmarks()
- call i.delete()
- endfor
- call s:Bookmark.Write()
-endfunction
-
-" FUNCTION: Bookmark.delete() {{{1
-" Delete this bookmark. If the node for this bookmark is under the current
-" root, then recache bookmarks for its Path object
-function! s:Bookmark.delete()
- call remove(s:Bookmark.Bookmarks(), index(s:Bookmark.Bookmarks(), self))
- call s:Bookmark.Write()
-endfunction
-
-" FUNCTION: s:Edit() {{{1
-" opens the NERDTreeBookmarks file for manual editing
-function! s:Bookmark.Edit()
- call nerdtree#exec('wincmd w', 1)
- call nerdtree#exec('edit '.g:NERDTreeBookmarksFile, 1)
-endfunction
-
-" FUNCTION: Bookmark.getNode(nerdtree, searchFromAbsoluteRoot) {{{1
-" Returns the tree node object associated with this Bookmark.
-" Throws NERDTree.BookmarkedNodeNotFoundError if the node is not found.
-"
-" Args:
-" searchFromAbsoluteRoot: boolean flag, search from the highest cached node
-" if true and from the current tree root if false
-function! s:Bookmark.getNode(nerdtree, searchFromAbsoluteRoot)
- if a:searchFromAbsoluteRoot
- let l:searchRoot = a:nerdtree.root.AbsoluteTreeRoot()
- else
- let l:searchRoot = a:nerdtree.root
- endif
- let l:targetNode = l:searchRoot.findNode(self.path)
- if empty(l:targetNode)
- throw 'NERDTree.BookmarkedNodeNotFoundError: node for bookmark "' . self.name . '" not found'
- endif
- return l:targetNode
-endfunction
-
-" FUNCTION: Bookmark.GetNodeForName(name, searchFromAbsoluteRoot, nerdtree) {{{1
-" Class method that returns the tree node object for the Bookmark with the
-" given name. Throws NERDTree.BookmarkNotFoundError if a Bookmark with the
-" name does not exist. Throws NERDTree.BookmarkedNodeNotFoundError if a
-" tree node for the named Bookmark could not be found.
-function! s:Bookmark.GetNodeForName(name, searchFromAbsoluteRoot, nerdtree)
- let l:bookmark = s:Bookmark.BookmarkFor(a:name)
- return l:bookmark.getNode(a:nerdtree, a:searchFromAbsoluteRoot)
-endfunction
-
-" FUNCTION: Bookmark.GetSelected() {{{1
-" returns the Bookmark the cursor is over, or {}
-function! s:Bookmark.GetSelected()
- let line = getline('.')
- let name = substitute(line, '^>\(.\{-}\) .\+$', '\1', '')
- if name !=# line
- try
- return s:Bookmark.BookmarkFor(name)
- catch /^NERDTree.BookmarkNotFoundError/
- return {}
- endtry
- endif
- return {}
-endfunction
-
-" FUNCTION: Bookmark.InvalidBookmarks() {{{1
-" Class method to get all invalid bookmark strings read from the bookmarks
-" file
-function! s:Bookmark.InvalidBookmarks()
- if !exists('g:NERDTreeInvalidBookmarks')
- let g:NERDTreeInvalidBookmarks = []
- endif
- return g:NERDTreeInvalidBookmarks
-endfunction
-
-" FUNCTION: Bookmark.mustExist() {{{1
-function! s:Bookmark.mustExist()
- if !self.path.exists()
- call s:Bookmark.CacheBookmarks(1)
- throw 'NERDTree.BookmarkPointsToInvalidLocationError: the bookmark "'.
- \ self.name .'" points to a non existing location: "'. self.path.str()
- endif
-endfunction
-
-" FUNCTION: Bookmark.New(name, path) {{{1
-" Create a new bookmark object with the given name and path object
-function! s:Bookmark.New(name, path)
- if a:name =~# ' '
- throw 'NERDTree.IllegalBookmarkNameError: illegal name:' . a:name
- endif
-
- let newBookmark = copy(self)
- let newBookmark.name = a:name
- let newBookmark.path = a:path
- return newBookmark
-endfunction
-
-" FUNCTION: Bookmark.open(nerdtree, [options]) {{{1
-"Args:
-"
-"nerdtree: the tree to load open the bookmark in
-"
-"A dictionary containing the following keys (all optional):
-" 'where': Specifies whether the node should be opened in new split/tab or in
-" the previous window. Can be either 'v' (vertical split), 'h'
-" (horizontal split), 't' (new tab) or 'p' (previous window).
-" 'reuse': if a window is displaying the file then jump the cursor there
-" 'keepopen': dont close the tree window
-" 'stay': open the file, but keep the cursor in the tree win
-"
-function! s:Bookmark.open(nerdtree, ...)
- let opts = a:0 ? a:1 : {}
-
- if nerdtree#and(g:NERDTreeQuitOnOpen,2)
- call a:nerdtree.ui.toggleShowBookmarks()
- endif
-
- if self.path.isDirectory && !has_key(opts, 'where')
- call self.toRoot(a:nerdtree)
- else
- let opener = g:NERDTreeOpener.New(self.path, opts)
- call opener.open(self)
- endif
-endfunction
-
-" FUNCTION: Bookmark.openInNewTab(options) {{{1
-" Create a new bookmark object with the given name and path object
-function! s:Bookmark.openInNewTab(options)
- call nerdtree#deprecated('Bookmark.openInNewTab', 'is deprecated, use open() instead')
- call self.open(a:options)
-endfunction
-
-" FUNCTION: Bookmark.setPath(path) {{{1
-" makes this bookmark point to the given path
-function! s:Bookmark.setPath(path)
- let self.path = a:path
-endfunction
-
-" FUNCTION: Bookmark.SortBookmarksList() {{{1
-" Class method that sorts the global list of bookmarks alphabetically by name.
-" Note that case-sensitivity is determined by a user option.
-function! s:Bookmark.SortBookmarksList()
- call sort(s:Bookmark.Bookmarks(), s:Bookmark.CompareBookmarksByName, s:Bookmark)
-endfunction
-
-" FUNCTION: Bookmark.str() {{{1
-" Get the string that should be rendered in the view for this bookmark
-function! s:Bookmark.str()
- let pathStrMaxLen = winwidth(g:NERDTree.GetWinNum()) - 4 - strdisplaywidth(self.name)
- if &number
- let pathStrMaxLen = pathStrMaxLen - &numberwidth
- endif
-
- let pathStr = self.path.str({'format': 'UI'})
- if strdisplaywidth(pathStr) > pathStrMaxLen
- while strdisplaywidth(pathStr) > pathStrMaxLen && strchars(pathStr) > 0
- let pathStr = substitute(pathStr, '^.', '', '')
- endwhile
- let pathStr = '<' . pathStr
- endif
- return '>' . self.name . ' ' . pathStr
-endfunction
-
-" FUNCTION: Bookmark.toRoot(nerdtree) {{{1
-" Set the root of the given NERDTree to the node for this Bookmark. If a node
-" for this Bookmark does not exist, a new one is initialized.
-function! s:Bookmark.toRoot(nerdtree)
- if self.validate()
- try
- let l:targetNode = self.getNode(a:nerdtree, 1)
- call l:targetNode.closeChildren()
- catch /^NERDTree.BookmarkedNodeNotFoundError/
- let l:targetNode = g:NERDTreeFileNode.New(s:Bookmark.BookmarkFor(self.name).path, a:nerdtree)
- endtry
- call a:nerdtree.changeRoot(l:targetNode)
- endif
-endfunction
-
-" FUNCTION: Bookmark.ToRoot(name, nerdtree) {{{1
-" Class method that makes the Bookmark with the given name the root of
-" specified NERDTree.
-function! s:Bookmark.ToRoot(name, nerdtree)
- let l:bookmark = s:Bookmark.BookmarkFor(a:name)
- call l:bookmark.toRoot(a:nerdtree)
-endfunction
-
-" FUNCTION: Bookmark.validate() {{{1
-function! s:Bookmark.validate()
- if self.path.exists()
- return 1
- else
- call s:Bookmark.CacheBookmarks(1)
- call nerdtree#echo(self.name . 'now points to an invalid location. See :help NERDTreeInvalidBookmarks for info.')
- return 0
- endif
-endfunction
-
-" FUNCTION: Bookmark.Write() {{{1
-" Class method to write all bookmarks to the bookmarks file
-function! s:Bookmark.Write()
- let bookmarkStrings = []
- for i in s:Bookmark.Bookmarks()
- call add(bookmarkStrings, i.name . ' ' . fnamemodify(i.path.str(), ':~'))
- endfor
-
- "add a blank line before the invalid ones
- call add(bookmarkStrings, '')
-
- for j in s:Bookmark.InvalidBookmarks()
- call add(bookmarkStrings, j)
- endfor
-
- try
- call writefile(bookmarkStrings, g:NERDTreeBookmarksFile)
- catch
- call nerdtree#echoError('Failed to write bookmarks file. Make sure g:NERDTreeBookmarksFile points to a valid location.')
- endtry
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/creator.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/creator.vim
deleted file mode 100644
index e2b3fa0..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/creator.vim
+++ /dev/null
@@ -1,395 +0,0 @@
-" ============================================================================
-" CLASS: Creator
-"
-" This class is responsible for creating NERDTree instances. The new NERDTree
-" may be a tab tree, a window tree, or a mirrored tree. In the process of
-" creating a NERDTree, it sets up all of the window and buffer options and key
-" mappings etc.
-" ============================================================================
-
-
-let s:Creator = {}
-let g:NERDTreeCreator = s:Creator
-
-" FUNCTION: s:Creator._bindMappings() {{{1
-function! s:Creator._bindMappings()
- call g:NERDTreeKeyMap.BindAll()
-
- command! -buffer -nargs=? Bookmark :call nerdtree#ui_glue#bookmarkNode('<args>')
- command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 RevealBookmark :call nerdtree#ui_glue#revealBookmark('<args>')
- command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 OpenBookmark call nerdtree#ui_glue#openBookmark('<args>')
- command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=* ClearBookmarks call nerdtree#ui_glue#clearBookmarks('<args>')
- command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=+ BookmarkToRoot call g:NERDTreeBookmark.ToRoot('<args>', b:NERDTree)
- command! -buffer -nargs=0 ClearAllBookmarks call g:NERDTreeBookmark.ClearAll() <bar> call b:NERDTree.render()
- command! -buffer -nargs=0 ReadBookmarks call g:NERDTreeBookmark.CacheBookmarks(0) <bar> call b:NERDTree.render()
- command! -buffer -nargs=0 WriteBookmarks call g:NERDTreeBookmark.Write()
- command! -buffer -nargs=0 EditBookmarks call g:NERDTreeBookmark.Edit()
-endfunction
-
-" FUNCTION: s:Creator._broadcastInitEvent() {{{1
-function! s:Creator._broadcastInitEvent()
- silent doautocmd User NERDTreeInit
-endfunction
-
-" FUNCTION: s:Creator.BufNamePrefix() {{{1
-function! s:Creator.BufNamePrefix()
- return 'NERD_tree_'
-endfunction
-
-" FUNCTION: s:Creator.CreateTabTree(a:name) {{{1
-function! s:Creator.CreateTabTree(name)
- let creator = s:Creator.New()
- call creator.createTabTree(a:name)
-endfunction
-
-" FUNCTION: s:Creator.createTabTree(a:name) {{{1
-" name: the name of a bookmark or a directory
-function! s:Creator.createTabTree(name)
- let l:path = self._pathForString(a:name)
-
- " Abort if an exception was thrown (i.e., if the bookmark or directory
- " does not exist).
- if empty(l:path)
- return
- endif
-
- " Obey the user's preferences for changing the working directory.
- if g:NERDTreeChDirMode != 0
- call l:path.changeToDir()
- endif
-
- if g:NERDTree.ExistsForTab()
- call g:NERDTree.Close()
- call self._removeTreeBufForTab()
- endif
-
- call self._createTreeWin()
- call self._createNERDTree(l:path, 'tab')
- call b:NERDTree.render()
- call b:NERDTree.root.putCursorHere(0, 0)
-
- call self._broadcastInitEvent()
-endfunction
-
-" FUNCTION: s:Creator.CreateWindowTree(dir) {{{1
-function! s:Creator.CreateWindowTree(dir)
- let creator = s:Creator.New()
- call creator.createWindowTree(a:dir)
-endfunction
-
-" FUNCTION: s:Creator.createWindowTree(dir) {{{1
-function! s:Creator.createWindowTree(dir)
- try
- let path = g:NERDTreePath.New(a:dir)
- catch /^NERDTree.InvalidArgumentsError/
- call nerdtree#echo('Invalid directory name:' . a:dir)
- return
- endtry
-
- "we want the directory buffer to disappear when we do the :edit below
- setlocal bufhidden=wipe
-
- let previousBuf = expand('#')
-
- "we need a unique name for each window tree buffer to ensure they are
- "all independent
- exec g:NERDTreeCreatePrefix . ' edit ' . self._nextBufferName()
-
- call self._createNERDTree(path, 'window')
- let b:NERDTree._previousBuf = bufnr(previousBuf)
- call self._setCommonBufOptions()
-
- call b:NERDTree.render()
-
- call self._broadcastInitEvent()
-endfunction
-
-" FUNCTION: s:Creator._createNERDTree(path) {{{1
-function! s:Creator._createNERDTree(path, type)
- let b:NERDTree = g:NERDTree.New(a:path, a:type)
-
- " TODO: This assignment is kept for compatibility reasons. Many other
- " plugins use b:NERDTreeRoot instead of b:NERDTree.root. Remove this
- " assignment in the future.
- let b:NERDTreeRoot = b:NERDTree.root
-
- call b:NERDTree.root.open()
-endfunction
-
-" FUNCTION: s:Creator.CreateMirror() {{{1
-function! s:Creator.CreateMirror()
- let creator = s:Creator.New()
- call creator.createMirror()
-endfunction
-
-" FUNCTION: s:Creator.createMirror() {{{1
-function! s:Creator.createMirror()
- "get the names off all the nerd tree buffers
- let treeBufNames = []
- for i in range(1, tabpagenr('$'))
- let nextName = self._tabpagevar(i, 'NERDTreeBufName')
- if nextName != -1 && (!exists('t:NERDTreeBufName') || nextName != t:NERDTreeBufName)
- call add(treeBufNames, nextName)
- endif
- endfor
- let treeBufNames = self._uniq(treeBufNames)
-
- "map the option names (that the user will be prompted with) to the nerd
- "tree buffer names
- let options = {}
- let i = 0
- while i < len(treeBufNames)
- let bufName = treeBufNames[i]
- let treeRoot = getbufvar(bufName, 'NERDTree').root
- let options[i+1 . '. ' . treeRoot.path.str() . ' (buf name: ' . bufName . ')'] = bufName
- let i = i + 1
- endwhile
-
- "work out which tree to mirror, if there is more than 1 then ask the user
- let bufferName = ''
- if len(keys(options)) > 1
- let choices = ['Choose a tree to mirror']
- let choices = extend(choices, sort(keys(options)))
- let choice = inputlist(choices)
- if choice < 1 || choice > len(options) || choice ==# ''
- return
- endif
-
- let bufferName = options[sort(keys(options))[choice-1]]
- elseif len(keys(options)) ==# 1
- let bufferName = values(options)[0]
- else
- call nerdtree#echo('No trees to mirror')
- return
- endif
-
- if g:NERDTree.ExistsForTab() && g:NERDTree.IsOpen()
- call g:NERDTree.Close()
- endif
-
- let t:NERDTreeBufName = bufferName
- call self._createTreeWin()
- exec 'buffer ' . bufferName
- if !&hidden
- call b:NERDTree.render()
- endif
-endfunction
-
-" FUNCTION: s:Creator._createTreeWin() {{{1
-" Initialize the NERDTree window. Open the window, size it properly, set all
-" local options, etc.
-function! s:Creator._createTreeWin()
- let l:splitLocation = g:NERDTreeWinPos ==# 'left' ? 'topleft ' : 'botright '
- let l:splitSize = g:NERDTreeWinSize
-
- if !g:NERDTree.ExistsForTab()
- let t:NERDTreeBufName = self._nextBufferName()
- silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' new'
- silent! execute 'edit ' . t:NERDTreeBufName
- silent! execute 'vertical resize '. l:splitSize
- else
- silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' split'
- silent! execute 'buffer ' . t:NERDTreeBufName
- endif
-
- setlocal winfixwidth
-
- call self._setCommonBufOptions()
-
- if has('patch-7.4.1925')
- clearjumps
- endif
-
-endfunction
-
-" FUNCTION: s:Creator._isBufHidden(nr) {{{1
-function! s:Creator._isBufHidden(nr)
- redir => bufs
- silent ls!
- redir END
-
- return bufs =~ a:nr . '..h'
-endfunction
-
-" FUNCTION: s:Creator.New() {{{1
-function! s:Creator.New()
- let newCreator = copy(self)
- return newCreator
-endfunction
-
-" FUNCTION: s:Creator._nextBufferName() {{{1
-" returns the buffer name for the next nerd tree
-function! s:Creator._nextBufferName()
- let name = s:Creator.BufNamePrefix() . self._nextBufferNumber()
- return name
-endfunction
-
-" FUNCTION: s:Creator._nextBufferNumber() {{{1
-" the number to add to the nerd tree buffer name to make the buf name unique
-function! s:Creator._nextBufferNumber()
- if !exists('s:Creator._NextBufNum')
- let s:Creator._NextBufNum = 1
- else
- let s:Creator._NextBufNum += 1
- endif
-
- return s:Creator._NextBufNum
-endfunction
-
-" FUNCTION: s:Creator._pathForString(str) {{{1
-" find a bookmark or adirectory for the given string
-function! s:Creator._pathForString(str)
- let path = {}
- if g:NERDTreeBookmark.BookmarkExistsFor(a:str)
- let path = g:NERDTreeBookmark.BookmarkFor(a:str).path
- else
- let dir = a:str ==# '' ? getcwd() : a:str
-
- "hack to get an absolute path if a relative path is given
- if dir =~# '^\.'
- let dir = getcwd() . g:NERDTreePath.Slash() . dir
- endif
- let dir = g:NERDTreePath.Resolve(dir)
-
- try
- let path = g:NERDTreePath.New(dir)
- catch /^NERDTree.InvalidArgumentsError/
- call nerdtree#echo('No bookmark or directory found for: ' . a:str)
- return {}
- endtry
- endif
- if !path.isDirectory
- let path = path.getParent()
- endif
-
- return path
-endfunction
-
-" Function: s:Creator._removeTreeBufForTab() {{{1
-function! s:Creator._removeTreeBufForTab()
- let buf = bufnr(t:NERDTreeBufName)
-
- "if &hidden is not set then it will already be gone
- if buf != -1
-
- "nerdtree buf may be mirrored/displayed elsewhere
- if self._isBufHidden(buf)
- exec 'bwipeout ' . buf
- endif
-
- endif
-
- unlet t:NERDTreeBufName
-endfunction
-
-" FUNCTION: s:Creator._setCommonBufOptions() {{{1
-function! s:Creator._setCommonBufOptions()
-
- " Options for a non-file/control buffer.
- setlocal bufhidden=hide
- setlocal buftype=nofile
- setlocal noswapfile
-
- " Options for controlling buffer/window appearance.
- setlocal foldcolumn=0
- setlocal foldmethod=manual
- setlocal nobuflisted
- setlocal nofoldenable
- setlocal nolist
- setlocal nospell
- setlocal nowrap
-
- if g:NERDTreeShowLineNumbers
- setlocal number
- else
- setlocal nonumber
- if v:version >= 703
- setlocal norelativenumber
- endif
- endif
-
- iabc <buffer>
-
- if g:NERDTreeHighlightCursorline
- setlocal cursorline
- endif
-
- call self._setupStatusline()
- call self._bindMappings()
-
- setlocal filetype=nerdtree
-endfunction
-
-" FUNCTION: s:Creator._setupStatusline() {{{1
-function! s:Creator._setupStatusline()
- if g:NERDTreeStatusline != -1
- let &l:statusline = g:NERDTreeStatusline
- endif
-endfunction
-
-" FUNCTION: s:Creator._tabpagevar(tabnr, var) {{{1
-function! s:Creator._tabpagevar(tabnr, var)
- let currentTab = tabpagenr()
- let old_ei = &eventignore
- set eventignore=all
-
- try
- exec 'tabnext ' . a:tabnr
- let v = -1
- if exists('t:' . a:var)
- exec 'let v = t:' . a:var
- endif
- exec 'tabnext ' . currentTab
-
- finally
- let &eventignore = old_ei
- endtry
-
- return v
-endfunction
-
-" FUNCTION: s:Creator.ToggleTabTree(dir) {{{1
-function! s:Creator.ToggleTabTree(dir)
- let creator = s:Creator.New()
- call creator.toggleTabTree(a:dir)
-endfunction
-
-" FUNCTION: s:Creator.toggleTabTree(dir) {{{1
-" Toggles the NERD tree. I.e if the NERD tree is open, it is closed. If it is
-" closed, it is restored or initialized. If dir is not empty, it will be set
-" as the new root.
-"
-" Args:
-" dir: the full path for the root node (is used if the NERD tree is being
-" initialized, or to change the root to a new dir.)
-function! s:Creator.toggleTabTree(dir)
- if g:NERDTree.ExistsForTab()
- if !g:NERDTree.IsOpen()
- call self._createTreeWin()
- if !empty(a:dir)
- call self.createTabTree(a:dir)
- elseif !&hidden
- call b:NERDTree.render()
- endif
- call b:NERDTree.ui.restoreScreenState()
- else
- call g:NERDTree.Close()
- endif
- else
- call self.createTabTree(a:dir)
- endif
-endfunction
-
-" Function: s:Creator._uniq(list) {{{1
-" returns a:list without duplicates
-function! s:Creator._uniq(list)
- let uniqlist = []
- for elem in a:list
- if index(uniqlist, elem) ==# -1
- let uniqlist += [elem]
- endif
- endfor
- return uniqlist
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/event.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/event.vim
deleted file mode 100644
index 964e8ff..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/event.vim
+++ /dev/null
@@ -1,13 +0,0 @@
-"CLASS: Event
-"============================================================
-let s:Event = {}
-let g:NERDTreeEvent = s:Event
-
-function! s:Event.New(nerdtree, subject, action, params) abort
- let newObj = copy(self)
- let newObj.nerdtree = a:nerdtree
- let newObj.subject = a:subject
- let newObj.action = a:action
- let newObj.params = a:params
- return newObj
-endfunction
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/flag_set.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/flag_set.vim
deleted file mode 100644
index 7552867..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/flag_set.vim
+++ /dev/null
@@ -1,58 +0,0 @@
-"CLASS: FlagSet
-"============================================================
-let s:FlagSet = {}
-let g:NERDTreeFlagSet = s:FlagSet
-
-"FUNCTION: FlagSet.addFlag(scope, flag) {{{1
-function! s:FlagSet.addFlag(scope, flag)
- let flags = self._flagsForScope(a:scope)
- if index(flags, a:flag) == -1
- call add(flags, a:flag)
- end
-endfunction
-
-"FUNCTION: FlagSet.clearFlags(scope) {{{1
-function! s:FlagSet.clearFlags(scope)
- let self._flags[a:scope] = []
-endfunction
-
-"FUNCTION: FlagSet._flagsForScope(scope) {{{1
-function! s:FlagSet._flagsForScope(scope)
- if !has_key(self._flags, a:scope)
- let self._flags[a:scope] = []
- endif
- return self._flags[a:scope]
-endfunction
-
-"FUNCTION: FlagSet.New() {{{1
-function! s:FlagSet.New()
- let newObj = copy(self)
- let newObj._flags = {}
- return newObj
-endfunction
-
-"FUNCTION: FlagSet.removeFlag(scope, flag) {{{1
-function! s:FlagSet.removeFlag(scope, flag)
- let flags = self._flagsForScope(a:scope)
-
- let i = index(flags, a:flag)
- if i >= 0
- call remove(flags, i)
- endif
-endfunction
-
-"FUNCTION: FlagSet.renderToString() {{{1
-function! s:FlagSet.renderToString()
- let flagstring = ''
- for i in values(self._flags)
- let flagstring .= join(i)
- endfor
-
- if len(flagstring) == 0
- return ''
- endif
-
- return '[' . flagstring . ']'
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/key_map.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/key_map.vim
deleted file mode 100644
index f3268c2..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/key_map.vim
+++ /dev/null
@@ -1,164 +0,0 @@
-"CLASS: KeyMap
-"============================================================
-let s:KeyMap = {}
-let g:NERDTreeKeyMap = s:KeyMap
-let s:keyMaps = {}
-
-"FUNCTION: KeyMap.All() {{{1
-function! s:KeyMap.All()
- let sortedKeyMaps = values(s:keyMaps)
- call sort(sortedKeyMaps, s:KeyMap.Compare, s:KeyMap)
-
- return sortedKeyMaps
-endfunction
-
-"FUNCTION: KeyMap.Compare(keyMap1, keyMap2) {{{1
-function! s:KeyMap.Compare(keyMap1, keyMap2)
-
- if a:keyMap1.key >? a:keyMap2.key
- return 1
- endif
-
- if a:keyMap1.key <? a:keyMap2.key
- return -1
- endif
-
- return 0
-endfunction
-
-"FUNCTION: KeyMap.FindFor(key, scope) {{{1
-function! s:KeyMap.FindFor(key, scope)
- return get(s:keyMaps, a:key . a:scope, {})
-endfunction
-
-"FUNCTION: KeyMap.BindAll() {{{1
-function! s:KeyMap.BindAll()
- for i in values(s:keyMaps)
- call i.bind()
- endfor
-endfunction
-
-"FUNCTION: KeyMap.bind() {{{1
-function! s:KeyMap.bind()
- " If the key sequence we're trying to map contains any '<>' notation, we
- " must replace each of the '<' characters with '<lt>' to ensure the string
- " is not translated into its corresponding keycode during the later part
- " of the map command below
- " :he <>
- let specialNotationRegex = '\m<\([[:alnum:]_-]\+>\)'
- if self.key =~# specialNotationRegex
- let keymapInvokeString = substitute(self.key, specialNotationRegex, '<lt>\1', 'g')
- else
- let keymapInvokeString = self.key
- endif
- let keymapInvokeString = escape(keymapInvokeString, '\')
-
- let premap = self.key ==# '<LeftRelease>' ? ' <LeftRelease>' : ' '
-
- exec 'nnoremap <buffer> <silent> '. self.key . premap . ':call nerdtree#ui_glue#invokeKeyMap("'. keymapInvokeString .'")<cr>'
-endfunction
-
-"FUNCTION: KeyMap.Remove(key, scope) {{{1
-function! s:KeyMap.Remove(key, scope)
- return remove(s:keyMaps, a:key . a:scope)
-endfunction
-
-"FUNCTION: KeyMap.invoke() {{{1
-"Call the KeyMaps callback function
-function! s:KeyMap.invoke(...)
- let Callback = type(self.callback) ==# type(function('tr')) ? self.callback : function(self.callback)
- if a:0
- call Callback(a:1)
- else
- call Callback()
- endif
-endfunction
-
-"FUNCTION: KeyMap.Invoke() {{{1
-"Find a keymapping for a:key and the current scope invoke it.
-"
-"Scope is determined as follows:
-" * if the cursor is on a dir node then DirNode
-" * if the cursor is on a file node then FileNode
-" * if the cursor is on a bookmark then Bookmark
-"
-"If a keymap has the scope of 'all' then it will be called if no other keymap
-"is found for a:key and the scope.
-function! s:KeyMap.Invoke(key)
-
- "required because clicking the command window below another window still
- "invokes the <LeftRelease> mapping - but changes the window cursor
- "is in first
- "
- "TODO: remove this check when the vim bug is fixed
- if !g:NERDTree.ExistsForBuf()
- return {}
- endif
-
- let node = g:NERDTreeFileNode.GetSelected()
- if !empty(node)
-
- "try file node
- if !node.path.isDirectory
- let km = s:KeyMap.FindFor(a:key, 'FileNode')
- if !empty(km)
- return km.invoke(node)
- endif
- endif
-
- "try dir node
- if node.path.isDirectory
- let km = s:KeyMap.FindFor(a:key, 'DirNode')
- if !empty(km)
- return km.invoke(node)
- endif
- endif
-
- "try generic node
- let km = s:KeyMap.FindFor(a:key, 'Node')
- if !empty(km)
- return km.invoke(node)
- endif
-
- endif
-
- "try bookmark
- let bm = g:NERDTreeBookmark.GetSelected()
- if !empty(bm)
- let km = s:KeyMap.FindFor(a:key, 'Bookmark')
- if !empty(km)
- return km.invoke(bm)
- endif
- endif
-
- "try all
- let km = s:KeyMap.FindFor(a:key, 'all')
- if !empty(km)
- return km.invoke()
- endif
-endfunction
-
-"FUNCTION: KeyMap.Create(options) {{{1
-function! s:KeyMap.Create(options)
- let opts = extend({'scope': 'all', 'quickhelpText': ''}, copy(a:options))
-
- "dont override other mappings unless the 'override' option is given
- if get(opts, 'override', 0) ==# 0 && !empty(s:KeyMap.FindFor(opts['key'], opts['scope']))
- return
- end
-
- let newKeyMap = copy(self)
- let newKeyMap.key = opts['key']
- let newKeyMap.quickhelpText = opts['quickhelpText']
- let newKeyMap.callback = opts['callback']
- let newKeyMap.scope = opts['scope']
-
- call s:KeyMap.Add(newKeyMap)
-endfunction
-
-"FUNCTION: KeyMap.Add(keymap) {{{1
-function! s:KeyMap.Add(keymap)
- let s:keyMaps[a:keymap.key . a:keymap.scope] = a:keymap
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/menu_controller.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/menu_controller.vim
deleted file mode 100644
index 952c67b..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/menu_controller.vim
+++ /dev/null
@@ -1,211 +0,0 @@
-"CLASS: MenuController
-"============================================================
-let s:MenuController = {}
-let g:NERDTreeMenuController = s:MenuController
-
-"FUNCTION: MenuController.New(menuItems) {{{1
-"create a new menu controller that operates on the given menu items
-function! s:MenuController.New(menuItems)
- let newMenuController = copy(self)
- if a:menuItems[0].isSeparator()
- let newMenuController.menuItems = a:menuItems[1:-1]
- else
- let newMenuController.menuItems = a:menuItems
- endif
- return newMenuController
-endfunction
-
-" FUNCTION: s:MenuController.isMinimal() {{{1
-function! s:MenuController.isMinimal()
- return g:NERDTreeMinimalMenu
-endfunction
-
-" FUNCTION: MenuController.showMenu() {{{1
-" Enter the main loop of the NERDTree menu, prompting the user to select
-" a menu item.
-function! s:MenuController.showMenu()
- call self._saveOptions()
-
- try
- let self.selection = 0
- let l:done = 0
-
- while !l:done
- if has('nvim')
- mode
- else
- redraw!
- endif
- call self._echoPrompt()
-
- let l:key = nr2char(getchar())
- let l:done = self._handleKeypress(l:key)
- endwhile
- finally
- call self._restoreOptions()
-
- " Redraw when Ctrl-C or Esc is received.
- if !l:done || self.selection ==# -1
- redraw!
- endif
- endtry
-
- if self.selection !=# -1
- let l:m = self._current()
- call l:m.execute()
- endif
-endfunction
-
-"FUNCTION: MenuController._echoPrompt() {{{1
-function! s:MenuController._echoPrompt()
- let navHelp = 'Use ' . g:NERDTreeMenuDown . '/' . g:NERDTreeMenuUp . '/enter'
-
- if self.isMinimal()
- let selection = self.menuItems[self.selection].text
- let keyword = matchstr(selection, '[^ ]*([^ ]*')
-
- let shortcuts = map(copy(self.menuItems), "v:val['shortcut']")
- let shortcuts[self.selection] = ' ' . keyword . ' '
-
- echo 'Menu: [' . join(shortcuts, ',') . '] (' . navHelp . ' or shortcut): '
- else
- echo 'NERDTree Menu. ' . navHelp . ', or the shortcuts indicated'
- echo '========================================================='
-
- for i in range(0, len(self.menuItems)-1)
- if self.selection ==# i
- echo '> ' . self.menuItems[i].text
- else
- echo ' ' . self.menuItems[i].text
- endif
- endfor
- endif
-endfunction
-
-"FUNCTION: MenuController._current(key) {{{1
-"get the MenuItem that is currently selected
-function! s:MenuController._current()
- return self.menuItems[self.selection]
-endfunction
-
-"FUNCTION: MenuController._handleKeypress(key) {{{1
-"change the selection (if appropriate) and return 1 if the user has made
-"their choice, 0 otherwise
-function! s:MenuController._handleKeypress(key)
- if a:key ==# g:NERDTreeMenuDown
- call self._cursorDown()
- elseif a:key ==# g:NERDTreeMenuUp
- call self._cursorUp()
- elseif a:key ==# nr2char(27) "escape
- let self.selection = -1
- return 1
- elseif a:key ==# "\r" || a:key ==# "\n" "enter and ctrl-j
- return 1
- else
- let index = self._nextIndexFor(a:key)
- if index !=# -1
- let self.selection = index
- if len(self._allIndexesFor(a:key)) ==# 1
- return 1
- endif
- endif
- endif
-
- return 0
-endfunction
-
-"FUNCTION: MenuController._allIndexesFor(shortcut) {{{1
-"get indexes to all menu items with the given shortcut
-function! s:MenuController._allIndexesFor(shortcut)
- let toReturn = []
-
- for i in range(0, len(self.menuItems)-1)
- if self.menuItems[i].shortcut ==# a:shortcut
- call add(toReturn, i)
- endif
- endfor
-
- return toReturn
-endfunction
-
-"FUNCTION: MenuController._nextIndexFor(shortcut) {{{1
-"get the index to the next menu item with the given shortcut, starts from the
-"current cursor location and wraps around to the top again if need be
-function! s:MenuController._nextIndexFor(shortcut)
- for i in range(self.selection+1, len(self.menuItems)-1)
- if self.menuItems[i].shortcut ==# a:shortcut
- return i
- endif
- endfor
-
- for i in range(0, self.selection)
- if self.menuItems[i].shortcut ==# a:shortcut
- return i
- endif
- endfor
-
- return -1
-endfunction
-
-"FUNCTION: MenuController._setCmdheight() {{{1
-"sets &cmdheight to whatever is needed to display the menu
-function! s:MenuController._setCmdheight()
- if self.isMinimal()
- let &cmdheight = 1
- else
- let &cmdheight = len(self.menuItems) + 3
- endif
-endfunction
-
-"FUNCTION: MenuController._saveOptions() {{{1
-"set any vim options that are required to make the menu work (saving their old
-"values)
-function! s:MenuController._saveOptions()
- let self._oldLazyredraw = &lazyredraw
- let self._oldCmdheight = &cmdheight
- set nolazyredraw
- call self._setCmdheight()
-endfunction
-
-"FUNCTION: MenuController._restoreOptions() {{{1
-"restore the options we saved in _saveOptions()
-function! s:MenuController._restoreOptions()
- let &cmdheight = self._oldCmdheight
- let &lazyredraw = self._oldLazyredraw
-endfunction
-
-"FUNCTION: MenuController._cursorDown() {{{1
-"move the cursor to the next menu item, skipping separators
-function! s:MenuController._cursorDown()
- let done = 0
- while !done
- if self.selection < len(self.menuItems)-1
- let self.selection += 1
- else
- let self.selection = 0
- endif
-
- if !self._current().isSeparator()
- let done = 1
- endif
- endwhile
-endfunction
-
-"FUNCTION: MenuController._cursorUp() {{{1
-"move the cursor to the previous menu item, skipping separators
-function! s:MenuController._cursorUp()
- let done = 0
- while !done
- if self.selection > 0
- let self.selection -= 1
- else
- let self.selection = len(self.menuItems)-1
- endif
-
- if !self._current().isSeparator()
- let done = 1
- endif
- endwhile
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/menu_item.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/menu_item.vim
deleted file mode 100644
index 7f25917..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/menu_item.vim
+++ /dev/null
@@ -1,118 +0,0 @@
-"CLASS: MenuItem
-"============================================================
-let s:MenuItem = {}
-let g:NERDTreeMenuItem = s:MenuItem
-
-"FUNCTION: MenuItem.All() {{{1
-"get all top level menu items
-function! s:MenuItem.All()
- if !exists('s:menuItems')
- let s:menuItems = []
- endif
- return s:menuItems
-endfunction
-
-"FUNCTION: MenuItem.AllEnabled() {{{1
-"get all top level menu items that are currently enabled
-function! s:MenuItem.AllEnabled()
- let toReturn = []
- for i in s:MenuItem.All()
- if i.enabled()
- call add(toReturn, i)
- endif
- endfor
- return toReturn
-endfunction
-
-"FUNCTION: MenuItem.Create(options) {{{1
-"make a new menu item and add it to the global list
-function! s:MenuItem.Create(options)
- let newMenuItem = copy(self)
-
- let newMenuItem.text = a:options['text']
- let newMenuItem.shortcut = a:options['shortcut']
- let newMenuItem.children = []
-
- let newMenuItem.isActiveCallback = -1
- if has_key(a:options, 'isActiveCallback')
- let newMenuItem.isActiveCallback = a:options['isActiveCallback']
- endif
-
- let newMenuItem.callback = -1
- if has_key(a:options, 'callback')
- let newMenuItem.callback = a:options['callback']
- endif
-
- if has_key(a:options, 'parent')
- call add(a:options['parent'].children, newMenuItem)
- else
- call add(s:MenuItem.All(), newMenuItem)
- endif
-
- return newMenuItem
-endfunction
-
-"FUNCTION: MenuItem.CreateSeparator(options) {{{1
-"make a new separator menu item and add it to the global list
-function! s:MenuItem.CreateSeparator(options)
- let standard_options = { 'text': '--------------------',
- \ 'shortcut': -1,
- \ 'callback': -1 }
- let options = extend(a:options, standard_options, 'force')
-
- return s:MenuItem.Create(options)
-endfunction
-
-"FUNCTION: MenuItem.CreateSubmenu(options) {{{1
-"make a new submenu and add it to global list
-function! s:MenuItem.CreateSubmenu(options)
- let standard_options = { 'callback': -1 }
- let options = extend(a:options, standard_options, 'force')
-
- return s:MenuItem.Create(options)
-endfunction
-
-"FUNCTION: MenuItem.enabled() {{{1
-"return 1 if this menu item should be displayed
-"
-"delegates off to the isActiveCallback, and defaults to 1 if no callback was
-"specified
-function! s:MenuItem.enabled()
- if self.isActiveCallback != -1
- return type(self.isActiveCallback) == type(function('tr')) ? self.isActiveCallback() : {self.isActiveCallback}()
- endif
- return 1
-endfunction
-
-"FUNCTION: MenuItem.execute() {{{1
-"perform the action behind this menu item, if this menuitem has children then
-"display a new menu for them, otherwise deletegate off to the menuitem's
-"callback
-function! s:MenuItem.execute()
- if len(self.children)
- let mc = g:NERDTreeMenuController.New(self.children)
- call mc.showMenu()
- else
- if self.callback != -1
- if type(self.callback) == type(function('tr'))
- call self.callback()
- else
- call {self.callback}()
- endif
- endif
- endif
-endfunction
-
-"FUNCTION: MenuItem.isSeparator() {{{1
-"return 1 if this menuitem is a separator
-function! s:MenuItem.isSeparator()
- return self.callback == -1 && self.children == []
-endfunction
-
-"FUNCTION: MenuItem.isSubmenu() {{{1
-"return 1 if this menuitem is a submenu
-function! s:MenuItem.isSubmenu()
- return self.callback == -1 && !empty(self.children)
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/nerdtree.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/nerdtree.vim
deleted file mode 100644
index a48f6a8..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/nerdtree.vim
+++ /dev/null
@@ -1,215 +0,0 @@
-"CLASS: NERDTree
-"============================================================
-let s:NERDTree = {}
-let g:NERDTree = s:NERDTree
-
-"FUNCTION: s:NERDTree.AddPathFilter() {{{1
-function! s:NERDTree.AddPathFilter(callback)
- call add(s:NERDTree.PathFilters(), a:callback)
-endfunction
-
-"FUNCTION: s:NERDTree.changeRoot(node) {{{1
-function! s:NERDTree.changeRoot(node)
- if a:node.path.isDirectory
- let self.root = a:node
- else
- call a:node.cacheParent()
- let self.root = a:node.parent
- endif
-
- call self.root.open()
-
- "change dir to the dir of the new root if instructed to
- if g:NERDTreeChDirMode >= 2
- call self.root.path.changeToDir()
- endif
-
- call self.render()
- call self.root.putCursorHere(0, 0)
-
- silent doautocmd User NERDTreeNewRoot
-endfunction
-
-"FUNCTION: s:NERDTree.Close() {{{1
-"Closes the tab tree window for this tab
-function! s:NERDTree.Close()
- if !s:NERDTree.IsOpen()
- return
- endif
-
- if winnr('$') !=# 1
- " Use the window ID to identify the currently active window or fall
- " back on the buffer ID if win_getid/win_gotoid are not available, in
- " which case we'll focus an arbitrary window showing the buffer.
- let l:useWinId = exists('*win_getid') && exists('*win_gotoid')
-
- if winnr() ==# s:NERDTree.GetWinNum()
- call nerdtree#exec('wincmd p', 1)
- let l:activeBufOrWin = l:useWinId ? win_getid() : bufnr('')
- call nerdtree#exec('wincmd p', 1)
- else
- let l:activeBufOrWin = l:useWinId ? win_getid() : bufnr('')
- endif
-
- call nerdtree#exec(s:NERDTree.GetWinNum() . ' wincmd w', 1)
- call nerdtree#exec('close', 0)
- if l:useWinId
- call nerdtree#exec('call win_gotoid(' . l:activeBufOrWin . ')', 0)
- else
- call nerdtree#exec(bufwinnr(l:activeBufOrWin) . ' wincmd w', 0)
- endif
- else
- close
- endif
-endfunction
-
-"FUNCTION: s:NERDTree.CloseIfQuitOnOpen() {{{1
-"Closes the NERD tree window if the close on open option is set
-function! s:NERDTree.CloseIfQuitOnOpen()
- if nerdtree#and(g:NERDTreeQuitOnOpen,1) && s:NERDTree.IsOpen()
- call s:NERDTree.Close()
- endif
-endfunction
-
-"FUNCTION: s:NERDTree.CursorToBookmarkTable(){{{1
-"Places the cursor at the top of the bookmarks table
-function! s:NERDTree.CursorToBookmarkTable()
- if !b:NERDTree.ui.getShowBookmarks()
- throw 'NERDTree.IllegalOperationError: cant find bookmark table, bookmarks arent active'
- endif
-
- if g:NERDTreeMinimalUI
- return cursor(1, 2)
- endif
-
- let rootNodeLine = b:NERDTree.ui.getRootLineNum()
-
- let line = 1
- while getline(line) !~# '^>-\+Bookmarks-\+$'
- let line = line + 1
- if line >= rootNodeLine
- throw 'NERDTree.BookmarkTableNotFoundError: didnt find the bookmarks table'
- endif
- endwhile
- call cursor(line, 2)
-endfunction
-
-"FUNCTION: s:NERDTree.CursorToTreeWin(){{{1
-"Places the cursor in the nerd tree window
-function! s:NERDTree.CursorToTreeWin()
- call g:NERDTree.MustBeOpen()
- call nerdtree#exec(g:NERDTree.GetWinNum() . 'wincmd w', 1)
-endfunction
-
-" Function: s:NERDTree.ExistsForBuffer() {{{1
-" Returns 1 if a nerd tree root exists in the current buffer
-function! s:NERDTree.ExistsForBuf()
- return exists('b:NERDTree')
-endfunction
-
-" Function: s:NERDTree.ExistsForTab() {{{1
-" Returns 1 if a nerd tree root exists in the current tab
-function! s:NERDTree.ExistsForTab()
- if !exists('t:NERDTreeBufName')
- return
- end
-
- "check b:NERDTree is still there and hasn't been e.g. :bdeleted
- return !empty(getbufvar(bufnr(t:NERDTreeBufName), 'NERDTree'))
-endfunction
-
-function! s:NERDTree.ForCurrentBuf()
- if s:NERDTree.ExistsForBuf()
- return b:NERDTree
- else
- return {}
- endif
-endfunction
-
-"FUNCTION: s:NERDTree.ForCurrentTab() {{{1
-function! s:NERDTree.ForCurrentTab()
- if !s:NERDTree.ExistsForTab()
- return
- endif
-
- let bufnr = bufnr(t:NERDTreeBufName)
- return getbufvar(bufnr, 'NERDTree')
-endfunction
-
-"FUNCTION: s:NERDTree.getRoot() {{{1
-function! s:NERDTree.getRoot()
- return self.root
-endfunction
-
-"FUNCTION: s:NERDTree.GetWinNum() {{{1
-"gets the nerd tree window number for this tab
-function! s:NERDTree.GetWinNum()
- if exists('t:NERDTreeBufName')
- return bufwinnr(t:NERDTreeBufName)
- endif
-
- " If WindowTree, there is no t:NERDTreeBufName variable. Search all windows.
- for w in range(1,winnr('$'))
- if bufname(winbufnr(w)) =~# '^' . g:NERDTreeCreator.BufNamePrefix() . '\d\+$'
- return w
- endif
- endfor
-
- return -1
-endfunction
-
-"FUNCTION: s:NERDTree.IsOpen() {{{1
-function! s:NERDTree.IsOpen()
- return s:NERDTree.GetWinNum() !=# -1
-endfunction
-
-"FUNCTION: s:NERDTree.isTabTree() {{{1
-function! s:NERDTree.isTabTree()
- return self._type ==# 'tab'
-endfunction
-
-"FUNCTION: s:NERDTree.isWinTree() {{{1
-function! s:NERDTree.isWinTree()
- return self._type ==# 'window'
-endfunction
-
-"FUNCTION: s:NERDTree.MustBeOpen() {{{1
-function! s:NERDTree.MustBeOpen()
- if !s:NERDTree.IsOpen()
- throw 'NERDTree.TreeNotOpen'
- endif
-endfunction
-
-"FUNCTION: s:NERDTree.New() {{{1
-function! s:NERDTree.New(path, type)
- let newObj = copy(self)
- let newObj.ui = g:NERDTreeUI.New(newObj)
- let newObj.root = g:NERDTreeDirNode.New(a:path, newObj)
- let newObj._type = a:type
- return newObj
-endfunction
-
-"FUNCTION: s:NERDTree.PathFilters() {{{1
-function! s:NERDTree.PathFilters()
- if !exists('s:NERDTree._PathFilters')
- let s:NERDTree._PathFilters = []
- endif
- return s:NERDTree._PathFilters
-endfunction
-
-"FUNCTION: s:NERDTree.previousBuf() {{{1
-function! s:NERDTree.previousBuf()
- return self._previousBuf
-endfunction
-
-function! s:NERDTree.setPreviousBuf(bnum)
- let self._previousBuf = a:bnum
-endfunction
-
-"FUNCTION: s:NERDTree.render() {{{1
-"A convenience function - since this is called often
-function! s:NERDTree.render()
- call self.ui.render()
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/notifier.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/notifier.vim
deleted file mode 100644
index fc3155d..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/notifier.vim
+++ /dev/null
@@ -1,35 +0,0 @@
-"CLASS: Notifier
-"============================================================
-let s:Notifier = {}
-
-function! s:Notifier.AddListener(event, funcname)
- let listeners = s:Notifier.GetListenersForEvent(a:event)
- if listeners == []
- let listenersMap = s:Notifier.GetListenersMap()
- let listenersMap[a:event] = listeners
- endif
- call add(listeners, a:funcname)
-endfunction
-
-function! s:Notifier.NotifyListeners(event, path, nerdtree, params)
- let event = g:NERDTreeEvent.New(a:nerdtree, a:path, a:event, a:params)
-
- for Listener in s:Notifier.GetListenersForEvent(a:event)
- let Callback = type(Listener) == type(function('tr')) ? Listener : function(Listener)
- call Callback(event)
- endfor
-endfunction
-
-function! s:Notifier.GetListenersMap()
- if !exists('s:refreshListenersMap')
- let s:refreshListenersMap = {}
- endif
- return s:refreshListenersMap
-endfunction
-
-function! s:Notifier.GetListenersForEvent(name)
- let listenersMap = s:Notifier.GetListenersMap()
- return get(listenersMap, a:name, [])
-endfunction
-
-let g:NERDTreePathNotifier = deepcopy(s:Notifier)
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/opener.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/opener.vim
deleted file mode 100644
index d8dba34..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/opener.vim
+++ /dev/null
@@ -1,328 +0,0 @@
-" ============================================================================
-" CLASS: Opener
-"
-" The Opener class defines an API for 'opening' operations.
-" ============================================================================
-
-
-let s:Opener = {}
-let g:NERDTreeOpener = s:Opener
-
-" FUNCTION: s:Opener._bufInWindows(bnum) {{{1
-" [[STOLEN FROM VTREEEXPLORER.VIM]]
-" Determine the number of windows open to this buffer number.
-" Care of Yegappan Lakshman. Thanks!
-"
-" Args:
-" bnum: the subject buffers buffer number
-function! s:Opener._bufInWindows(bnum)
- let cnt = 0
- let winnum = 1
- while 1
- let bufnum = winbufnr(winnum)
- if bufnum < 0
- break
- endif
- if bufnum ==# a:bnum
- let cnt = cnt + 1
- endif
- let winnum = winnum + 1
- endwhile
-
- return cnt
-endfunction
-
-" FUNCTION: Opener._checkToCloseTree(newtab) {{{1
-" Check the class options and global options (i.e. NERDTreeQuitOnOpen) to see
-" if the tree should be closed now.
-"
-" Args:
-" a:newtab - boolean. If set, only close the tree now if we are opening the
-" target in a new tab. This is needed because we have to close tree before we
-" leave the tab
-function! s:Opener._checkToCloseTree(newtab)
- if self._keepopen
- return
- endif
-
- if (a:newtab && self._where ==# 't') || !a:newtab
- call g:NERDTree.CloseIfQuitOnOpen()
- endif
-endfunction
-
-" FUNCTION: s:Opener._firstUsableWindow() {{{1
-" find the window number of the first normal window
-function! s:Opener._firstUsableWindow()
- let i = 1
- while i <= winnr('$')
- let bnum = winbufnr(i)
- if bnum !=# -1 && getbufvar(bnum, '&buftype') ==# ''
- \ && !getwinvar(i, '&previewwindow')
- \ && (!getbufvar(bnum, '&modified') || &hidden)
- return i
- endif
-
- let i += 1
- endwhile
- return -1
-endfunction
-
-" FUNCTION: Opener._gotoTargetWin() {{{1
-function! s:Opener._gotoTargetWin()
- if b:NERDTree.isWinTree()
- if self._where ==# 'v'
- call self._newVSplit()
- elseif self._where ==# 'h'
- call self._newSplit()
- elseif self._where ==# 't'
- tabnew
- endif
- else
- call self._checkToCloseTree(1)
-
- if self._where ==# 'v'
- call self._newVSplit()
- elseif self._where ==# 'h'
- call self._newSplit()
- elseif self._where ==# 't'
- tabnew
- elseif self._where ==# 'p'
- call self._previousWindow()
- endif
-
- call self._checkToCloseTree(0)
- endif
-endfunction
-
-" FUNCTION: s:Opener._isWindowUsable(winnumber) {{{1
-" Returns 0 if opening a file from the tree in the given window requires it to
-" be split, 1 otherwise
-"
-" Args:
-" winnumber: the number of the window in question
-function! s:Opener._isWindowUsable(winnumber)
- "gotta split if theres only one window (i.e. the NERD tree)
- if winnr('$') ==# 1
- return 0
- endif
-
- let oldwinnr = winnr()
- call nerdtree#exec(a:winnumber . 'wincmd p', 1)
- let specialWindow = getbufvar('%', '&buftype') !=# '' || getwinvar('%', '&previewwindow')
- let modified = &modified
- call nerdtree#exec(oldwinnr . 'wincmd p', 1)
-
- "if its a special window e.g. quickfix or another explorer plugin then we
- "have to split
- if specialWindow
- return 0
- endif
-
- if &hidden
- return 1
- endif
-
- return !modified || self._bufInWindows(winbufnr(a:winnumber)) >= 2
-endfunction
-
-" FUNCTION: Opener.New(path, opts) {{{1
-" Instantiate a new NERDTreeOpener object.
-" Args:
-" a:path: the path object that is to be opened
-" a:opts: a dictionary containing the following optional keys...
-" 'where': specifies whether the node should be opened in new split, in
-" a new tab or, in the last window; takes values 'v', 'h', or 't'
-" 'reuse': if file is already shown in a window, jump there; takes values
-" 'all', 'currenttab', or empty
-" 'keepopen': boolean (0 or 1); if true, the tree window will not be closed
-" 'stay': boolean (0 or 1); if true, remain in tree window after opening
-function! s:Opener.New(path, opts)
- let l:newOpener = copy(self)
-
- let l:newOpener._keepopen = nerdtree#has_opt(a:opts, 'keepopen')
- let l:newOpener._nerdtree = b:NERDTree
- let l:newOpener._path = a:path
- let l:newOpener._reuse = has_key(a:opts, 'reuse') ? a:opts['reuse'] : ''
- let l:newOpener._stay = nerdtree#has_opt(a:opts, 'stay')
- let l:newOpener._where = has_key(a:opts, 'where') ? a:opts['where'] : ''
-
- call l:newOpener._saveCursorPos()
-
- return l:newOpener
-endfunction
-
-" FUNCTION: Opener._newSplit() {{{1
-function! s:Opener._newSplit()
- let onlyOneWin = (winnr('$') ==# 1)
- let savesplitright = &splitright
- if onlyOneWin
- let &splitright = (g:NERDTreeWinPos ==# 'left')
- endif
- " If only one window (ie. NERDTree), split vertically instead.
- let splitMode = onlyOneWin ? 'vertical' : ''
-
- " Open the new window
- try
- call nerdtree#exec('wincmd p', 1)
- call nerdtree#exec(splitMode . ' split',1)
- catch /^Vim\%((\a\+)\)\=:E37/
- call g:NERDTree.CursorToTreeWin()
- throw 'NERDTree.FileAlreadyOpenAndModifiedError: '. self._path.str() .' is already open and modified.'
- catch /^Vim\%((\a\+)\)\=:/
- "do nothing
- endtry
-
- "resize the tree window if no other window was open before
- if onlyOneWin
- let size = exists('b:NERDTreeOldWindowSize') ? b:NERDTreeOldWindowSize : g:NERDTreeWinSize
- call nerdtree#exec('wincmd p', 1)
- call nerdtree#exec('silent '. splitMode .' resize '. size, 1)
- call nerdtree#exec('wincmd p', 0)
- endif
-
- let &splitright=savesplitright
-endfunction
-
-" FUNCTION: Opener._newVSplit() {{{1
-function! s:Opener._newVSplit()
- let l:winwidth = winwidth('.')
-
- let onlyOneWin = (winnr('$') ==# 1)
- let savesplitright = &splitright
- if onlyOneWin
- let &splitright = (g:NERDTreeWinPos ==# 'left')
- let l:winwidth = g:NERDTreeWinSize
- endif
-
- call nerdtree#exec('wincmd p', 1)
- call nerdtree#exec('vnew', 1)
-
- let l:currentWindowNumber = winnr()
-
- " Restore the NERDTree to its original width.
- call g:NERDTree.CursorToTreeWin()
- execute 'silent vertical resize ' . l:winwidth
-
- call nerdtree#exec(l:currentWindowNumber . 'wincmd w', 0)
- let &splitright=savesplitright
-endfunction
-
-" FUNCTION: Opener.open(target) {{{1
-function! s:Opener.open(target)
- if self._path.isDirectory
- call self._openDirectory(a:target)
- return
- endif
-
- call self._openFile()
-endfunction
-
-" FUNCTION: Opener._openFile() {{{1
-function! s:Opener._openFile()
- if !self._stay && !and(g:NERDTreeQuitOnOpen,1) && exists('b:NERDTreeZoomed') && b:NERDTreeZoomed
- call b:NERDTree.ui.toggleZoom()
- endif
-
- if self._reuseWindow()
- return
- endif
-
- call self._gotoTargetWin()
-
- if self._stay
- silent call self._path.edit()
- call self._restoreCursorPos()
- return
- endif
-
- call self._path.edit()
-endfunction
-
-" FUNCTION: Opener._openDirectory(node) {{{1
-function! s:Opener._openDirectory(node)
- call self._gotoTargetWin()
-
- if self._nerdtree.isWinTree()
- call g:NERDTreeCreator.CreateWindowTree(a:node.path.str())
- else
- if empty(self._where)
- call b:NERDTree.changeRoot(a:node)
- elseif self._where ==# 't'
- call g:NERDTreeCreator.CreateTabTree(a:node.path.str())
- else
- call g:NERDTreeCreator.CreateWindowTree(a:node.path.str())
- endif
- endif
-
- if self._stay
- call self._restoreCursorPos()
- endif
-endfunction
-
-" FUNCTION: Opener._previousWindow() {{{1
-function! s:Opener._previousWindow()
- if !self._isWindowUsable(winnr('#')) && self._firstUsableWindow() ==# -1
- call self._newSplit()
- else
- try
- if !self._isWindowUsable(winnr('#'))
- call nerdtree#exec(self._firstUsableWindow() . 'wincmd w', 1)
- else
- call nerdtree#exec('wincmd p', 1)
- endif
- catch /^Vim\%((\a\+)\)\=:E37/
- call g:NERDTree.CursorToTreeWin()
- throw 'NERDTree.FileAlreadyOpenAndModifiedError: '. self._path.str() .' is already open and modified.'
- catch /^Vim\%((\a\+)\)\=:/
- echo v:exception
- endtry
- endif
-endfunction
-
-" FUNCTION: Opener._restoreCursorPos() {{{1
-function! s:Opener._restoreCursorPos()
- call nerdtree#exec(self._tabnr . 'tabnext', 1)
- call nerdtree#exec(bufwinnr(self._bufnr) . 'wincmd w', 1)
-endfunction
-
-" FUNCTION: Opener._reuseWindow() {{{1
-" put the cursor in the first window we find for this file
-"
-" return 1 if we were successful
-function! s:Opener._reuseWindow()
- if empty(self._reuse)
- return 0
- endif
-
- "check the current tab for the window
- let winnr = bufwinnr('^' . self._path.str() . '$')
- if winnr !=# -1
- call nerdtree#exec(winnr . 'wincmd w', 0)
- call self._checkToCloseTree(0)
- return 1
- endif
-
- if self._reuse ==# 'currenttab'
- return 0
- endif
-
- "check other tabs
- let tabnr = self._path.tabnr()
- if tabnr
- call self._checkToCloseTree(1)
- call nerdtree#exec(tabnr . 'tabnext', 1)
- let winnr = bufwinnr('^' . self._path.str() . '$')
- call nerdtree#exec(winnr . 'wincmd w', 0)
- return 1
- endif
-
- return 0
-endfunction
-
-" FUNCTION: Opener._saveCursorPos() {{{1
-function! s:Opener._saveCursorPos()
- let self._bufnr = bufnr('')
- let self._tabnr = tabpagenr()
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/path.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/path.vim
deleted file mode 100644
index 6a23c7b..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/path.vim
+++ /dev/null
@@ -1,897 +0,0 @@
-" ============================================================================
-" CLASS: Path
-"
-" The Path class provides an abstracted representation of a file system
-" pathname. Various operations on pathnames are provided and a number of
-" representations of a given path name can be accessed here.
-" ============================================================================
-
-
-let s:Path = {}
-let g:NERDTreePath = s:Path
-
-" FUNCTION: Path.AbsolutePathFor(pathStr) {{{1
-function! s:Path.AbsolutePathFor(pathStr)
- let l:prependWorkingDir = 0
-
- if nerdtree#runningWindows()
- let l:prependWorkingDir = a:pathStr !~# '^.:\(\\\|\/\)\?' && a:pathStr !~# '^\(\\\\\|\/\/\)'
- else
- let l:prependWorkingDir = a:pathStr !~# '^/'
- endif
-
- let l:result = a:pathStr
-
- if l:prependWorkingDir
- let l:result = getcwd()
-
- if l:result[-1:] ==# s:Path.Slash()
- let l:result = l:result . a:pathStr
- else
- let l:result = l:result . s:Path.Slash() . a:pathStr
- endif
- endif
-
- return l:result
-endfunction
-
-" FUNCTION: Path.bookmarkNames() {{{1
-function! s:Path.bookmarkNames()
- if !exists('self._bookmarkNames')
- call self.cacheDisplayString()
- endif
- return self._bookmarkNames
-endfunction
-
-" FUNCTION: Path.cacheDisplayString() {{{1
-function! s:Path.cacheDisplayString() abort
- let self.cachedDisplayString = g:NERDTreeNodeDelimiter . self.getLastPathComponent(1)
-
- if self.isExecutable
- let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . '*'
- endif
-
- let self._bookmarkNames = []
- for i in g:NERDTreeBookmark.Bookmarks()
- if i.path.equals(self)
- call add(self._bookmarkNames, i.name)
- endif
- endfor
- if !empty(self._bookmarkNames) && g:NERDTreeMarkBookmarks ==# 1
- let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' {' . join(self._bookmarkNames) . '}'
- endif
-
- if self.isSymLink
- let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' -> ' . self.symLinkDest
- endif
-
- if self.isReadOnly
- let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' ['.g:NERDTreeGlyphReadOnly.']'
- endif
-endfunction
-
-" FUNCTION: Path.addDelimiter() {{{1
-function! s:Path.addDelimiter(line)
- if a:line =~# '\(.*' . g:NERDTreeNodeDelimiter . '\)\{2}'
- return a:line
- else
- return a:line . g:NERDTreeNodeDelimiter
- endif
-endfunction
-
-" FUNCTION: Path.changeToDir() {{{1
-function! s:Path.changeToDir()
- let dir = self.str({'format': 'Cd'})
- if self.isDirectory ==# 0
- let dir = self.getParent().str({'format': 'Cd'})
- endif
-
- try
- if g:NERDTreeUseTCD && exists(':tcd') ==# 2
- execute 'tcd ' . dir
- call nerdtree#echo("Tab's CWD is now: " . getcwd())
- else
- execute 'cd ' . dir
- call nerdtree#echo('CWD is now: ' . getcwd())
- endif
- catch
- throw 'NERDTree.PathChangeError: cannot change CWD to ' . dir
- endtry
-endfunction
-
-" FUNCTION: Path.compareTo() {{{1
-"
-" Compares this Path to the given path and returns 0 if they are equal, -1 if
-" this Path is 'less than' the given path, or 1 if it is 'greater'.
-"
-" Args:
-" path: the path object to compare this to
-"
-" Return:
-" 1, -1 or 0
-function! s:Path.compareTo(path)
- let thisPath = self.getLastPathComponent(1)
- let thatPath = a:path.getLastPathComponent(1)
-
- "if the paths are the same then clearly we return 0
- if thisPath ==# thatPath
- return 0
- endif
-
- let thisSS = self.getSortOrderIndex()
- let thatSS = a:path.getSortOrderIndex()
-
- "compare the sort sequences, if they are different then the return
- "value is easy
- if thisSS < thatSS
- return -1
- elseif thisSS > thatSS
- return 1
- else
- if !g:NERDTreeSortHiddenFirst
- let thisPath = substitute(thisPath, '^[._]', '', '')
- let thatPath = substitute(thatPath, '^[._]', '', '')
- endif
- "if the sort sequences are the same then compare the paths
- "alphabetically
- let pathCompare = g:NERDTreeCaseSensitiveSort ? thisPath <# thatPath : thisPath <? thatPath
- if pathCompare
- return -1
- else
- return 1
- endif
- endif
-endfunction
-
-" FUNCTION: Path.Create(fullpath) {{{1
-"
-" Factory method.
-"
-" Creates a path object with the given path. The path is also created on the
-" filesystem. If the path already exists, a NERDTree.Path.Exists exception is
-" thrown. If any other errors occur, a NERDTree.Path exception is thrown.
-"
-" Args:
-" fullpath: the full filesystem path to the file/dir to create
-function! s:Path.Create(fullpath)
- "bail if the a:fullpath already exists
- if isdirectory(a:fullpath) || filereadable(a:fullpath)
- throw "NERDTree.CreatePathError: Directory Exists: '" . a:fullpath . "'"
- endif
-
- try
-
- "if it ends with a slash, assume its a dir create it
- if a:fullpath =~# '\(\\\|\/\)$'
- "whack the trailing slash off the end if it exists
- let fullpath = substitute(a:fullpath, '\(\\\|\/\)$', '', '')
-
- call mkdir(fullpath, 'p')
-
- "assume its a file and create
- else
- call s:Path.createParentDirectories(a:fullpath)
- call writefile([], a:fullpath)
- endif
- catch
- throw "NERDTree.CreatePathError: Could not create path: '" . a:fullpath . "'"
- endtry
-
- return s:Path.New(a:fullpath)
-endfunction
-
-" FUNCTION: Path.copy(dest) {{{1
-"
-" Copies the file/dir represented by this Path to the given location
-"
-" Args:
-" dest: the location to copy this dir/file to
-function! s:Path.copy(dest)
- if !s:Path.CopyingSupported()
- throw 'NERDTree.CopyingNotSupportedError: Copying is not supported on this OS'
- endif
-
- call s:Path.createParentDirectories(a:dest)
-
- if exists('g:NERDTreeCopyCmd')
- let cmd_prefix = g:NERDTreeCopyCmd
- else
- let cmd_prefix = (self.isDirectory ? g:NERDTreeCopyDirCmd : g:NERDTreeCopyFileCmd)
- endif
-
- let cmd = cmd_prefix . ' ' . escape(self.str(), self._escChars()) . ' ' . escape(a:dest, self._escChars())
- let success = system(cmd)
- if v:shell_error !=# 0
- throw "NERDTree.CopyError: Could not copy '". self.str() ."' to: '" . a:dest . "'"
- endif
-endfunction
-
-" FUNCTION: Path.CopyingSupported() {{{1
-"
-" returns 1 if copying is supported for this OS
-function! s:Path.CopyingSupported()
- return exists('g:NERDTreeCopyCmd') || (exists('g:NERDTreeCopyDirCmd') && exists('g:NERDTreeCopyFileCmd'))
-endfunction
-
-" FUNCTION: Path.copyingWillOverwrite(dest) {{{1
-"
-" returns 1 if copy this path to the given location will cause files to
-" overwritten
-"
-" Args:
-" dest: the location this path will be copied to
-function! s:Path.copyingWillOverwrite(dest)
- if filereadable(a:dest)
- return 1
- endif
-
- if isdirectory(a:dest)
- let path = s:Path.JoinPathStrings(a:dest, self.getLastPathComponent(0))
- if filereadable(path)
- return 1
- endif
- endif
-endfunction
-
-" FUNCTION: Path.createParentDirectories(path) {{{1
-"
-" create parent directories for this path if needed
-" without throwing any errors if those directories already exist
-"
-" Args:
-" path: full path of the node whose parent directories may need to be created
-function! s:Path.createParentDirectories(path)
- let dir_path = fnamemodify(a:path, ':h')
- if !isdirectory(dir_path)
- call mkdir(dir_path, 'p')
- endif
-endfunction
-
-" FUNCTION: Path.delete() {{{1
-"
-" Deletes the file or directory represented by this path.
-"
-" Throws NERDTree.Path.Deletion exceptions
-function! s:Path.delete()
- if self.isDirectory
-
- let cmd = g:NERDTreeRemoveDirCmd . self.str({'escape': 1})
- let success = system(cmd)
-
- if v:shell_error !=# 0
- throw "NERDTree.PathDeletionError: Could not delete directory: '" . self.str() . "'"
- endif
- else
- if exists('g:NERDTreeRemoveFileCmd')
- let cmd = g:NERDTreeRemoveFileCmd . self.str({'escape': 1})
- let success = system(cmd)
- else
- let success = delete(self.str())
- endif
-
- if success !=# 0
- throw "NERDTree.PathDeletionError: Could not delete file: '" . self.str() . "'"
- endif
- endif
-
- "delete all bookmarks for this path
- for i in self.bookmarkNames()
- let bookmark = g:NERDTreeBookmark.BookmarkFor(i)
- call bookmark.delete()
- endfor
-endfunction
-
-" FUNCTION: Path.displayString() {{{1
-"
-" Returns a string that specifies how the path should be represented as a
-" string
-function! s:Path.displayString()
- if self.cachedDisplayString ==# ''
- call self.cacheDisplayString()
- endif
-
- return self.cachedDisplayString
-endfunction
-
-" FUNCTION: Path.edit() {{{1
-function! s:Path.edit()
- exec 'edit ' . self.str({'format': 'Edit'})
-endfunction
-
-" FUNCTION: Path.extractDriveLetter(fullpath) {{{1
-"
-" If running windows, cache the drive letter for this path
-function! s:Path.extractDriveLetter(fullpath)
- if nerdtree#runningWindows()
- if a:fullpath =~# '^\(\\\\\|\/\/\)'
- "For network shares, the 'drive' consists of the first two parts of the path, i.e. \\boxname\share
- let self.drive = substitute(a:fullpath, '^\(\(\\\\\|\/\/\)[^\\\/]*\(\\\|\/\)[^\\\/]*\).*', '\1', '')
- let self.drive = substitute(self.drive, '/', '\', 'g')
- else
- let self.drive = substitute(a:fullpath, '\(^[a-zA-Z]:\).*', '\1', '')
- endif
- else
- let self.drive = ''
- endif
-
-endfunction
-
-" FUNCTION: Path.exists() {{{1
-" return 1 if this path points to a location that is readable or is a directory
-function! s:Path.exists()
- let p = self.str()
- return filereadable(p) || isdirectory(p)
-endfunction
-
-" FUNCTION: Path._escChars() {{{1
-function! s:Path._escChars()
- if nerdtree#runningWindows()
- return " `\|\"#%&,?()\*^<>$"
- endif
-
- return " \\`\|\"#%&,?()\*^<>[]$"
-endfunction
-
-" FUNCTION: Path.getDir() {{{1
-"
-" Returns this path if it is a directory, else this paths parent.
-"
-" Return:
-" a Path object
-function! s:Path.getDir()
- if self.isDirectory
- return self
- else
- return self.getParent()
- endif
-endfunction
-
-" FUNCTION: Path.getParent() {{{1
-"
-" Returns a new path object for this paths parent
-"
-" Return:
-" a new Path object
-function! s:Path.getParent()
- if nerdtree#runningWindows()
- let path = self.drive . '\' . join(self.pathSegments[0:-2], '\')
- else
- let path = '/'. join(self.pathSegments[0:-2], '/')
- endif
-
- return s:Path.New(path)
-endfunction
-
-" FUNCTION: Path.getLastPathComponent(dirSlash) {{{1
-"
-" Gets the last part of this path.
-"
-" Args:
-" dirSlash: if 1 then a trailing slash will be added to the returned value for
-" directory nodes.
-function! s:Path.getLastPathComponent(dirSlash)
- if empty(self.pathSegments)
- return ''
- endif
- let toReturn = self.pathSegments[-1]
- if a:dirSlash && self.isDirectory
- let toReturn = toReturn . '/'
- endif
- return toReturn
-endfunction
-
-" FUNCTION: Path.getSortOrderIndex() {{{1
-" returns the index of the pattern in g:NERDTreeSortOrder that this path matches
-function! s:Path.getSortOrderIndex()
- let i = 0
- while i < len(g:NERDTreeSortOrder)
- if g:NERDTreeSortOrder[i] !~? '\[\[-\?\(timestamp\|size\|extension\)\]\]' &&
- \ self.getLastPathComponent(1) =~# g:NERDTreeSortOrder[i]
- return i
- endif
- let i = i + 1
- endwhile
-
- return index(g:NERDTreeSortOrder, '*')
-endfunction
-
-" FUNCTION: Path._splitChunks(path) {{{1
-" returns a list of path chunks
-function! s:Path._splitChunks(path)
- let chunks = split(a:path, '\(\D\+\|\d\+\)\zs')
- let i = 0
- while i < len(chunks)
- "convert number literals to numbers
- if match(chunks[i], '^\d\+$') ==# 0
- let chunks[i] = str2nr(chunks[i])
- endif
- let i = i + 1
- endwhile
- return chunks
-endfunction
-
-" FUNCTION: Path.getSortKey() {{{1
-" returns a key used in compare function for sorting
-function! s:Path.getSortKey()
- if !exists('self._sortKey') || g:NERDTreeSortOrder !=# g:NERDTreeOldSortOrder
- " Look for file metadata tags: [[timestamp]], [[extension]], [[size]]
- let metadata = []
- for tag in g:NERDTreeSortOrder
- if tag =~? '\[\[-\?timestamp\]\]'
- let metadata += [self.isDirectory ? 0 : getftime(self.str()) * (tag =~# '-' ? -1 : 1)]
- elseif tag =~? '\[\[-\?size\]\]'
- let metadata += [self.isDirectory ? 0 : getfsize(self.str()) * (tag =~# '-' ? -1 : 1)]
- elseif tag =~? '\[\[extension\]\]'
- let extension = matchstr(self.getLastPathComponent(0), '[^.]\+\.\zs[^.]\+$')
- let metadata += [self.isDirectory ? '' : (extension ==# '' ? nr2char(str2nr('0x10ffff',16)) : extension)]
- endif
- endfor
-
- if g:NERDTreeSortOrder[0] =~# '\[\[.*\]\]'
- " Apply tags' sorting first if specified first.
- let self._sortKey = metadata + [self.getSortOrderIndex()]
- else
- " Otherwise, do regex grouping first.
- let self._sortKey = [self.getSortOrderIndex()] + metadata
- endif
-
- let path = self.getLastPathComponent(1)
- if !g:NERDTreeSortHiddenFirst
- let path = substitute(path, '^[._]', '', '')
- endif
- if !g:NERDTreeCaseSensitiveSort
- let path = tolower(path)
- endif
-
- call extend(self._sortKey, (g:NERDTreeNaturalSort ? self._splitChunks(path) : [path]))
- endif
- return self._sortKey
-endfunction
-
-" FUNCTION: Path.isHiddenUnder(path) {{{1
-function! s:Path.isHiddenUnder(path)
-
- if !self.isUnder(a:path)
- return 0
- endif
-
- let l:startIndex = len(a:path.pathSegments)
- let l:segments = self.pathSegments[l:startIndex : ]
-
- for l:segment in l:segments
-
- if l:segment =~# '^\.'
- return 1
- endif
- endfor
-
- return 0
-endfunction
-
-" FUNCTION: Path.isUnixHiddenFile() {{{1
-" check for unix hidden files
-function! s:Path.isUnixHiddenFile()
- return self.getLastPathComponent(0) =~# '^\.'
-endfunction
-
-" FUNCTION: Path.isUnixHiddenPath() {{{1
-" check for unix path with hidden components
-function! s:Path.isUnixHiddenPath()
- if self.getLastPathComponent(0) =~# '^\.'
- return 1
- else
- for segment in self.pathSegments
- if segment =~# '^\.'
- return 1
- endif
- endfor
- return 0
- endif
-endfunction
-
-" FUNCTION: Path.ignore(nerdtree) {{{1
-" returns true if this path should be ignored
-function! s:Path.ignore(nerdtree)
- "filter out the user specified paths to ignore
- if a:nerdtree.ui.isIgnoreFilterEnabled()
- for i in g:NERDTreeIgnore
- if self._ignorePatternMatches(i)
- return 1
- endif
- endfor
-
- for Callback in g:NERDTree.PathFilters()
- let Callback = type(Callback) ==# type(function('tr')) ? Callback : function(Callback)
- if Callback({'path': self, 'nerdtree': a:nerdtree})
- return 1
- endif
- endfor
- endif
-
- "dont show hidden files unless instructed to
- if !a:nerdtree.ui.getShowHidden() && self.isUnixHiddenFile()
- return 1
- endif
-
- if a:nerdtree.ui.getShowFiles() ==# 0 && self.isDirectory ==# 0
- return 1
- endif
-
- return 0
-endfunction
-
-" FUNCTION: Path._ignorePatternMatches(pattern) {{{1
-" returns true if this path matches the given ignore pattern
-function! s:Path._ignorePatternMatches(pattern)
- let pat = a:pattern
- if strpart(pat,len(pat)-7) ==# '[[dir]]'
- if !self.isDirectory
- return 0
- endif
- let pat = strpart(pat,0, len(pat)-7)
- elseif strpart(pat,len(pat)-8) ==# '[[file]]'
- if self.isDirectory
- return 0
- endif
- let pat = strpart(pat,0, len(pat)-8)
- endif
-
- return self.getLastPathComponent(0) =~# pat
-endfunction
-
-" FUNCTION: Path.isAncestor(path) {{{1
-" return 1 if this path is somewhere above the given path in the filesystem.
-"
-" a:path should be a dir
-function! s:Path.isAncestor(path)
- if !self.isDirectory
- return 0
- endif
-
- let this = self.str()
- let that = a:path.str()
- return stridx(that, this) ==# 0
-endfunction
-
-" FUNCTION: Path.isUnder(path) {{{1
-" return 1 if this path is somewhere under the given path in the filesystem.
-function! s:Path.isUnder(path)
- if a:path.isDirectory ==# 0
- return 0
- endif
-
- let this = self.str()
- let that = a:path.str()
- return stridx(this, that . s:Path.Slash()) ==# 0
-endfunction
-
-" FUNCTION: Path.JoinPathStrings(...) {{{1
-function! s:Path.JoinPathStrings(...)
- let components = []
- for i in a:000
- let components = extend(components, split(i, '/'))
- endfor
- return '/' . join(components, '/')
-endfunction
-
-" FUNCTION: Path.equals() {{{1
-"
-" Determines whether 2 path objects are "equal".
-" They are equal if the paths they represent are the same
-"
-" Args:
-" path: the other path obj to compare this with
-function! s:Path.equals(path)
- if nerdtree#runningWindows()
- return self.str() ==? a:path.str()
- else
- return self.str() ==# a:path.str()
- endif
-endfunction
-
-" FUNCTION: Path.New(pathStr) {{{1
-function! s:Path.New(pathStr)
- let l:newPath = copy(self)
-
- call l:newPath.readInfoFromDisk(s:Path.AbsolutePathFor(a:pathStr))
-
- let l:newPath.cachedDisplayString = ''
- let l:newPath.flagSet = g:NERDTreeFlagSet.New()
-
- return l:newPath
-endfunction
-
-" FUNCTION: Path.Slash() {{{1
-" Return the path separator used by the underlying file system. Special
-" consideration is taken for the use of the 'shellslash' option on Windows
-" systems.
-function! s:Path.Slash()
-
- if nerdtree#runningWindows()
- if exists('+shellslash') && &shellslash
- return '/'
- endif
-
- return '\'
- endif
-
- return '/'
-endfunction
-
-" FUNCTION: Path.Resolve() {{{1
-" Invoke the vim resolve() function and return the result
-" This is necessary because in some versions of vim resolve() removes trailing
-" slashes while in other versions it doesn't. This always removes the trailing
-" slash
-function! s:Path.Resolve(path)
- let tmp = resolve(a:path)
- return tmp =~# '.\+/$' ? substitute(tmp, '/$', '', '') : tmp
-endfunction
-
-" FUNCTION: Path.readInfoFromDisk(fullpath) {{{1
-"
-"
-" Throws NERDTree.Path.InvalidArguments exception.
-function! s:Path.readInfoFromDisk(fullpath)
- call self.extractDriveLetter(a:fullpath)
-
- let fullpath = s:Path.WinToUnixPath(a:fullpath)
-
- if getftype(fullpath) ==# 'fifo'
- throw 'NERDTree.InvalidFiletypeError: Cant handle FIFO files: ' . a:fullpath
- endif
-
- let self.pathSegments = filter(split(fullpath, '/'), '!empty(v:val)')
-
- let self.isReadOnly = 0
- if isdirectory(a:fullpath)
- let self.isDirectory = 1
- elseif filereadable(a:fullpath)
- let self.isDirectory = 0
- let self.isReadOnly = filewritable(a:fullpath) ==# 0
- else
- throw 'NERDTree.InvalidArgumentsError: Invalid path = ' . a:fullpath
- endif
-
- let self.isExecutable = 0
- if !self.isDirectory
- let self.isExecutable = getfperm(a:fullpath) =~# 'x'
- endif
-
- "grab the last part of the path (minus the trailing slash)
- let lastPathComponent = self.getLastPathComponent(0)
-
- "get the path to the new node with the parent dir fully resolved
- let hardPath = s:Path.Resolve(self.strTrunk()) . '/' . lastPathComponent
-
- "if the last part of the path is a symlink then flag it as such
- let self.isSymLink = (s:Path.Resolve(hardPath) !=# hardPath)
- if self.isSymLink
- let self.symLinkDest = s:Path.Resolve(fullpath)
-
- "if the link is a dir then slap a / on the end of its dest
- if isdirectory(self.symLinkDest)
-
- "we always wanna treat MS windows shortcuts as files for
- "simplicity
- if hardPath !~# '\.lnk$'
-
- let self.symLinkDest = self.symLinkDest . '/'
- endif
- endif
- endif
-endfunction
-
-" FUNCTION: Path.refresh(nerdtree) {{{1
-function! s:Path.refresh(nerdtree)
- call self.readInfoFromDisk(self.str())
- call g:NERDTreePathNotifier.NotifyListeners('refresh', self, a:nerdtree, {})
- call self.cacheDisplayString()
-endfunction
-
-" FUNCTION: Path.refreshFlags(nerdtree) {{{1
-function! s:Path.refreshFlags(nerdtree)
- call g:NERDTreePathNotifier.NotifyListeners('refreshFlags', self, a:nerdtree, {})
- call self.cacheDisplayString()
-endfunction
-
-" FUNCTION: Path.rename() {{{1
-"
-" Renames this node on the filesystem
-function! s:Path.rename(newPath)
- if a:newPath ==# ''
- throw 'NERDTree.InvalidArgumentsError: Invalid newPath for renaming = '. a:newPath
- endif
-
- call s:Path.createParentDirectories(a:newPath)
-
- let success = rename(self.str(), a:newPath)
- if success !=# 0
- throw "NERDTree.PathRenameError: Could not rename: '" . self.str() . "'" . 'to:' . a:newPath
- endif
- call self.readInfoFromDisk(a:newPath)
-
- for i in self.bookmarkNames()
- let b = g:NERDTreeBookmark.BookmarkFor(i)
- call b.setPath(copy(self))
- endfor
- call g:NERDTreeBookmark.Write()
-endfunction
-
-" FUNCTION: Path.str() {{{1
-" Return a string representation of this Path object.
-"
-" Args:
-" This function takes a single dictionary (optional) with keys and values that
-" specify how the returned pathname should be formatted.
-"
-" The dictionary may have the following keys:
-" 'format'
-" 'escape'
-" 'truncateTo'
-"
-" The 'format' key may have a value of:
-" 'Cd' - a string to be used with ":cd" and similar commands
-" 'Edit' - a string to be used with ":edit" and similar commands
-" 'UI' - a string to be displayed in the NERDTree user interface
-"
-" The 'escape' key, if specified, will cause the output to be escaped with
-" Vim's internal "shellescape()" function.
-"
-" The 'truncateTo' key shortens the length of the path to that given by the
-" value associated with 'truncateTo'. A '<' is prepended.
-function! s:Path.str(...)
- let options = a:0 ? a:1 : {}
- let toReturn = ''
-
- if has_key(options, 'format')
- let format = options['format']
- if has_key(self, '_strFor' . format)
- exec 'let toReturn = self._strFor' . format . '()'
- else
- throw 'NERDTree.UnknownFormatError: unknown format "'. format .'"'
- endif
- else
- let toReturn = self._str()
- endif
-
- if nerdtree#has_opt(options, 'escape')
- let toReturn = shellescape(toReturn)
- endif
-
- if has_key(options, 'truncateTo')
- let limit = options['truncateTo']
- if strdisplaywidth(toReturn) > limit-1
- while strdisplaywidth(toReturn) > limit-1 && strchars(toReturn) > 0
- let toReturn = substitute(toReturn, '^.', '', '')
- endwhile
- if len(split(toReturn, '/')) > 1
- let toReturn = '</' . join(split(toReturn, '/')[1:], '/') . '/'
- else
- let toReturn = '<' . toReturn
- endif
- endif
- endif
-
- return toReturn
-endfunction
-
-" FUNCTION: Path._strForUI() {{{1
-function! s:Path._strForUI()
- let toReturn = '/' . join(self.pathSegments, '/')
- if self.isDirectory && toReturn !=# '/'
- let toReturn = toReturn . '/'
- endif
- return toReturn
-endfunction
-
-" FUNCTION: Path._strForCd() {{{1
-" Return a string representation of this Path that is suitable for use as an
-" argument to Vim's internal ":cd" command.
-function! s:Path._strForCd()
- return fnameescape(self.str())
-endfunction
-
-" FUNCTION: Path._strForEdit() {{{1
-" Return a string representation of this Path that is suitable for use as an
-" argument to Vim's internal ":edit" command.
-function! s:Path._strForEdit()
-
- " Make the path relative to the current working directory, if possible.
- let l:result = fnamemodify(self.str(), ':.')
-
- " On Windows, the drive letter may be removed by "fnamemodify()". Add it
- " back, if necessary.
- if nerdtree#runningWindows() && l:result[0] ==# s:Path.Slash()
- let l:result = self.drive . l:result
- endif
-
- let l:result = fnameescape(l:result)
-
- if empty(l:result)
- let l:result = '.'
- endif
-
- return l:result
-endfunction
-
-" FUNCTION: Path._strForGlob() {{{1
-function! s:Path._strForGlob()
- let lead = s:Path.Slash()
-
- "if we are running windows then slap a drive letter on the front
- if nerdtree#runningWindows()
- let lead = self.drive . '\'
- endif
-
- let toReturn = lead . join(self.pathSegments, s:Path.Slash())
-
- if !nerdtree#runningWindows()
- let toReturn = escape(toReturn, self._escChars())
- endif
- return toReturn
-endfunction
-
-" FUNCTION: Path._str() {{{1
-" Return the absolute pathname associated with this Path object. The pathname
-" returned is appropriate for the underlying file system.
-function! s:Path._str()
- let l:separator = s:Path.Slash()
- let l:leader = l:separator
-
- if nerdtree#runningWindows()
- let l:leader = self.drive . l:separator
- endif
-
- return l:leader . join(self.pathSegments, l:separator)
-endfunction
-
-" FUNCTION: Path.strTrunk() {{{1
-" Gets the path without the last segment on the end.
-function! s:Path.strTrunk()
- return self.drive . '/' . join(self.pathSegments[0:-2], '/')
-endfunction
-
-" FUNCTION: Path.tabnr() {{{1
-" return the number of the first tab that is displaying this file
-"
-" return 0 if no tab was found
-function! s:Path.tabnr()
- let str = self.str()
- for t in range(tabpagenr('$'))
- for b in tabpagebuflist(t+1)
- if str ==# expand('#' . b . ':p')
- return t+1
- endif
- endfor
- endfor
- return 0
-endfunction
-
-" FUNCTION: Path.WinToUnixPath(pathstr){{{1
-" Takes in a windows path and returns the unix equiv
-"
-" A class level method
-"
-" Args:
-" pathstr: the windows path to convert
-function! s:Path.WinToUnixPath(pathstr)
- if !nerdtree#runningWindows()
- return a:pathstr
- endif
-
- let toReturn = a:pathstr
-
- "remove the x:\ of the front
- let toReturn = substitute(toReturn, '^.*:\(\\\|/\)\?', '/', '')
-
- "remove the \\ network share from the front
- let toReturn = substitute(toReturn, '^\(\\\\\|\/\/\)[^\\\/]*\(\\\|\/\)[^\\\/]*\(\\\|\/\)\?', '/', '')
-
- "convert all \ chars to /
- let toReturn = substitute(toReturn, '\', '/', 'g')
-
- return toReturn
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/tree_dir_node.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/tree_dir_node.vim
deleted file mode 100644
index 88ac319..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/tree_dir_node.vim
+++ /dev/null
@@ -1,699 +0,0 @@
-" ============================================================================
-" CLASS: TreeDirNode
-"
-" A subclass of NERDTreeFileNode.
-"
-" The 'composite' part of the file/dir composite.
-" ============================================================================
-
-
-let s:TreeDirNode = copy(g:NERDTreeFileNode)
-let g:NERDTreeDirNode = s:TreeDirNode
-
-" FUNCTION: TreeDirNode.AbsoluteTreeRoot(){{{1
-" Class method that returns the highest cached ancestor of the current root.
-function! s:TreeDirNode.AbsoluteTreeRoot()
- let currentNode = b:NERDTree.root
- while currentNode.parent !=# {}
- let currentNode = currentNode.parent
- endwhile
- return currentNode
-endfunction
-
-" FUNCTION: TreeDirNode.activate([options]) {{{1
-function! s:TreeDirNode.activate(...)
- let l:options = (a:0 > 0) ? a:1 : {}
-
- call self.toggleOpen(l:options)
-
- " Note that we only re-render the NERDTree for this node if we did NOT
- " create a new node and render it in a new window or tab. In the latter
- " case, rendering the NERDTree for this node could overwrite the text of
- " the new NERDTree!
- if !has_key(l:options, 'where') || empty(l:options['where'])
- call self.getNerdtree().render()
- call self.putCursorHere(0, 0)
- endif
-endfunction
-
-" FUNCTION: TreeDirNode.addChild(treenode, inOrder) {{{1
-" Adds the given treenode to the list of children for this node
-"
-" Args:
-" -treenode: the node to add
-" -inOrder: 1 if the new node should be inserted in sorted order
-function! s:TreeDirNode.addChild(treenode, inOrder)
- call add(self.children, a:treenode)
- let a:treenode.parent = self
-
- if a:inOrder
- call self.sortChildren()
- endif
-endfunction
-
-" FUNCTION: TreeDirNode.close() {{{1
-" Mark this TreeDirNode as closed.
-function! s:TreeDirNode.close()
-
- " Close all directories in this directory node's cascade. This is
- " necessary to ensure consistency when cascades are rendered.
- for l:dirNode in self.getCascade()
- let l:dirNode.isOpen = 0
- endfor
-endfunction
-
-" FUNCTION: TreeDirNode.closeChildren() {{{1
-" Recursively close any directory nodes that are descendants of this node.
-function! s:TreeDirNode.closeChildren()
- for l:child in self.children
- if l:child.path.isDirectory
- call l:child.close()
- call l:child.closeChildren()
- endif
- endfor
-endfunction
-
-" FUNCTION: TreeDirNode.createChild(path, inOrder) {{{1
-" Instantiates a new child node for this node with the given path. The new
-" nodes parent is set to this node.
-"
-" Args:
-" path: a Path object that this node will represent/contain
-" inOrder: 1 if the new node should be inserted in sorted order
-"
-" Returns:
-" the newly created node
-function! s:TreeDirNode.createChild(path, inOrder)
- let newTreeNode = g:NERDTreeFileNode.New(a:path, self.getNerdtree())
- call self.addChild(newTreeNode, a:inOrder)
- return newTreeNode
-endfunction
-
-" FUNCTION: TreeDirNode.displayString() {{{1
-" Assemble and return a string that can represent this TreeDirNode object in
-" the NERDTree window.
-function! s:TreeDirNode.displayString()
- let l:result = ''
-
- " Build a label that identifies this TreeDirNode.
- let l:label = ''
- let l:cascade = self.getCascade()
- for l:dirNode in l:cascade
- let l:next = l:dirNode.path.displayString()
- let l:label .= l:label ==# '' ? l:next : substitute(l:next,'^.','','')
- endfor
-
- " Select the appropriate open/closed status indicator symbol.
- let l:symbol = (l:cascade[-1].isOpen ? g:NERDTreeDirArrowCollapsible : g:NERDTreeDirArrowExpandable )
- let l:symbol .= (g:NERDTreeDirArrowExpandable ==# '' ? '' : ' ')
- let l:flags = l:cascade[-1].path.flagSet.renderToString()
-
- return l:symbol . l:flags . l:label
-endfunction
-
-" FUNCTION: TreeDirNode.findNode(path) {{{1
-" Will find one of the children (recursively) that has the given path
-"
-" Args:
-" path: a path object
-unlet s:TreeDirNode.findNode
-function! s:TreeDirNode.findNode(path)
- if a:path.equals(self.path)
- return self
- endif
- if stridx(a:path.str(), self.path.str(), 0) ==# -1
- return {}
- endif
-
- if self.path.isDirectory
- for i in self.children
- let retVal = i.findNode(a:path)
- if retVal !=# {}
- return retVal
- endif
- endfor
- endif
- return {}
-endfunction
-
-" FUNCTION: TreeDirNode.getCascade() {{{1
-" Return an array of dir nodes (starting from self) that can be cascade opened.
-function! s:TreeDirNode.getCascade()
- if !self.isCascadable()
- return [self]
- endif
-
- let vc = self.getVisibleChildren()
- let visChild = vc[0]
-
- return [self] + visChild.getCascade()
-endfunction
-
-" FUNCTION: TreeDirNode.getCascadeRoot() {{{1
-" Return the first directory node in the cascade in which this directory node
-" is rendered.
-function! s:TreeDirNode.getCascadeRoot()
-
- " Don't search above the current NERDTree root node.
- if self.isRoot()
- return self
- endif
-
- let l:cascadeRoot = self
- let l:parent = self.parent
-
- while !empty(l:parent) && !l:parent.isRoot()
-
- if index(l:parent.getCascade(), self) ==# -1
- break
- endif
-
- let l:cascadeRoot = l:parent
- let l:parent = l:parent.parent
- endwhile
-
- return l:cascadeRoot
-endfunction
-
-" FUNCTION: TreeDirNode.getChildCount() {{{1
-" Returns the number of children this node has
-function! s:TreeDirNode.getChildCount()
- return len(self.children)
-endfunction
-
-" FUNCTION: TreeDirNode.getChild(path) {{{1
-" Returns child node of this node that has the given path or {} if no such node
-" exists.
-"
-" This function doesnt not recurse into child dir nodes
-"
-" Args:
-" path: a path object
-function! s:TreeDirNode.getChild(path)
- if stridx(a:path.str(), self.path.str(), 0) ==# -1
- return {}
- endif
-
- let index = self.getChildIndex(a:path)
- if index ==# -1
- return {}
- else
- return self.children[index]
- endif
-
-endfunction
-
-" FUNCTION: TreeDirNode.getChildByIndex(indx, visible) {{{1
-" returns the child at the given index
-"
-" Args:
-" indx: the index to get the child from
-" visible: 1 if only the visible children array should be used, 0 if all the
-" children should be searched.
-function! s:TreeDirNode.getChildByIndex(indx, visible)
- let array_to_search = a:visible? self.getVisibleChildren() : self.children
- if a:indx > len(array_to_search)
- throw 'NERDTree.InvalidArgumentsError: Index is out of bounds.'
- endif
- return array_to_search[a:indx]
-endfunction
-
-" FUNCTION: TreeDirNode.getChildIndex(path) {{{1
-" Returns the index of the child node of this node that has the given path or
-" -1 if no such node exists.
-"
-" This function doesnt not recurse into child dir nodes
-"
-" Args:
-" path: a path object
-function! s:TreeDirNode.getChildIndex(path)
- if stridx(a:path.str(), self.path.str(), 0) ==# -1
- return -1
- endif
-
- "do a binary search for the child
- let a = 0
- let z = self.getChildCount()
- while a < z
- let mid = (a+z)/2
- let diff = a:path.compareTo(self.children[mid].path)
-
- if diff ==# -1
- let z = mid
- elseif diff ==# 1
- let a = mid+1
- else
- return mid
- endif
- endwhile
- return -1
-endfunction
-
-" FUNCTION: TreeDirNode.getDirChildren() {{{1
-" Return a list of all child nodes from 'self.children' that are of type
-" TreeDirNode. This function supports http://github.com/scrooloose/nerdtree-project-plugin.git.
-function! s:TreeDirNode.getDirChildren()
- return filter(copy(self.children), 'v:val.path.isDirectory ==# 1')
-endfunction
-
-" FUNCTION: TreeDirNode._glob(pattern, all) {{{1
-" Return a list of strings naming the descendants of the directory in this
-" TreeDirNode object that match the specified glob pattern.
-"
-" Args:
-" pattern: (string) the glob pattern to apply
-" all: (0 or 1) if 1, include '.' and '..' if they match 'pattern'; if 0,
-" always exclude them
-"
-" Note: If the pathnames in the result list are below the working directory,
-" they are returned as pathnames relative to that directory. This is because
-" this function, internally, attempts to obey 'wildignore' rules that use
-" relative paths.
-function! s:TreeDirNode._glob(pattern, all)
-
- " Construct a path specification such that globpath() will return
- " relative pathnames, if possible.
- if self.path.str() ==# getcwd()
- let l:pathSpec = ','
- else
- let l:pathSpec = escape(fnamemodify(self.path.str({'format': 'Glob'}), ':.'), ',')
-
- " On Windows, the drive letter may be removed by fnamemodify().
- if nerdtree#runningWindows() && l:pathSpec[0] ==# g:NERDTreePath.Slash()
- let l:pathSpec = self.path.drive . l:pathSpec
- endif
- endif
-
- let l:globList = []
-
- " See ':h version7.txt' and ':h version8.txt' for details on the
- " development of the glob() and globpath() functions.
- if v:version > 704 || (v:version ==# 704 && has('patch654'))
- let l:globList = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore, 1, 0)
- elseif v:version ==# 704 && has('patch279')
- let l:globList = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore, 1)
- elseif v:version > 702 || (v:version ==# 702 && has('patch051'))
- let l:globString = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore)
- let l:globList = split(l:globString, "\n")
- else
- let l:globString = globpath(l:pathSpec, a:pattern)
- let l:globList = split(l:globString, "\n")
- endif
-
- " If a:all is false, filter '.' and '..' from the output.
- if !a:all
- let l:toRemove = []
-
- for l:file in l:globList
- let l:tail = fnamemodify(l:file, ':t')
-
- " If l:file has a trailing slash, then its :tail will be ''. Use
- " :h to drop the slash and the empty string after it; then use :t
- " to get the directory name.
- if l:tail ==# ''
- let l:tail = fnamemodify(l:file, ':h:t')
- endif
-
- if l:tail ==# '.' || l:tail ==# '..'
- call add(l:toRemove, l:file)
- if len(l:toRemove) ==# 2
- break
- endif
- endif
- endfor
-
- for l:file in l:toRemove
- call remove(l:globList, index(l:globList, l:file))
- endfor
- endif
-
- return l:globList
-endfunction
-
-" FUNCTION: TreeDirNode.GetSelected() {{{1
-" Returns the current node if it is a dir node, or else returns the current
-" nodes parent
-unlet s:TreeDirNode.GetSelected
-function! s:TreeDirNode.GetSelected()
- let currentDir = g:NERDTreeFileNode.GetSelected()
- if currentDir !=# {} && !currentDir.isRoot()
- if currentDir.path.isDirectory ==# 0
- let currentDir = currentDir.parent
- endif
- endif
- return currentDir
-endfunction
-
-" FUNCTION: TreeDirNode.getVisibleChildCount() {{{1
-" Returns the number of visible children this node has
-function! s:TreeDirNode.getVisibleChildCount()
- return len(self.getVisibleChildren())
-endfunction
-
-" FUNCTION: TreeDirNode.getVisibleChildren() {{{1
-" Returns a list of children to display for this node, in the correct order
-"
-" Return:
-" an array of treenodes
-function! s:TreeDirNode.getVisibleChildren()
- let toReturn = []
- for i in self.children
- if i.path.ignore(self.getNerdtree()) ==# 0
- call add(toReturn, i)
- endif
- endfor
- return toReturn
-endfunction
-
-" FUNCTION: TreeDirNode.hasVisibleChildren() {{{1
-" returns 1 if this node has any childre, 0 otherwise..
-function! s:TreeDirNode.hasVisibleChildren()
- return self.getVisibleChildCount() !=# 0
-endfunction
-
-" FUNCTION: TreeDirNode.isCascadable() {{{1
-" true if this dir has only one visible child that is also a dir
-" false if this dir is bookmarked or symlinked. Why? Two reasons:
-" 1. If cascaded, we don't know which dir is bookmarked or is a symlink.
-" 2. If the parent is a symlink or is bookmarked, you end up with unparsable
-" text, and NERDTree cannot get the path of any child node.
-function! s:TreeDirNode.isCascadable()
- if g:NERDTreeCascadeSingleChildDir ==# 0
- return 0
- endif
-
- if self.path.isSymLink
- return 0
- endif
-
- for i in g:NERDTreeBookmark.Bookmarks()
- if i.path.equals(self.path)
- return 0
- endif
- endfor
-
- let c = self.getVisibleChildren()
- return len(c) ==# 1 && c[0].path.isDirectory
-endfunction
-
-" FUNCTION: TreeDirNode._initChildren() {{{1
-" Removes all childen from this node and re-reads them
-"
-" Args:
-" silent: 1 if the function should not echo any 'please wait' messages for
-" large directories
-"
-" Return: the number of child nodes read
-function! s:TreeDirNode._initChildren(silent)
- "remove all the current child nodes
- let self.children = []
-
- let files = self._glob('*', 1) + self._glob('.*', 0)
-
- if !a:silent && len(files) > g:NERDTreeNotificationThreshold
- call nerdtree#echo('Please wait, caching a large dir ...')
- endif
-
- let invalidFilesFound = 0
- for i in files
- try
- let path = g:NERDTreePath.New(i)
- call self.createChild(path, 0)
- call g:NERDTreePathNotifier.NotifyListeners('init', path, self.getNerdtree(), {})
- catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
- let invalidFilesFound += 1
- endtry
- endfor
-
- call self.sortChildren()
-
- call nerdtree#echo('')
-
- if invalidFilesFound
- call nerdtree#echoWarning(invalidFilesFound . ' file(s) could not be loaded into the NERD tree')
- endif
- return self.getChildCount()
-endfunction
-
-" FUNCTION: TreeDirNode.New(path, nerdtree) {{{1
-" Return a new TreeDirNode object with the given path and parent.
-"
-" Args:
-" path: dir that the node represents
-" nerdtree: the tree the node belongs to
-function! s:TreeDirNode.New(path, nerdtree)
- if a:path.isDirectory !=# 1
- throw 'NERDTree.InvalidArgumentsError: A TreeDirNode object must be instantiated with a directory Path object.'
- endif
-
- let newTreeNode = copy(self)
- let newTreeNode.path = a:path
-
- let newTreeNode.isOpen = 0
- let newTreeNode.children = []
-
- let newTreeNode.parent = {}
- let newTreeNode._nerdtree = a:nerdtree
-
- return newTreeNode
-endfunction
-
-" FUNCTION: TreeDirNode.open([options]) {{{1
-" Open this directory node in the current tree or elsewhere if special options
-" are provided. Return 0 if options were processed. Otherwise, return the
-" number of new cached nodes.
-function! s:TreeDirNode.open(...)
- let l:options = a:0 ? a:1 : {}
-
- " If special options were specified, process them and return.
- if has_key(l:options, 'where') && !empty(l:options['where'])
- let l:opener = g:NERDTreeOpener.New(self.path, l:options)
- call l:opener.open(self)
- return 0
- endif
-
- " Open any ancestors of this node that render within the same cascade.
- let l:parent = self.parent
- while !empty(l:parent) && !l:parent.isRoot()
- if index(l:parent.getCascade(), self) >= 0
- let l:parent.isOpen = 1
- let l:parent = l:parent.parent
- else
- break
- endif
- endwhile
-
- let self.isOpen = 1
-
- let l:numChildrenCached = 0
- if empty(self.children)
- let l:numChildrenCached = self._initChildren(0)
- endif
-
- return l:numChildrenCached
-endfunction
-
-" FUNCTION: TreeDirNode.openAlong([opts]) {{{1
-" recursive open the dir if it has only one directory child.
-"
-" return the level of opened directories.
-function! s:TreeDirNode.openAlong(...)
- let opts = a:0 ? a:1 : {}
- let level = 0
-
- let node = self
- while node.path.isDirectory
- call node.open(opts)
- let level += 1
- if node.getVisibleChildCount() ==# 1
- let node = node.getChildByIndex(0, 1)
- else
- break
- endif
- endwhile
- return level
-endfunction
-
-" FUNCTION: TreeDirNode.openExplorer() {{{1
-" Open an explorer window for this node in the previous window. The explorer
-" can be a NERDTree window or a netrw window.
-function! s:TreeDirNode.openExplorer()
- execute 'wincmd p'
- execute 'edit '.self.path.str({'format':'Edit'})
-endfunction
-
-" FUNCTION: TreeDirNode.openInNewTab(options) {{{1
-unlet s:TreeDirNode.openInNewTab
-function! s:TreeDirNode.openInNewTab(options)
- call nerdtree#deprecated('TreeDirNode.openInNewTab', 'is deprecated, use open() instead')
- call self.open({'where': 't'})
-endfunction
-
-" FUNCTION: TreeDirNode._openInNewTab() {{{1
-function! s:TreeDirNode._openInNewTab()
- tabnew
- call g:NERDTreeCreator.CreateTabTree(self.path.str())
-endfunction
-
-" FUNCTION: TreeDirNode.openRecursively() {{{1
-" Open this directory node and any descendant directory nodes whose pathnames
-" are not ignored.
-function! s:TreeDirNode.openRecursively()
- silent call self.open()
-
- for l:child in self.children
- if l:child.path.isDirectory && !l:child.path.ignore(l:child.getNerdtree())
- call l:child.openRecursively()
- endif
- endfor
-endfunction
-
-" FUNCTION: TreeDirNode.refresh() {{{1
-function! s:TreeDirNode.refresh()
- call self.path.refresh(self.getNerdtree())
-
- "if this node was ever opened, refresh its children
- if self.isOpen || !empty(self.children)
- let files = self._glob('*', 1) + self._glob('.*', 0)
- let newChildNodes = []
- let invalidFilesFound = 0
- for i in files
- try
- "create a new path and see if it exists in this nodes children
- let path = g:NERDTreePath.New(i)
- let newNode = self.getChild(path)
- if newNode !=# {}
- call newNode.refresh()
- call add(newChildNodes, newNode)
-
- "the node doesnt exist so create it
- else
- let newNode = g:NERDTreeFileNode.New(path, self.getNerdtree())
- let newNode.parent = self
- call add(newChildNodes, newNode)
- endif
- catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
- let invalidFilesFound = 1
- endtry
- endfor
-
- "swap this nodes children out for the children we just read/refreshed
- let self.children = newChildNodes
- call self.sortChildren()
-
- if invalidFilesFound
- call nerdtree#echoWarning('some files could not be loaded into the NERD tree')
- endif
- endif
-endfunction
-
-" FUNCTION: TreeDirNode.refreshFlags() {{{1
-unlet s:TreeDirNode.refreshFlags
-function! s:TreeDirNode.refreshFlags()
- call self.path.refreshFlags(self.getNerdtree())
- for i in self.children
- call i.refreshFlags()
- endfor
-endfunction
-
-" FUNCTION: TreeDirNode.refreshDirFlags() {{{1
-function! s:TreeDirNode.refreshDirFlags()
- call self.path.refreshFlags(self.getNerdtree())
-endfunction
-
-" FUNCTION: TreeDirNode.reveal(path) {{{1
-" reveal the given path, i.e. cache and open all treenodes needed to display it
-" in the UI
-" Returns the revealed node
-function! s:TreeDirNode.reveal(path, ...)
- let opts = a:0 ? a:1 : {}
-
- if !a:path.isUnder(self.path)
- throw 'NERDTree.InvalidArgumentsError: ' . a:path.str() . ' should be under ' . self.path.str()
- endif
-
- call self.open()
-
- if self.path.equals(a:path.getParent())
- let n = self.findNode(a:path)
- " We may be looking for a newly-saved file that isn't in the tree yet.
- if n ==# {}
- call self.refresh()
- let n = self.findNode(a:path)
- endif
- if has_key(opts, 'open')
- call n.open()
- endif
- return n
- endif
-
- let p = a:path
- while !p.getParent().equals(self.path)
- let p = p.getParent()
- endwhile
-
- let n = self.findNode(p)
- return n.reveal(a:path, opts)
-endfunction
-
-" FUNCTION: TreeDirNode.removeChild(treenode) {{{1
-" Remove the given treenode from self.children.
-" Throws NERDTree.ChildNotFoundError if the node is not found.
-"
-" Args:
-" treenode: the node object to remove
-function! s:TreeDirNode.removeChild(treenode)
- for i in range(0, self.getChildCount()-1)
- if self.children[i].equals(a:treenode)
- call remove(self.children, i)
- return
- endif
- endfor
-
- throw 'NERDTree.ChildNotFoundError: child node was not found'
-endfunction
-
-" FUNCTION: TreeDirNode.sortChildren() {{{1
-" Sort self.children by alphabetical order and directory priority.
-function! s:TreeDirNode.sortChildren()
- if count(g:NERDTreeSortOrder, '*') < 1
- call add(g:NERDTreeSortOrder, '*')
- endif
- let CompareFunc = function('nerdtree#compareNodesBySortKey')
- call sort(self.children, CompareFunc)
- let g:NERDTreeOldSortOrder = g:NERDTreeSortOrder
-endfunction
-
-" FUNCTION: TreeDirNode.toggleOpen([options]) {{{1
-" Opens this directory if it is closed and vice versa
-function! s:TreeDirNode.toggleOpen(...)
- let opts = a:0 ? a:1 : {}
- if self.isOpen ==# 1
- call self.close()
- else
- if g:NERDTreeCascadeOpenSingleChildDir ==# 0
- call self.open(opts)
- else
- call self.openAlong(opts)
- endif
- endif
-endfunction
-
-" FUNCTION: TreeDirNode.transplantChild(newNode) {{{1
-" Replaces the child of this with the given node (where the child node's full
-" path matches a:newNode's fullpath). The search for the matching node is
-" non-recursive
-"
-" Arg:
-" newNode: the node to graft into the tree
-function! s:TreeDirNode.transplantChild(newNode)
- for i in range(0, self.getChildCount()-1)
- if self.children[i].equals(a:newNode)
- let self.children[i] = a:newNode
- let a:newNode.parent = self
- break
- endif
- endfor
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/tree_file_node.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/tree_file_node.vim
deleted file mode 100644
index 957b98a..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/tree_file_node.vim
+++ /dev/null
@@ -1,349 +0,0 @@
-" ============================================================================
-" CLASS: TreeFileNode
-"
-" This class is the parent of the TreeDirNode class and is the 'Component'
-" part of the composite design pattern between the NERDTree node classes.
-" ============================================================================
-
-
-let s:TreeFileNode = {}
-let g:NERDTreeFileNode = s:TreeFileNode
-
-" FUNCTION: TreeFileNode.activate(...) {{{1
-function! s:TreeFileNode.activate(...)
- call self.open(a:0 ? a:1 : {})
-endfunction
-
-" FUNCTION: TreeFileNode.bookmark(name) {{{1
-" bookmark this node with a:name
-function! s:TreeFileNode.bookmark(name)
-
- " if a bookmark exists with the same name and the node is cached then save
- " it so we can update its display string
- let oldMarkedNode = {}
- try
- let oldMarkedNode = g:NERDTreeBookmark.GetNodeForName(a:name, 1, self.getNerdtree())
- catch /^NERDTree.BookmarkNotFoundError/
- catch /^NERDTree.BookmarkedNodeNotFoundError/
- endtry
-
- call g:NERDTreeBookmark.AddBookmark(a:name, self.path)
- call self.path.cacheDisplayString()
- call g:NERDTreeBookmark.Write()
-
- if !empty(oldMarkedNode)
- call oldMarkedNode.path.cacheDisplayString()
- endif
-endfunction
-
-" FUNCTION: TreeFileNode.cacheParent() {{{1
-" initializes self.parent if it isnt already
-function! s:TreeFileNode.cacheParent()
- if empty(self.parent)
- let parentPath = self.path.getParent()
- if parentPath.equals(self.path)
- throw 'NERDTree.CannotCacheParentError: already at root'
- endif
- let self.parent = s:TreeFileNode.New(parentPath, self.getNerdtree())
- endif
-endfunction
-
-" FUNCTION: TreeFileNode.clearBookmarks() {{{1
-function! s:TreeFileNode.clearBookmarks()
- for i in g:NERDTreeBookmark.Bookmarks()
- if i.path.equals(self.path)
- call i.delete()
- end
- endfor
- call self.path.cacheDisplayString()
-endfunction
-
-" FUNCTION: TreeFileNode.copy(dest) {{{1
-function! s:TreeFileNode.copy(dest)
- call self.path.copy(a:dest)
- let newPath = g:NERDTreePath.New(a:dest)
- let parent = self.getNerdtree().root.findNode(newPath.getParent())
- if !empty(parent)
- call parent.refresh()
- return parent.findNode(newPath)
- else
- return {}
- endif
-endfunction
-
-" FUNCTION: TreeFileNode.delete {{{1
-" Removes this node from the tree and calls the Delete method for its path obj
-function! s:TreeFileNode.delete()
- call self.path.delete()
- call self.parent.removeChild(self)
-endfunction
-
-" FUNCTION: TreeFileNode.displayString() {{{1
-"
-" Returns a string that specifies how the node should be represented as a
-" string
-"
-" Return:
-" a string that can be used in the view to represent this node
-function! s:TreeFileNode.displayString()
- return self.path.flagSet.renderToString() . self.path.displayString()
-endfunction
-
-" FUNCTION: TreeFileNode.equals(treenode) {{{1
-"
-" Compares this treenode to the input treenode and returns 1 if they are the
-" same node.
-"
-" Use this method instead of == because sometimes when the treenodes contain
-" many children, vim seg faults when doing ==
-"
-" Args:
-" treenode: the other treenode to compare to
-function! s:TreeFileNode.equals(treenode)
- return self.path.str() ==# a:treenode.path.str()
-endfunction
-
-" FUNCTION: TreeFileNode.findNode(path) {{{1
-" Returns self if this node.path.Equals the given path.
-" Returns {} if not equal.
-"
-" Args:
-" path: the path object to compare against
-function! s:TreeFileNode.findNode(path)
- if a:path.equals(self.path)
- return self
- endif
- return {}
-endfunction
-
-" FUNCTION: TreeFileNode.findSibling(direction) {{{1
-" Find the next or previous sibling of this node.
-"
-" Args:
-" direction: 0 for previous, 1 for next
-"
-" Return:
-" The next/previous TreeFileNode object or an empty dictionary if not found.
-function! s:TreeFileNode.findSibling(direction)
-
- " There can be no siblings if there is no parent.
- if empty(self.parent)
- return {}
- endif
-
- let l:nodeIndex = self.parent.getChildIndex(self.path)
-
- if l:nodeIndex == -1
- return {}
- endif
-
- " Get the next index to begin the search.
- let l:nodeIndex += a:direction ? 1 : -1
-
- while 0 <= l:nodeIndex && l:nodeIndex < self.parent.getChildCount()
-
- " Return the next node if it is not ignored.
- if !self.parent.children[l:nodeIndex].path.ignore(self.getNerdtree())
- return self.parent.children[l:nodeIndex]
- endif
-
- let l:nodeIndex += a:direction ? 1 : -1
- endwhile
-
- return {}
-endfunction
-
-" FUNCTION: TreeFileNode.getNerdtree(){{{1
-function! s:TreeFileNode.getNerdtree()
- return self._nerdtree
-endfunction
-
-" FUNCTION: TreeFileNode.GetRootForTab(){{{1
-" get the root node for this tab
-function! s:TreeFileNode.GetRootForTab()
- if g:NERDTree.ExistsForTab()
- return getbufvar(t:NERDTreeBufName, 'NERDTree').root
- end
- return {}
-endfunction
-
-" FUNCTION: TreeFileNode.GetSelected() {{{1
-" If the cursor is currently positioned on a tree node, return the node.
-" Otherwise, return the empty dictionary.
-function! s:TreeFileNode.GetSelected()
-
- try
- let l:path = b:NERDTree.ui.getPath(line('.'))
-
- if empty(l:path)
- return {}
- endif
-
- return b:NERDTree.root.findNode(l:path)
- catch
- return {}
- endtry
-endfunction
-
-" FUNCTION: TreeFileNode.isVisible() {{{1
-" returns 1 if this node should be visible according to the tree filters and
-" hidden file filters (and their on/off status)
-function! s:TreeFileNode.isVisible()
- return !self.path.ignore(self.getNerdtree())
-endfunction
-
-" FUNCTION: TreeFileNode.isRoot() {{{1
-function! s:TreeFileNode.isRoot()
- if !g:NERDTree.ExistsForBuf()
- throw 'NERDTree.NoTreeError: No tree exists for the current buffer'
- endif
-
- return self.equals(self.getNerdtree().root)
-endfunction
-
-" FUNCTION: TreeFileNode.New(path, nerdtree) {{{1
-" Returns a new TreeNode object with the given path and parent
-"
-" Args:
-" path: file/dir that the node represents
-" nerdtree: the tree the node belongs to
-function! s:TreeFileNode.New(path, nerdtree)
- if a:path.isDirectory
- return g:NERDTreeDirNode.New(a:path, a:nerdtree)
- else
- let newTreeNode = copy(self)
- let newTreeNode.path = a:path
- let newTreeNode.parent = {}
- let newTreeNode._nerdtree = a:nerdtree
- return newTreeNode
- endif
-endfunction
-
-" FUNCTION: TreeFileNode.open() {{{1
-function! s:TreeFileNode.open(...)
- let opts = a:0 ? a:1 : {}
- let opener = g:NERDTreeOpener.New(self.path, opts)
- call opener.open(self)
-endfunction
-
-" FUNCTION: TreeFileNode.openSplit() {{{1
-" Open this node in a new window
-function! s:TreeFileNode.openSplit()
- call nerdtree#deprecated('TreeFileNode.openSplit', 'is deprecated, use .open() instead.')
- call self.open({'where': 'h'})
-endfunction
-
-" FUNCTION: TreeFileNode.openVSplit() {{{1
-" Open this node in a new vertical window
-function! s:TreeFileNode.openVSplit()
- call nerdtree#deprecated('TreeFileNode.openVSplit', 'is deprecated, use .open() instead.')
- call self.open({'where': 'v'})
-endfunction
-
-" FUNCTION: TreeFileNode.openInNewTab(options) {{{1
-function! s:TreeFileNode.openInNewTab(options)
- call nerdtree#deprecated('TreeFileNode.openinNewTab', 'is deprecated, use .open() instead.')
- call self.open(extend({'where': 't'}, a:options))
-endfunction
-
-" FUNCTION: TreeFileNode.openExplorer()
-function! s:TreeFileNode.openExplorer()
- execute 'wincmd p'
- execute 'edit '.self.path.getParent().str({'format':'Edit'})
-endfunction
-
-" FUNCTION: TreeFileNode.putCursorHere(isJump, recurseUpward){{{1
-" Places the cursor on the line number this node is rendered on
-"
-" Args:
-" isJump: 1 if this cursor movement should be counted as a jump by vim
-" recurseUpward: try to put the cursor on the parent if the this node isnt
-" visible
-function! s:TreeFileNode.putCursorHere(isJump, recurseUpward)
- let ln = self.getNerdtree().ui.getLineNum(self)
- if ln != -1
- if a:isJump
- mark '
- endif
- call cursor(ln, col('.'))
- else
- if a:recurseUpward
- let node = self
- while node != {} && self.getNerdtree().ui.getLineNum(node) ==# -1
- let node = node.parent
- call node.open()
- endwhile
- call self._nerdtree.render()
- call node.putCursorHere(a:isJump, 0)
- endif
- endif
-endfunction
-
-" FUNCTION: TreeFileNode.refresh() {{{1
-function! s:TreeFileNode.refresh()
- call self.path.refresh(self.getNerdtree())
-endfunction
-
-" FUNCTION: TreeFileNode.refreshFlags() {{{1
-function! s:TreeFileNode.refreshFlags()
- call self.path.refreshFlags(self.getNerdtree())
-endfunction
-
-" FUNCTION: TreeFileNode.rename() {{{1
-" Calls the rename method for this nodes path obj
-function! s:TreeFileNode.rename(newName)
- let newName = substitute(a:newName, '\(\\\|\/\)$', '', '')
- call self.path.rename(newName)
- call self.parent.removeChild(self)
-
- let parentPath = self.path.getParent()
- let newParent = self.getNerdtree().root.findNode(parentPath)
-
- if newParent != {}
- call newParent.createChild(self.path, 1)
- call newParent.refresh()
- endif
-endfunction
-
-" FUNCTION: TreeFileNode.renderToString {{{1
-" returns a string representation for this tree to be rendered in the view
-function! s:TreeFileNode.renderToString()
- return self._renderToString(0, 0)
-endfunction
-
-" Args:
-" depth: the current depth in the tree for this call
-" drawText: 1 if we should actually draw the line for this node (if 0 then the
-" child nodes are rendered only)
-" for each depth in the tree
-function! s:TreeFileNode._renderToString(depth, drawText)
- let output = ''
- if a:drawText ==# 1
-
- let treeParts = repeat(' ', a:depth - 1)
- let treeParts .= (self.path.isDirectory || g:NERDTreeDirArrowExpandable ==# '' ? '' : ' ')
-
- let line = treeParts . self.displayString()
- let output = output . line . "\n"
- endif
-
- " if the node is an open dir, draw its children
- if self.path.isDirectory ==# 1 && self.isOpen ==# 1
-
- let childNodesToDraw = self.getVisibleChildren()
-
- if self.isCascadable() && a:depth > 0
-
- let output = output . childNodesToDraw[0]._renderToString(a:depth, 0)
-
- elseif len(childNodesToDraw) > 0
- for i in childNodesToDraw
- let output = output . i._renderToString(a:depth + 1, 1)
- endfor
- endif
- endif
-
- return output
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/.config/nvim/plugged/nerdtree/lib/nerdtree/ui.vim b/.config/nvim/plugged/nerdtree/lib/nerdtree/ui.vim
deleted file mode 100644
index 9ffadf6..0000000
--- a/.config/nvim/plugged/nerdtree/lib/nerdtree/ui.vim
+++ /dev/null
@@ -1,529 +0,0 @@
-" ============================================================================
-" CLASS: UI
-" ============================================================================
-
-
-let s:UI = {}
-let g:NERDTreeUI = s:UI
-
-" FUNCTION: s:UI.centerView() {{{1
-" centers the nerd tree window around the cursor (provided the nerd tree
-" options permit)
-function! s:UI.centerView()
- if g:NERDTreeAutoCenter
- let current_line = winline()
- let lines_to_top = current_line
- let lines_to_bottom = winheight(g:NERDTree.GetWinNum()) - current_line
- if lines_to_top < g:NERDTreeAutoCenterThreshold || lines_to_bottom < g:NERDTreeAutoCenterThreshold
- normal! zz
- endif
- endif
-endfunction
-
-" FUNCTION: s:UI._dumpHelp {{{1
-" prints out the quick help
-function! s:UI._dumpHelp()
- if self.getShowHelp()
- let help = "\" NERDTree (" . nerdtree#version() . ") quickhelp~\n"
- let help .= "\" ============================\n"
- let help .= "\" File node mappings~\n"
- let help .= '" '. (g:NERDTreeMouseMode ==# 3 ? 'single' : 'double') ."-click,\n"
- if self.nerdtree.isTabTree()
- let help .= '" '. g:NERDTreeMapActivateNode .": open in prev window\n"
- else
- let help .= '" '. g:NERDTreeMapActivateNode .": open in current window\n"
- endif
- if self.nerdtree.isTabTree()
- let help .= '" '. g:NERDTreeMapPreview .": preview\n"
- endif
- let help .= '" '. g:NERDTreeMapOpenInTab.": open in new tab\n"
- let help .= '" '. g:NERDTreeMapOpenInTabSilent .": open in new tab silently\n"
- let help .= "\" middle-click,\n"
- let help .= '" '. g:NERDTreeMapOpenSplit .": open split\n"
- let help .= '" '. g:NERDTreeMapPreviewSplit .": preview split\n"
- let help .= '" '. g:NERDTreeMapOpenVSplit .": open vsplit\n"
- let help .= '" '. g:NERDTreeMapPreviewVSplit .": preview vsplit\n"
- let help .= '" '. g:NERDTreeMapCustomOpen .": custom open\n"
-
- let help .= "\"\n\" ----------------------------\n"
- let help .= "\" Directory node mappings~\n"
- let help .= '" '. (g:NERDTreeMouseMode ==# 1 ? 'double' : 'single') ."-click,\n"
- let help .= '" '. g:NERDTreeMapActivateNode .": open & close node\n"
- let help .= '" '. g:NERDTreeMapOpenRecursively .": recursively open node\n"
- let help .= '" '. g:NERDTreeMapOpenInTab.": open in new tab\n"
- let help .= '" '. g:NERDTreeMapOpenInTabSilent .": open in new tab silently\n"
- let help .= '" '. g:NERDTreeMapCustomOpen .": custom open\n"
- let help .= '" '. g:NERDTreeMapCloseDir .": close parent of node\n"
- let help .= '" '. g:NERDTreeMapCloseChildren .": close all child nodes of\n"
- let help .= "\" current node recursively\n"
- let help .= "\" middle-click,\n"
- let help .= '" '. g:NERDTreeMapOpenExpl.": explore selected dir\n"
-
- let help .= "\"\n\" ----------------------------\n"
- let help .= "\" Bookmark table mappings~\n"
- let help .= "\" double-click,\n"
- let help .= '" '. g:NERDTreeMapActivateNode .": open bookmark\n"
- let help .= '" '. g:NERDTreeMapPreview .": preview file\n"
- let help .= '" '. g:NERDTreeMapPreview .": find dir in tree\n"
- let help .= '" '. g:NERDTreeMapOpenInTab.": open in new tab\n"
- let help .= '" '. g:NERDTreeMapOpenInTabSilent .": open in new tab silently\n"
- let help .= '" '. g:NERDTreeMapCustomOpen .": custom open\n"
- let help .= '" '. g:NERDTreeMapDeleteBookmark .": delete bookmark\n"
-
- let help .= "\"\n\" ----------------------------\n"
- let help .= "\" Tree navigation mappings~\n"
- let help .= '" '. g:NERDTreeMapJumpRoot .": go to root\n"
- let help .= '" '. g:NERDTreeMapJumpParent .": go to parent\n"
- let help .= '" '. g:NERDTreeMapJumpFirstChild .": go to first child\n"
- let help .= '" '. g:NERDTreeMapJumpLastChild .": go to last child\n"
- let help .= '" '. g:NERDTreeMapJumpNextSibling .": go to next sibling\n"
- let help .= '" '. g:NERDTreeMapJumpPrevSibling .": go to prev sibling\n"
-
- let help .= "\"\n\" ----------------------------\n"
- let help .= "\" Filesystem mappings~\n"
- let help .= '" '. g:NERDTreeMapChangeRoot .": change tree root to the\n"
- let help .= "\" selected dir\n"
- let help .= '" '. g:NERDTreeMapUpdir .": move tree root up a dir\n"
- let help .= '" '. g:NERDTreeMapUpdirKeepOpen .": move tree root up a dir\n"
- let help .= "\" but leave old root open\n"
- let help .= '" '. g:NERDTreeMapRefresh .": refresh cursor dir\n"
- let help .= '" '. g:NERDTreeMapRefreshRoot .": refresh current root\n"
- let help .= '" '. g:NERDTreeMapMenu .": Show menu\n"
- let help .= '" '. g:NERDTreeMapChdir .":change the CWD to the\n"
- let help .= "\" selected dir\n"
- let help .= '" '. g:NERDTreeMapCWD .":change tree root to CWD\n"
-
- let help .= "\"\n\" ----------------------------\n"
- let help .= "\" Tree filtering mappings~\n"
- let help .= '" '. g:NERDTreeMapToggleHidden .': hidden files (' . (self.getShowHidden() ? 'on' : 'off') . ")\n"
- let help .= '" '. g:NERDTreeMapToggleFilters .': file filters (' . (self.isIgnoreFilterEnabled() ? 'on' : 'off') . ")\n"
- let help .= '" '. g:NERDTreeMapToggleFiles .': files (' . (self.getShowFiles() ? 'on' : 'off') . ")\n"
- let help .= '" '. g:NERDTreeMapToggleBookmarks .': bookmarks (' . (self.getShowBookmarks() ? 'on' : 'off') . ")\n"
-
- " add quickhelp entries for each custom key map
- let help .= "\"\n\" ----------------------------\n"
- let help .= "\" Custom mappings~\n"
- for i in g:NERDTreeKeyMap.All()
- if !empty(i.quickhelpText)
- let help .= '" '. i.key .': '. i.quickhelpText ."\n"
- endif
- endfor
-
- let help .= "\"\n\" ----------------------------\n"
- let help .= "\" Other mappings~\n"
- let help .= '" '. g:NERDTreeMapQuit .": Close the NERDTree window\n"
- let help .= '" '. g:NERDTreeMapToggleZoom .": Zoom (maximize-minimize)\n"
- let help .= "\" the NERDTree window\n"
- let help .= '" '. g:NERDTreeMapHelp .": toggle help\n"
- let help .= "\"\n\" ----------------------------\n"
- let help .= "\" Bookmark commands~\n"
- let help .= "\" :Bookmark [<name>]\n"
- let help .= "\" :BookmarkToRoot <name>\n"
- let help .= "\" :RevealBookmark <name>\n"
- let help .= "\" :OpenBookmark <name>\n"
- let help .= "\" :ClearBookmarks [<names>]\n"
- let help .= "\" :ClearAllBookmarks\n"
- let help .= "\" :ReadBookmarks\n"
- let help .= "\" :WriteBookmarks\n"
- let help .= "\" :EditBookmarks\n"
- silent! put =help
- elseif !self.isMinimal()
- let help ='" Press '. g:NERDTreeMapHelp ." for help\n"
- silent! put =help
- endif
-endfunction
-
-
-" FUNCTION: s:UI.new(nerdtree) {{{1
-function! s:UI.New(nerdtree)
- let newObj = copy(self)
- let newObj.nerdtree = a:nerdtree
- let newObj._showHelp = 0
- let newObj._ignoreEnabled = 1
- let newObj._showFiles = g:NERDTreeShowFiles
- let newObj._showHidden = g:NERDTreeShowHidden
- let newObj._showBookmarks = g:NERDTreeShowBookmarks
-
- return newObj
-endfunction
-
-" FUNCTION: s:UI.getPath(ln) {{{1
-" Return the Path object for the node that is rendered on the given line
-" number. If the 'up a dir' line is selected, return the Path object for
-" the parent of the root. Return the empty dictionary if the given line
-" does not reference a tree node.
-function! s:UI.getPath(ln)
- let line = getline(a:ln)
-
- let rootLine = self.getRootLineNum()
-
- if a:ln ==# rootLine
- return self.nerdtree.root.path
- endif
-
- if line ==# s:UI.UpDirLine()
- return self.nerdtree.root.path.getParent()
- endif
-
- if a:ln < rootLine
- return {}
- endif
-
- let indent = self._indentLevelFor(line)
-
- " remove the tree parts and the leading space
- let curFile = self._stripMarkup(line)
-
- let dir = ''
- let lnum = a:ln
- while lnum > 0
- let lnum = lnum - 1
- let curLine = getline(lnum)
- let curLineStripped = self._stripMarkup(curLine)
-
- " have we reached the top of the tree?
- if lnum ==# rootLine
- let dir = self.nerdtree.root.path.str({'format': 'UI'}) . dir
- break
- endif
- if curLineStripped =~# '/$'
- let lpindent = self._indentLevelFor(curLine)
- if lpindent < indent
- let indent = indent - 1
-
- let dir = substitute (curLineStripped,'^\\', '', '') . dir
- continue
- endif
- endif
- endwhile
- let curFile = self.nerdtree.root.path.drive . dir . curFile
- let toReturn = g:NERDTreePath.New(curFile)
- return toReturn
-endfunction
-
-" FUNCTION: s:UI.getLineNum(node) {{{1
-" Return the line number where the given node is rendered. Return -1 if the
-" given node is not visible.
-function! s:UI.getLineNum(node)
-
- if a:node.isRoot()
- return self.getRootLineNum()
- endif
-
- let l:pathComponents = [substitute(self.nerdtree.root.path.str({'format': 'UI'}), '/\s*$', '', '')]
- let l:currentPathComponent = 1
-
- let l:fullPath = a:node.path.str({'format': 'UI'})
-
- for l:lineNumber in range(self.getRootLineNum() + 1, line('$'))
- let l:currentLine = getline(l:lineNumber)
- let l:indentLevel = self._indentLevelFor(l:currentLine)
-
- if l:indentLevel !=# l:currentPathComponent
- continue
- endif
-
- let l:currentLine = self._stripMarkup(l:currentLine)
- let l:currentPath = join(l:pathComponents, '/') . '/' . l:currentLine
-
- " Directories: If the current path 'starts with' the full path, then
- " either the paths are equal or the line is a cascade containing the
- " full path.
- if l:fullPath[-1:] ==# '/' && stridx(l:currentPath, l:fullPath) ==# 0
- return l:lineNumber
- endif
-
- " Files: The paths must exactly match.
- if l:fullPath ==# l:currentPath
- return l:lineNumber
- endif
-
- " Otherwise: If the full path starts with the current path and the
- " current path is a directory, we add a new path component.
- if stridx(l:fullPath, l:currentPath) ==# 0 && l:currentPath[-1:] ==# '/'
- let l:currentLine = substitute(l:currentLine, '/\s*$', '', '')
- call add(l:pathComponents, l:currentLine)
- let l:currentPathComponent += 1
- endif
- endfor
-
- return -1
-endfunction
-
-" FUNCTION: s:UI.getRootLineNum(){{{1
-" gets the line number of the root node
-function! s:UI.getRootLineNum()
- let rootLine = 1
- while rootLine <= line('$') && getline(rootLine) !~# '^\(/\|<\)'
- let rootLine = rootLine + 1
- endwhile
- return rootLine
-endfunction
-
-" FUNCTION: s:UI.getShowBookmarks() {{{1
-function! s:UI.getShowBookmarks()
- return self._showBookmarks
-endfunction
-
-" FUNCTION: s:UI.getShowFiles() {{{1
-function! s:UI.getShowFiles()
- return self._showFiles
-endfunction
-
-" FUNCTION: s:UI.getShowHelp() {{{1
-function! s:UI.getShowHelp()
- return self._showHelp
-endfunction
-
-" FUNCTION: s:UI.getShowHidden() {{{1
-function! s:UI.getShowHidden()
- return self._showHidden
-endfunction
-
-" FUNCTION: s:UI._indentLevelFor(line) {{{1
-function! s:UI._indentLevelFor(line)
- " Replace multi-character DirArrows with a single space so the
- " indentation calculation doesn't get messed up.
- if g:NERDTreeDirArrowExpandable ==# ''
- let l:line = ' '.a:line
- else
- let l:line = substitute(substitute(a:line, '\V'.g:NERDTreeDirArrowExpandable, ' ', ''), '\V'.g:NERDTreeDirArrowCollapsible, ' ', '')
- endif
- let leadChars = match(l:line, '\M\[^ ]')
- return leadChars / s:UI.IndentWid()
-endfunction
-
-" FUNCTION: s:UI.IndentWid() {{{1
-function! s:UI.IndentWid()
- return 2
-endfunction
-
-" FUNCTION: s:UI.isIgnoreFilterEnabled() {{{1
-function! s:UI.isIgnoreFilterEnabled()
- return self._ignoreEnabled ==# 1
-endfunction
-
-" FUNCTION: s:UI.isMinimal() {{{1
-function! s:UI.isMinimal()
- return g:NERDTreeMinimalUI
-endfunction
-
-" FUNCTION: s:UI.MarkupReg() {{{1
-function! s:UI.MarkupReg()
- return '^ *['.g:NERDTreeDirArrowExpandable.g:NERDTreeDirArrowCollapsible.']\? '
-endfunction
-
-" FUNCTION: s:UI._renderBookmarks {{{1
-function! s:UI._renderBookmarks()
-
- if !self.isMinimal()
- call setline(line('.')+1, '>----------Bookmarks----------')
- call cursor(line('.')+1, col('.'))
- endif
-
- if g:NERDTreeBookmarksSort ==# 1 || g:NERDTreeBookmarksSort ==# 2
- call g:NERDTreeBookmark.SortBookmarksList()
- endif
-
- for i in g:NERDTreeBookmark.Bookmarks()
- call setline(line('.')+1, i.str())
- call cursor(line('.')+1, col('.'))
- endfor
-
- call setline(line('.')+1, '')
- call cursor(line('.')+1, col('.'))
-endfunction
-
-" FUNCTION: s:UI.restoreScreenState() {{{1
-"
-" Sets the screen state back to what it was when nerdtree#saveScreenState was last
-" called.
-"
-" Assumes the cursor is in the NERDTree window
-function! s:UI.restoreScreenState()
- if !has_key(self, '_screenState')
- return
- endif
- call nerdtree#exec('silent vertical resize ' . self._screenState['oldWindowSize'], 1)
-
- let old_scrolloff=&scrolloff
- let &scrolloff=0
- call cursor(self._screenState['oldTopLine'], 0)
- normal! zt
- call setpos('.', self._screenState['oldPos'])
- let &scrolloff=old_scrolloff
-endfunction
-
-" FUNCTION: s:UI.saveScreenState() {{{1
-" Saves the current cursor position in the current buffer and the window
-" scroll position
-function! s:UI.saveScreenState()
- let win = winnr()
- let self._screenState = {}
- try
- call g:NERDTree.CursorToTreeWin()
- let self._screenState['oldPos'] = getpos('.')
- let self._screenState['oldTopLine'] = line('w0')
- let self._screenState['oldWindowSize']= winwidth('')
- call nerdtree#exec(win . 'wincmd w', 1)
- catch
- endtry
-endfunction
-
-" FUNCTION: s:UI.setShowHidden(val) {{{1
-function! s:UI.setShowHidden(val)
- let self._showHidden = a:val
-endfunction
-
-" FUNCTION: s:UI._stripMarkup(line){{{1
-" find the filename in the given line, and return it.
-"
-" Args:
-" line: the subject line
-function! s:UI._stripMarkup(line)
- let l:line = substitute(a:line, '^.\{-}' . g:NERDTreeNodeDelimiter, '', '')
- return substitute(l:line, g:NERDTreeNodeDelimiter.'.*$', '', '')
-endfunction
-
-" FUNCTION: s:UI.render() {{{1
-function! s:UI.render()
- setlocal noreadonly modifiable
-
- " remember the top line of the buffer and the current line so we can
- " restore the view exactly how it was
- let curLine = line('.')
- let curCol = col('.')
- let topLine = line('w0')
-
- " delete all lines in the buffer (being careful not to clobber a register)
- silent 1,$delete _
-
- call self._dumpHelp()
-
- " delete the blank line before the help and add one after it
- if !self.isMinimal()
- call setline(line('.')+1, '')
- call cursor(line('.')+1, col('.'))
- endif
-
- if self.getShowBookmarks()
- call self._renderBookmarks()
- endif
-
- " add the 'up a dir' line
- if !self.isMinimal()
- call setline(line('.')+1, s:UI.UpDirLine())
- call cursor(line('.')+1, col('.'))
- endif
-
- " draw the header line
- let header = self.nerdtree.root.path.str({'format': 'UI', 'truncateTo': winwidth(0)})
- call setline(line('.')+1, header)
- call cursor(line('.')+1, col('.'))
-
- " draw the tree
- silent put =self.nerdtree.root.renderToString()
-
- " delete the blank line at the top of the buffer
- silent 1,1delete _
-
- " restore the view
- let old_scrolloff=&scrolloff
- let &scrolloff=0
- call cursor(topLine, 1)
- normal! zt
- call cursor(curLine, curCol)
- let &scrolloff = old_scrolloff
-
- setlocal readonly nomodifiable
-endfunction
-
-
-" FUNCTION: UI.renderViewSavingPosition {{{1
-" Renders the tree and ensures the cursor stays on the current node or the
-" current nodes parent if it is no longer available upon re-rendering
-function! s:UI.renderViewSavingPosition()
- let currentNode = g:NERDTreeFileNode.GetSelected()
-
- " go up the tree till we find a node that will be visible or till we run
- " out of nodes
- while currentNode !=# {} && !currentNode.isVisible() && !currentNode.isRoot()
- let currentNode = currentNode.parent
- endwhile
-
- call self.render()
-
- if currentNode !=# {}
- call currentNode.putCursorHere(0, 0)
- endif
-endfunction
-
-" FUNCTION: s:UI.toggleHelp() {{{1
-function! s:UI.toggleHelp()
- let self._showHelp = !self._showHelp
-endfunction
-
-" FUNCTION: s:UI.toggleIgnoreFilter() {{{1
-" toggles the use of the NERDTreeIgnore option
-function! s:UI.toggleIgnoreFilter()
- let self._ignoreEnabled = !self._ignoreEnabled
- call self.renderViewSavingPosition()
- call self.centerView()
-endfunction
-
-" FUNCTION: s:UI.toggleShowBookmarks() {{{1
-" Toggle the visibility of the Bookmark table.
-function! s:UI.toggleShowBookmarks()
- let self._showBookmarks = !self._showBookmarks
-
- if self.getShowBookmarks()
- call self.nerdtree.render()
- call g:NERDTree.CursorToBookmarkTable()
- else
-
- if empty(g:NERDTreeFileNode.GetSelected())
- call b:NERDTree.root.putCursorHere(0, 0)
- normal! 0
- endif
-
- call self.renderViewSavingPosition()
- endif
-
- call self.centerView()
-endfunction
-
-" FUNCTION: s:UI.toggleShowFiles() {{{1
-" toggles the display of hidden files
-function! s:UI.toggleShowFiles()
- let self._showFiles = !self._showFiles
- call self.renderViewSavingPosition()
- call self.centerView()
-endfunction
-
-" FUNCTION: s:UI.toggleShowHidden() {{{1
-" toggles the display of hidden files
-function! s:UI.toggleShowHidden()
- let self._showHidden = !self._showHidden
- call self.renderViewSavingPosition()
- call self.centerView()
-endfunction
-
-" FUNCTION: s:UI.toggleZoom() {{{1
-" zoom (maximize/minimize) the NERDTree window
-function! s:UI.toggleZoom()
- if exists('b:NERDTreeZoomed') && b:NERDTreeZoomed
- let size = exists('b:NERDTreeOldWindowSize') ? b:NERDTreeOldWindowSize : g:NERDTreeWinSize
- call nerdtree#exec('silent vertical resize '. size, 1)
- let b:NERDTreeZoomed = 0
- else
- call nerdtree#exec('vertical resize '. get(g:, 'NERDTreeWinSizeMax', ''), 1)
- let b:NERDTreeZoomed = 1
- endif
-endfunction
-
-" FUNCTION: s:UI.UpDirLine() {{{1
-function! s:UI.UpDirLine()
- return '.. (up a dir)'
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker: