loop = Factory::create(); $this->uds = $this->getRandomSocketUri(); $this->server = new UnixServer($this->uds, $this->loop); } /** * @covers React\Socket\UnixServer::handleConnection */ public function testConnection() { $client = stream_socket_client($this->uds); $this->server->on('connection', $this->expectCallableOnce()); $this->tick(); } /** * @covers React\Socket\UnixServer::handleConnection */ public function testConnectionWithManyClients() { $client1 = stream_socket_client($this->uds); $client2 = stream_socket_client($this->uds); $client3 = stream_socket_client($this->uds); $this->server->on('connection', $this->expectCallableExactly(3)); $this->tick(); $this->tick(); $this->tick(); } public function testDataEventWillNotBeEmittedWhenClientSendsNoData() { $client = stream_socket_client($this->uds); $mock = $this->expectCallableNever(); $this->server->on('connection', function ($conn) use ($mock) { $conn->on('data', $mock); }); $this->tick(); $this->tick(); } public function testDataWillBeEmittedWithDataClientSends() { $client = stream_socket_client($this->uds); fwrite($client, "foo\n"); $mock = $this->expectCallableOnceWith("foo\n"); $this->server->on('connection', function ($conn) use ($mock) { $conn->on('data', $mock); }); $this->tick(); $this->tick(); } public function testDataWillBeEmittedEvenWhenClientShutsDownAfterSending() { $client = stream_socket_client($this->uds); fwrite($client, "foo\n"); stream_socket_shutdown($client, STREAM_SHUT_WR); $mock = $this->expectCallableOnceWith("foo\n"); $this->server->on('connection', function ($conn) use ($mock) { $conn->on('data', $mock); }); $this->tick(); $this->tick(); } public function testLoopWillEndWhenServerIsClosed() { // explicitly unset server because we already call close() $this->server->close(); $this->server = null; $this->loop->run(); // if we reach this, then everything is good $this->assertNull(null); } public function testCloseTwiceIsNoOp() { $this->server->close(); $this->server->close(); // if we reach this, then everything is good $this->assertNull(null); } public function testGetAddressAfterCloseReturnsNull() { $this->server->close(); $this->assertNull($this->server->getAddress()); } public function testLoopWillEndWhenServerIsClosedAfterSingleConnection() { $client = stream_socket_client($this->uds); // explicitly unset server because we only accept a single connection // and then already call close() $server = $this->server; $this->server = null; $server->on('connection', function ($conn) use ($server) { $conn->close(); $server->close(); }); $this->loop->run(); // if we reach this, then everything is good $this->assertNull(null); } public function testDataWillBeEmittedInMultipleChunksWhenClientSendsExcessiveAmounts() { $client = stream_socket_client($this->uds); $stream = new DuplexResourceStream($client, $this->loop); $bytes = 1024 * 1024; $stream->end(str_repeat('*', $bytes)); $mock = $this->expectCallableOnce(); // explicitly unset server because we only accept a single connection // and then already call close() $server = $this->server; $this->server = null; $received = 0; $server->on('connection', function ($conn) use ($mock, &$received, $server) { // count number of bytes received $conn->on('data', function ($data) use (&$received) { $received += strlen($data); }); $conn->on('end', $mock); // do not await any further connections in order to let the loop terminate $server->close(); }); $this->loop->run(); $this->assertEquals($bytes, $received); } public function testConnectionDoesNotEndWhenClientDoesNotClose() { $client = stream_socket_client($this->uds); $mock = $this->expectCallableNever(); $this->server->on('connection', function ($conn) use ($mock) { $conn->on('end', $mock); }); $this->tick(); $this->tick(); } /** * @covers React\Socket\Connection::end */ public function testConnectionDoesEndWhenClientCloses() { $client = stream_socket_client($this->uds); fclose($client); $mock = $this->expectCallableOnce(); $this->server->on('connection', function ($conn) use ($mock) { $conn->on('end', $mock); }); $this->tick(); $this->tick(); } public function testCtorAddsResourceToLoop() { $loop = $this->getMockBuilder('React\EventLoop\LoopInterface')->getMock(); $loop->expects($this->once())->method('addReadStream'); $server = new UnixServer($this->getRandomSocketUri(), $loop); } public function testResumeWithoutPauseIsNoOp() { $loop = $this->getMockBuilder('React\EventLoop\LoopInterface')->getMock(); $loop->expects($this->once())->method('addReadStream'); $server = new UnixServer($this->getRandomSocketUri(), $loop); $server->resume(); } public function testPauseRemovesResourceFromLoop() { $loop = $this->getMockBuilder('React\EventLoop\LoopInterface')->getMock(); $loop->expects($this->once())->method('removeReadStream'); $server = new UnixServer($this->getRandomSocketUri(), $loop); $server->pause(); } public function testPauseAfterPauseIsNoOp() { $loop = $this->getMockBuilder('React\EventLoop\LoopInterface')->getMock(); $loop->expects($this->once())->method('removeReadStream'); $server = new UnixServer($this->getRandomSocketUri(), $loop); $server->pause(); $server->pause(); } public function testCloseRemovesResourceFromLoop() { $loop = $this->getMockBuilder('React\EventLoop\LoopInterface')->getMock(); $loop->expects($this->once())->method('removeReadStream'); $server = new UnixServer($this->getRandomSocketUri(), $loop); $server->close(); } /** * @expectedException RuntimeException */ public function testListenOnBusyPortThrows() { if (DIRECTORY_SEPARATOR === '\\') { $this->markTestSkipped('Windows supports listening on same port multiple times'); } $another = new UnixServer($this->uds, $this->loop); } /** * @covers React\Socket\UnixServer::close */ public function tearDown() { if ($this->server) { $this->server->close(); } } private function getRandomSocketUri() { return "unix://" . sys_get_temp_dir() . DIRECTORY_SEPARATOR . uniqid(rand(), true) . '.sock'; } private function tick() { Block\sleep(0, $this->loop); } }