diff options
author | Marvin Borner | 2020-04-03 18:34:39 +0200 |
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committer | Marvin Borner | 2020-04-03 22:08:27 +0200 |
commit | 922b65b3eaeb975224adcdfda8a2595cd76309d5 (patch) | |
tree | 9d9a1b89503d4f985c6d675e307b4027c19d1ede /translations/BinaryFun.ts | |
parent | 53ad9a4e95dab0b9cd56b829eac4062a5c46e560 (diff) |
Well, I'm back at SFOS development!
This unfinished idea shows a dynamic approach to the binary fun game
including dynamic bit lengths - that's awesome, isn't it?
Aside from this AWESOME new feature, I removed the logic and the ugly
code from before and need to rewrite it ASAP :)
Diffstat (limited to 'translations/BinaryFun.ts')
-rw-r--r-- | translations/BinaryFun.ts | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/translations/BinaryFun.ts b/translations/BinaryFun.ts index 26f13c8..b322625 100644 --- a/translations/BinaryFun.ts +++ b/translations/BinaryFun.ts @@ -11,21 +11,9 @@ <context> <name>FirstPage</name> <message> - <source>Yeeha!</source> - <translation type="unfinished"></translation> - </message> - <message> <source>Leaderboard</source> <translation type="unfinished"></translation> </message> - <message> - <source>Binary Fun</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Play again!</source> - <translation type="unfinished"></translation> - </message> </context> <context> <name>LeaderBoard</name> |