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- WebGL for drawing the squares
- 1 Webworker for handling paint requests
-- single-threaded reduction via randomized stack popping (see
+- single-threaded reduction (see
[4fa7012](https://github.com/marvinborner/lambda-screen/tree/4fa7012e03e09fa62bd0080f2c7bfbf02b00a6ca)
for an implementation using 4 parallel reduction workers; they
crashed firefox consistently)