aboutsummaryrefslogtreecommitdiffhomepage
path: root/public/bower_components/eve-raphael
diff options
context:
space:
mode:
authorMarvin Borner2018-07-13 19:06:45 +0200
committerMarvin Borner2018-07-13 19:06:45 +0200
commit6fcfb7c04d32e1c8b26a312295bf7ac3ec2d2ad7 (patch)
treedbc87ef16fa01d5d99116de283592b8fe5e02944 /public/bower_components/eve-raphael
parentdfd839f27146df0ad0494e11734fc7d310c70ebf (diff)
Fixed many permissions and began admin interface
Diffstat (limited to 'public/bower_components/eve-raphael')
-rw-r--r--public/bower_components/eve-raphael/.bower.json27
-rw-r--r--public/bower_components/eve-raphael/LICENSE202
-rw-r--r--public/bower_components/eve-raphael/README.md5
-rw-r--r--public/bower_components/eve-raphael/bower.json17
-rw-r--r--public/bower_components/eve-raphael/component.json13
-rw-r--r--public/bower_components/eve-raphael/e.html66
-rw-r--r--public/bower_components/eve-raphael/eve.js426
-rw-r--r--public/bower_components/eve-raphael/package.json18
8 files changed, 774 insertions, 0 deletions
diff --git a/public/bower_components/eve-raphael/.bower.json b/public/bower_components/eve-raphael/.bower.json
new file mode 100644
index 0000000..010e1e7
--- /dev/null
+++ b/public/bower_components/eve-raphael/.bower.json
@@ -0,0 +1,27 @@
+{
+ "name": "eve-raphael",
+ "description": "Simple custom events",
+ "main": "./eve.js",
+ "authors": [
+ "Tomas Alabes (http://tomasalabes.me)"
+ ],
+ "license": "MIT",
+ "homepage": "https://github.com/tomasAlabes/eve",
+ "ignore": [
+ "**/.*",
+ "node_modules",
+ "bower_components",
+ "test",
+ "tests"
+ ],
+ "version": "0.5.0",
+ "_release": "0.5.0",
+ "_resolution": {
+ "type": "version",
+ "tag": "v0.5.0",
+ "commit": "93132d5d47a0ce31dbd1b75208b1d4c0e2ad81e8"
+ },
+ "_source": "https://github.com/tomasAlabes/eve.git",
+ "_target": "0.5.0",
+ "_originalSource": "eve-raphael"
+} \ No newline at end of file
diff --git a/public/bower_components/eve-raphael/LICENSE b/public/bower_components/eve-raphael/LICENSE
new file mode 100644
index 0000000..86a96fa
--- /dev/null
+++ b/public/bower_components/eve-raphael/LICENSE
@@ -0,0 +1,202 @@
+
+ Apache License
+ Version 2.0, January 2004
+ http://www.apache.org/licenses/
+
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+ 1. Definitions.
+
+ "License" shall mean the terms and conditions for use, reproduction,
+ and distribution as defined by Sections 1 through 9 of this document.
+
+ "Licensor" shall mean the copyright owner or entity authorized by
+ the copyright owner that is granting the License.
+
+ "Legal Entity" shall mean the union of the acting entity and all
+ other entities that control, are controlled by, or are under common
+ control with that entity. For the purposes of this definition,
+ "control" means (i) the power, direct or indirect, to cause the
+ direction or management of such entity, whether by contract or
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
+ outstanding shares, or (iii) beneficial ownership of such entity.
+
+ "You" (or "Your") shall mean an individual or Legal Entity
+ exercising permissions granted by this License.
+
+ "Source" form shall mean the preferred form for making modifications,
+ including but not limited to software source code, documentation
+ source, and configuration files.
+
+ "Object" form shall mean any form resulting from mechanical
+ transformation or translation of a Source form, including but
+ not limited to compiled object code, generated documentation,
+ and conversions to other media types.
+
+ "Work" shall mean the work of authorship, whether in Source or
+ Object form, made available under the License, as indicated by a
+ copyright notice that is included in or attached to the work
+ (an example is provided in the Appendix below).
+
+ "Derivative Works" shall mean any work, whether in Source or Object
+ form, that is based on (or derived from) the Work and for which the
+ editorial revisions, annotations, elaborations, or other modifications
+ represent, as a whole, an original work of authorship. For the purposes
+ of this License, Derivative Works shall not include works that remain
+ separable from, or merely link (or bind by name) to the interfaces of,
+ the Work and Derivative Works thereof.
+
+ "Contribution" shall mean any work of authorship, including
+ the original version of the Work and any modifications or additions
+ to that Work or Derivative Works thereof, that is intentionally
+ submitted to Licensor for inclusion in the Work by the copyright owner
+ or by an individual or Legal Entity authorized to submit on behalf of
+ the copyright owner. For the purposes of this definition, "submitted"
+ means any form of electronic, verbal, or written communication sent
+ to the Licensor or its representatives, including but not limited to
+ communication on electronic mailing lists, source code control systems,
+ and issue tracking systems that are managed by, or on behalf of, the
+ Licensor for the purpose of discussing and improving the Work, but
+ excluding communication that is conspicuously marked or otherwise
+ designated in writing by the copyright owner as "Not a Contribution."
+
+ "Contributor" shall mean Licensor and any individual or Legal Entity
+ on behalf of whom a Contribution has been received by Licensor and
+ subsequently incorporated within the Work.
+
+ 2. Grant of Copyright License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ copyright license to reproduce, prepare Derivative Works of,
+ publicly display, publicly perform, sublicense, and distribute the
+ Work and such Derivative Works in Source or Object form.
+
+ 3. Grant of Patent License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ (except as stated in this section) patent license to make, have made,
+ use, offer to sell, sell, import, and otherwise transfer the Work,
+ where such license applies only to those patent claims licensable
+ by such Contributor that are necessarily infringed by their
+ Contribution(s) alone or by combination of their Contribution(s)
+ with the Work to which such Contribution(s) was submitted. If You
+ institute patent litigation against any entity (including a
+ cross-claim or counterclaim in a lawsuit) alleging that the Work
+ or a Contribution incorporated within the Work constitutes direct
+ or contributory patent infringement, then any patent licenses
+ granted to You under this License for that Work shall terminate
+ as of the date such litigation is filed.
+
+ 4. Redistribution. You may reproduce and distribute copies of the
+ Work or Derivative Works thereof in any medium, with or without
+ modifications, and in Source or Object form, provided that You
+ meet the following conditions:
+
+ (a) You must give any other recipients of the Work or
+ Derivative Works a copy of this License; and
+
+ (b) You must cause any modified files to carry prominent notices
+ stating that You changed the files; and
+
+ (c) You must retain, in the Source form of any Derivative Works
+ that You distribute, all copyright, patent, trademark, and
+ attribution notices from the Source form of the Work,
+ excluding those notices that do not pertain to any part of
+ the Derivative Works; and
+
+ (d) If the Work includes a "NOTICE" text file as part of its
+ distribution, then any Derivative Works that You distribute must
+ include a readable copy of the attribution notices contained
+ within such NOTICE file, excluding those notices that do not
+ pertain to any part of the Derivative Works, in at least one
+ of the following places: within a NOTICE text file distributed
+ as part of the Derivative Works; within the Source form or
+ documentation, if provided along with the Derivative Works; or,
+ within a display generated by the Derivative Works, if and
+ wherever such third-party notices normally appear. The contents
+ of the NOTICE file are for informational purposes only and
+ do not modify the License. You may add Your own attribution
+ notices within Derivative Works that You distribute, alongside
+ or as an addendum to the NOTICE text from the Work, provided
+ that such additional attribution notices cannot be construed
+ as modifying the License.
+
+ You may add Your own copyright statement to Your modifications and
+ may provide additional or different license terms and conditions
+ for use, reproduction, or distribution of Your modifications, or
+ for any such Derivative Works as a whole, provided Your use,
+ reproduction, and distribution of the Work otherwise complies with
+ the conditions stated in this License.
+
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
+ any Contribution intentionally submitted for inclusion in the Work
+ by You to the Licensor shall be under the terms and conditions of
+ this License, without any additional terms or conditions.
+ Notwithstanding the above, nothing herein shall supersede or modify
+ the terms of any separate license agreement you may have executed
+ with Licensor regarding such Contributions.
+
+ 6. Trademarks. This License does not grant permission to use the trade
+ names, trademarks, service marks, or product names of the Licensor,
+ except as required for reasonable and customary use in describing the
+ origin of the Work and reproducing the content of the NOTICE file.
+
+ 7. Disclaimer of Warranty. Unless required by applicable law or
+ agreed to in writing, Licensor provides the Work (and each
+ Contributor provides its Contributions) on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ implied, including, without limitation, any warranties or conditions
+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
+ PARTICULAR PURPOSE. You are solely responsible for determining the
+ appropriateness of using or redistributing the Work and assume any
+ risks associated with Your exercise of permissions under this License.
+
+ 8. Limitation of Liability. In no event and under no legal theory,
+ whether in tort (including negligence), contract, or otherwise,
+ unless required by applicable law (such as deliberate and grossly
+ negligent acts) or agreed to in writing, shall any Contributor be
+ liable to You for damages, including any direct, indirect, special,
+ incidental, or consequential damages of any character arising as a
+ result of this License or out of the use or inability to use the
+ Work (including but not limited to damages for loss of goodwill,
+ work stoppage, computer failure or malfunction, or any and all
+ other commercial damages or losses), even if such Contributor
+ has been advised of the possibility of such damages.
+
+ 9. Accepting Warranty or Additional Liability. While redistributing
+ the Work or Derivative Works thereof, You may choose to offer,
+ and charge a fee for, acceptance of support, warranty, indemnity,
+ or other liability obligations and/or rights consistent with this
+ License. However, in accepting such obligations, You may act only
+ on Your own behalf and on Your sole responsibility, not on behalf
+ of any other Contributor, and only if You agree to indemnify,
+ defend, and hold each Contributor harmless for any liability
+ incurred by, or claims asserted against, such Contributor by reason
+ of your accepting any such warranty or additional liability.
+
+ END OF TERMS AND CONDITIONS
+
+ APPENDIX: How to apply the Apache License to your work.
+
+ To apply the Apache License to your work, attach the following
+ boilerplate notice, with the fields enclosed by brackets "[]"
+ replaced with your own identifying information. (Don't include
+ the brackets!) The text should be enclosed in the appropriate
+ comment syntax for the file format. We also recommend that a
+ file or class name and description of purpose be included on the
+ same "printed page" as the copyright notice for easier
+ identification within third-party archives.
+
+ Copyright 2013 Adobe Systems Incorporated
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License. \ No newline at end of file
diff --git a/public/bower_components/eve-raphael/README.md b/public/bower_components/eve-raphael/README.md
new file mode 100644
index 0000000..8a3b2eb
--- /dev/null
+++ b/public/bower_components/eve-raphael/README.md
@@ -0,0 +1,5 @@
+# Eve
+
+Tiny event helping JavaScript library.
+
+For use case look at e.html
diff --git a/public/bower_components/eve-raphael/bower.json b/public/bower_components/eve-raphael/bower.json
new file mode 100644
index 0000000..8467895
--- /dev/null
+++ b/public/bower_components/eve-raphael/bower.json
@@ -0,0 +1,17 @@
+{
+ "name": "eve-raphael",
+ "description": "Simple custom events",
+ "main": "./eve.js",
+ "authors": [
+ "Tomas Alabes (http://tomasalabes.me)"
+ ],
+ "license": "MIT",
+ "homepage": "https://github.com/tomasAlabes/eve",
+ "ignore": [
+ "**/.*",
+ "node_modules",
+ "bower_components",
+ "test",
+ "tests"
+ ]
+}
diff --git a/public/bower_components/eve-raphael/component.json b/public/bower_components/eve-raphael/component.json
new file mode 100644
index 0000000..246f07a
--- /dev/null
+++ b/public/bower_components/eve-raphael/component.json
@@ -0,0 +1,13 @@
+{
+ "name": "eve",
+ "repo": "adobe-webplatform/eve",
+ "description": "Custom Events",
+ "version": "0.5.0",
+ "keywords": ["events"],
+ "dependencies": {},
+ "development": {},
+ "main": "eve.js",
+ "scripts": [
+ "eve.js"
+ ]
+}
diff --git a/public/bower_components/eve-raphael/e.html b/public/bower_components/eve-raphael/e.html
new file mode 100644
index 0000000..6687278
--- /dev/null
+++ b/public/bower_components/eve-raphael/e.html
@@ -0,0 +1,66 @@
+<!DOCTYPE html>
+<html lang="en">
+ <meta charset="utf-8">
+ <title>Eve Use Case</title>
+ <script src="eve.js"></script>
+ <script>
+ var log = function (text) {
+ log.log = log.log || [];
+ log.log.push(text);
+ };
+ window.onload = function () {
+ document.getElementById("res").innerHTML = log.log.join("<br>");
+ };
+ </script>
+ <script>
+ var f1, f2, f3, f4;
+
+ // setting up listeners
+ eve.on("hit", f1 = function () {
+ log(" I’m hit!");
+ });
+ eve.on("hit/face", f2 = function () {
+ log(" Oh, my face!");
+ });
+ eve.on("hit/chest", f3 = function () {
+ log(" Oh, my chest!");
+ });
+ eve.on("hit/*/leg", f4 = function () {
+ log(" Ouch!");
+ });
+ eve.once("hit", function () {
+ log(" You scoundrel!");
+ })(-1);
+
+ // fire events
+ log("In your face!");
+ eve("hit/face");
+ // I’m hit!
+ // Oh, my face!
+ log("Take that!");
+ // You can use “.” or “/” as delimiter
+ eve("hit.chest.leg");
+ // I’m hit!
+ // Oh, my chest!
+ // Ouch!
+
+ // Unbinding
+ log("");
+ eve.unbind("hit", f3);
+ log("Take that!");
+ eve("hit.chest.leg");
+ // I’m hit!
+ // Ouch!
+
+ // Unbinding by wildcard
+ log("");
+ eve.unbind("hit/*");
+ log("In your face!");
+ eve("hit.face");
+ // I’m hit!
+ log("Take that!");
+ eve("hit.chest.leg");
+ // I’m hit!
+ </script>
+ <pre id="res"></pre>
+</html>
diff --git a/public/bower_components/eve-raphael/eve.js b/public/bower_components/eve-raphael/eve.js
new file mode 100644
index 0000000..07cd40a
--- /dev/null
+++ b/public/bower_components/eve-raphael/eve.js
@@ -0,0 +1,426 @@
+// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+// ┌────────────────────────────────────────────────────────────┐ \\
+// │ Eve 0.5.0 - JavaScript Events Library │ \\
+// ├────────────────────────────────────────────────────────────┤ \\
+// │ Author Dmitry Baranovskiy (http://dmitry.baranovskiy.com/) │ \\
+// └────────────────────────────────────────────────────────────┘ \\
+
+(function (glob) {
+ var version = "0.5.0",
+ has = "hasOwnProperty",
+ separator = /[\.\/]/,
+ comaseparator = /\s*,\s*/,
+ wildcard = "*",
+ fun = function () {},
+ numsort = function (a, b) {
+ return a - b;
+ },
+ current_event,
+ stop,
+ events = {n: {}},
+ firstDefined = function () {
+ for (var i = 0, ii = this.length; i < ii; i++) {
+ if (typeof this[i] != "undefined") {
+ return this[i];
+ }
+ }
+ },
+ lastDefined = function () {
+ var i = this.length;
+ while (--i) {
+ if (typeof this[i] != "undefined") {
+ return this[i];
+ }
+ }
+ },
+ objtos = Object.prototype.toString,
+ Str = String,
+ isArray = Array.isArray || function (ar) {
+ return ar instanceof Array || objtos.call(ar) == "[object Array]";
+ };
+ /*\
+ * eve
+ [ method ]
+
+ * Fires event with given `name`, given scope and other parameters.
+
+ > Arguments
+
+ - name (string) name of the *event*, dot (`.`) or slash (`/`) separated
+ - scope (object) context for the event handlers
+ - varargs (...) the rest of arguments will be sent to event handlers
+
+ = (object) array of returned values from the listeners. Array has two methods `.firstDefined()` and `.lastDefined()` to get first or last not `undefined` value.
+ \*/
+ eve = function (name, scope) {
+ var e = events,
+ oldstop = stop,
+ args = Array.prototype.slice.call(arguments, 2),
+ listeners = eve.listeners(name),
+ z = 0,
+ f = false,
+ l,
+ indexed = [],
+ queue = {},
+ out = [],
+ ce = current_event,
+ errors = [];
+ out.firstDefined = firstDefined;
+ out.lastDefined = lastDefined;
+ current_event = name;
+ stop = 0;
+ for (var i = 0, ii = listeners.length; i < ii; i++) if ("zIndex" in listeners[i]) {
+ indexed.push(listeners[i].zIndex);
+ if (listeners[i].zIndex < 0) {
+ queue[listeners[i].zIndex] = listeners[i];
+ }
+ }
+ indexed.sort(numsort);
+ while (indexed[z] < 0) {
+ l = queue[indexed[z++]];
+ out.push(l.apply(scope, args));
+ if (stop) {
+ stop = oldstop;
+ return out;
+ }
+ }
+ for (i = 0; i < ii; i++) {
+ l = listeners[i];
+ if ("zIndex" in l) {
+ if (l.zIndex == indexed[z]) {
+ out.push(l.apply(scope, args));
+ if (stop) {
+ break;
+ }
+ do {
+ z++;
+ l = queue[indexed[z]];
+ l && out.push(l.apply(scope, args));
+ if (stop) {
+ break;
+ }
+ } while (l)
+ } else {
+ queue[l.zIndex] = l;
+ }
+ } else {
+ out.push(l.apply(scope, args));
+ if (stop) {
+ break;
+ }
+ }
+ }
+ stop = oldstop;
+ current_event = ce;
+ return out;
+ };
+ // Undocumented. Debug only.
+ eve._events = events;
+ /*\
+ * eve.listeners
+ [ method ]
+
+ * Internal method which gives you array of all event handlers that will be triggered by the given `name`.
+
+ > Arguments
+
+ - name (string) name of the event, dot (`.`) or slash (`/`) separated
+
+ = (array) array of event handlers
+ \*/
+ eve.listeners = function (name) {
+ var names = isArray(name) ? name : name.split(separator),
+ e = events,
+ item,
+ items,
+ k,
+ i,
+ ii,
+ j,
+ jj,
+ nes,
+ es = [e],
+ out = [];
+ for (i = 0, ii = names.length; i < ii; i++) {
+ nes = [];
+ for (j = 0, jj = es.length; j < jj; j++) {
+ e = es[j].n;
+ items = [e[names[i]], e[wildcard]];
+ k = 2;
+ while (k--) {
+ item = items[k];
+ if (item) {
+ nes.push(item);
+ out = out.concat(item.f || []);
+ }
+ }
+ }
+ es = nes;
+ }
+ return out;
+ };
+ /*\
+ * eve.separator
+ [ method ]
+
+ * If for some reasons you don’t like default separators (`.` or `/`) you can specify yours
+ * here. Be aware that if you pass a string longer than one character it will be treated as
+ * a list of characters.
+
+ - separator (string) new separator. Empty string resets to default: `.` or `/`.
+ \*/
+ eve.separator = function (sep) {
+ if (sep) {
+ sep = Str(sep).replace(/(?=[\.\^\]\[\-])/g, "\\");
+ sep = "[" + sep + "]";
+ separator = new RegExp(sep);
+ } else {
+ separator = /[\.\/]/;
+ }
+ };
+ /*\
+ * eve.on
+ [ method ]
+ **
+ * Binds given event handler with a given name. You can use wildcards “`*`” for the names:
+ | eve.on("*.under.*", f);
+ | eve("mouse.under.floor"); // triggers f
+ * Use @eve to trigger the listener.
+ **
+ - name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
+ - f (function) event handler function
+ **
+ - name (array) if you don’t want to use separators, you can use array of strings
+ - f (function) event handler function
+ **
+ = (function) returned function accepts a single numeric parameter that represents z-index of the handler. It is an optional feature and only used when you need to ensure that some subset of handlers will be invoked in a given order, despite of the order of assignment.
+ > Example:
+ | eve.on("mouse", eatIt)(2);
+ | eve.on("mouse", scream);
+ | eve.on("mouse", catchIt)(1);
+ * This will ensure that `catchIt` function will be called before `eatIt`.
+ *
+ * If you want to put your handler before non-indexed handlers, specify a negative value.
+ * Note: I assume most of the time you don’t need to worry about z-index, but it’s nice to have this feature “just in case”.
+ \*/
+ eve.on = function (name, f) {
+ if (typeof f != "function") {
+ return function () {};
+ }
+ var names = isArray(name) ? (isArray(name[0]) ? name : [name]) : Str(name).split(comaseparator);
+ for (var i = 0, ii = names.length; i < ii; i++) {
+ (function (name) {
+ var names = isArray(name) ? name : Str(name).split(separator),
+ e = events,
+ exist;
+ for (var i = 0, ii = names.length; i < ii; i++) {
+ e = e.n;
+ e = e.hasOwnProperty(names[i]) && e[names[i]] || (e[names[i]] = {n: {}});
+ }
+ e.f = e.f || [];
+ for (i = 0, ii = e.f.length; i < ii; i++) if (e.f[i] == f) {
+ exist = true;
+ break;
+ }
+ !exist && e.f.push(f);
+ }(names[i]));
+ }
+ return function (zIndex) {
+ if (+zIndex == +zIndex) {
+ f.zIndex = +zIndex;
+ }
+ };
+ };
+ /*\
+ * eve.f
+ [ method ]
+ **
+ * Returns function that will fire given event with optional arguments.
+ * Arguments that will be passed to the result function will be also
+ * concated to the list of final arguments.
+ | el.onclick = eve.f("click", 1, 2);
+ | eve.on("click", function (a, b, c) {
+ | console.log(a, b, c); // 1, 2, [event object]
+ | });
+ > Arguments
+ - event (string) event name
+ - varargs (…) and any other arguments
+ = (function) possible event handler function
+ \*/
+ eve.f = function (event) {
+ var attrs = [].slice.call(arguments, 1);
+ return function () {
+ eve.apply(null, [event, null].concat(attrs).concat([].slice.call(arguments, 0)));
+ };
+ };
+ /*\
+ * eve.stop
+ [ method ]
+ **
+ * Is used inside an event handler to stop the event, preventing any subsequent listeners from firing.
+ \*/
+ eve.stop = function () {
+ stop = 1;
+ };
+ /*\
+ * eve.nt
+ [ method ]
+ **
+ * Could be used inside event handler to figure out actual name of the event.
+ **
+ > Arguments
+ **
+ - subname (string) #optional subname of the event
+ **
+ = (string) name of the event, if `subname` is not specified
+ * or
+ = (boolean) `true`, if current event’s name contains `subname`
+ \*/
+ eve.nt = function (subname) {
+ var cur = isArray(current_event) ? current_event.join(".") : current_event;
+ if (subname) {
+ return new RegExp("(?:\\.|\\/|^)" + subname + "(?:\\.|\\/|$)").test(cur);
+ }
+ return cur;
+ };
+ /*\
+ * eve.nts
+ [ method ]
+ **
+ * Could be used inside event handler to figure out actual name of the event.
+ **
+ **
+ = (array) names of the event
+ \*/
+ eve.nts = function () {
+ return isArray(current_event) ? current_event : current_event.split(separator);
+ };
+ /*\
+ * eve.off
+ [ method ]
+ **
+ * Removes given function from the list of event listeners assigned to given name.
+ * If no arguments specified all the events will be cleared.
+ **
+ > Arguments
+ **
+ - name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
+ - f (function) event handler function
+ \*/
+ /*\
+ * eve.unbind
+ [ method ]
+ **
+ * See @eve.off
+ \*/
+ eve.off = eve.unbind = function (name, f) {
+ if (!name) {
+ eve._events = events = {n: {}};
+ return;
+ }
+ var names = isArray(name) ? (isArray(name[0]) ? name : [name]) : Str(name).split(comaseparator);
+ if (names.length > 1) {
+ for (var i = 0, ii = names.length; i < ii; i++) {
+ eve.off(names[i], f);
+ }
+ return;
+ }
+ names = isArray(name) ? name : Str(name).split(separator);
+ var e,
+ key,
+ splice,
+ i, ii, j, jj,
+ cur = [events];
+ for (i = 0, ii = names.length; i < ii; i++) {
+ for (j = 0; j < cur.length; j += splice.length - 2) {
+ splice = [j, 1];
+ e = cur[j].n;
+ if (names[i] != wildcard) {
+ if (e[names[i]]) {
+ splice.push(e[names[i]]);
+ }
+ } else {
+ for (key in e) if (e[has](key)) {
+ splice.push(e[key]);
+ }
+ }
+ cur.splice.apply(cur, splice);
+ }
+ }
+ for (i = 0, ii = cur.length; i < ii; i++) {
+ e = cur[i];
+ while (e.n) {
+ if (f) {
+ if (e.f) {
+ for (j = 0, jj = e.f.length; j < jj; j++) if (e.f[j] == f) {
+ e.f.splice(j, 1);
+ break;
+ }
+ !e.f.length && delete e.f;
+ }
+ for (key in e.n) if (e.n[has](key) && e.n[key].f) {
+ var funcs = e.n[key].f;
+ for (j = 0, jj = funcs.length; j < jj; j++) if (funcs[j] == f) {
+ funcs.splice(j, 1);
+ break;
+ }
+ !funcs.length && delete e.n[key].f;
+ }
+ } else {
+ delete e.f;
+ for (key in e.n) if (e.n[has](key) && e.n[key].f) {
+ delete e.n[key].f;
+ }
+ }
+ e = e.n;
+ }
+ }
+ };
+ /*\
+ * eve.once
+ [ method ]
+ **
+ * Binds given event handler with a given name to only run once then unbind itself.
+ | eve.once("login", f);
+ | eve("login"); // triggers f
+ | eve("login"); // no listeners
+ * Use @eve to trigger the listener.
+ **
+ > Arguments
+ **
+ - name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
+ - f (function) event handler function
+ **
+ = (function) same return function as @eve.on
+ \*/
+ eve.once = function (name, f) {
+ var f2 = function () {
+ eve.off(name, f2);
+ return f.apply(this, arguments);
+ };
+ return eve.on(name, f2);
+ };
+ /*\
+ * eve.version
+ [ property (string) ]
+ **
+ * Current version of the library.
+ \*/
+ eve.version = version;
+ eve.toString = function () {
+ return "You are running Eve " + version;
+ };
+ (typeof module != "undefined" && module.exports) ? (module.exports = eve) : (typeof define === "function" && define.amd ? (define("eve", [], function() { return eve; })) : (glob.eve = eve));
+})(this);
diff --git a/public/bower_components/eve-raphael/package.json b/public/bower_components/eve-raphael/package.json
new file mode 100644
index 0000000..46d15e3
--- /dev/null
+++ b/public/bower_components/eve-raphael/package.json
@@ -0,0 +1,18 @@
+{
+ "name" : "eve",
+
+ "author" : {
+ "name" : "Dmitry Baranovskiy",
+ "email" : "dmitry@baranovskiy.com",
+ "url" : "http://dmitry.baranovskiy.com"
+ },
+ "description" : "Simple custom events",
+ "version" : "0.5.0",
+
+ "main" : "./eve.js",
+
+ "repository": {
+ "type": "git",
+ "url": "git@github.com:adobe-webplatform/eve.git"
+ }
+}