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Diffstat (limited to 'assets/php/vendor/react/event-loop/src/LoopInterface.php')
-rwxr-xr-x | assets/php/vendor/react/event-loop/src/LoopInterface.php | 463 |
1 files changed, 0 insertions, 463 deletions
diff --git a/assets/php/vendor/react/event-loop/src/LoopInterface.php b/assets/php/vendor/react/event-loop/src/LoopInterface.php deleted file mode 100755 index 1cc8640..0000000 --- a/assets/php/vendor/react/event-loop/src/LoopInterface.php +++ /dev/null @@ -1,463 +0,0 @@ -<?php - -namespace React\EventLoop; - -interface LoopInterface -{ - /** - * [Advanced] Register a listener to be notified when a stream is ready to read. - * - * Note that this low-level API is considered advanced usage. - * Most use cases should probably use the higher-level - * [readable Stream API](https://github.com/reactphp/stream#readablestreaminterface) - * instead. - * - * The first parameter MUST be a valid stream resource that supports - * checking whether it is ready to read by this loop implementation. - * A single stream resource MUST NOT be added more than once. - * Instead, either call [`removeReadStream()`](#removereadstream) first or - * react to this event with a single listener and then dispatch from this - * listener. This method MAY throw an `Exception` if the given resource type - * is not supported by this loop implementation. - * - * The listener callback function MUST be able to accept a single parameter, - * the stream resource added by this method or you MAY use a function which - * has no parameters at all. - * - * The listener callback function MUST NOT throw an `Exception`. - * The return value of the listener callback function will be ignored and has - * no effect, so for performance reasons you're recommended to not return - * any excessive data structures. - * - * If you want to access any variables within your callback function, you - * can bind arbitrary data to a callback closure like this: - * - * ```php - * $loop->addReadStream($stream, function ($stream) use ($name) { - * echo $name . ' said: ' . fread($stream); - * }); - * ``` - * - * See also [example #11](examples). - * - * You can invoke [`removeReadStream()`](#removereadstream) to remove the - * read event listener for this stream. - * - * The execution order of listeners when multiple streams become ready at - * the same time is not guaranteed. - * - * @param resource $stream The PHP stream resource to check. - * @param callable $listener Invoked when the stream is ready. - * @throws \Exception if the given resource type is not supported by this loop implementation - * @see self::removeReadStream() - */ - public function addReadStream($stream, $listener); - - /** - * [Advanced] Register a listener to be notified when a stream is ready to write. - * - * Note that this low-level API is considered advanced usage. - * Most use cases should probably use the higher-level - * [writable Stream API](https://github.com/reactphp/stream#writablestreaminterface) - * instead. - * - * The first parameter MUST be a valid stream resource that supports - * checking whether it is ready to write by this loop implementation. - * A single stream resource MUST NOT be added more than once. - * Instead, either call [`removeWriteStream()`](#removewritestream) first or - * react to this event with a single listener and then dispatch from this - * listener. This method MAY throw an `Exception` if the given resource type - * is not supported by this loop implementation. - * - * The listener callback function MUST be able to accept a single parameter, - * the stream resource added by this method or you MAY use a function which - * has no parameters at all. - * - * The listener callback function MUST NOT throw an `Exception`. - * The return value of the listener callback function will be ignored and has - * no effect, so for performance reasons you're recommended to not return - * any excessive data structures. - * - * If you want to access any variables within your callback function, you - * can bind arbitrary data to a callback closure like this: - * - * ```php - * $loop->addWriteStream($stream, function ($stream) use ($name) { - * fwrite($stream, 'Hello ' . $name); - * }); - * ``` - * - * See also [example #12](examples). - * - * You can invoke [`removeWriteStream()`](#removewritestream) to remove the - * write event listener for this stream. - * - * The execution order of listeners when multiple streams become ready at - * the same time is not guaranteed. - * - * Some event loop implementations are known to only trigger the listener if - * the stream *becomes* readable (edge-triggered) and may not trigger if the - * stream has already been readable from the beginning. - * This also implies that a stream may not be recognized as readable when data - * is still left in PHP's internal stream buffers. - * As such, it's recommended to use `stream_set_read_buffer($stream, 0);` - * to disable PHP's internal read buffer in this case. - * - * @param resource $stream The PHP stream resource to check. - * @param callable $listener Invoked when the stream is ready. - * @throws \Exception if the given resource type is not supported by this loop implementation - * @see self::removeWriteStream() - */ - public function addWriteStream($stream, $listener); - - /** - * Remove the read event listener for the given stream. - * - * Removing a stream from the loop that has already been removed or trying - * to remove a stream that was never added or is invalid has no effect. - * - * @param resource $stream The PHP stream resource. - */ - public function removeReadStream($stream); - - /** - * Remove the write event listener for the given stream. - * - * Removing a stream from the loop that has already been removed or trying - * to remove a stream that was never added or is invalid has no effect. - * - * @param resource $stream The PHP stream resource. - */ - public function removeWriteStream($stream); - - /** - * Enqueue a callback to be invoked once after the given interval. - * - * The timer callback function MUST be able to accept a single parameter, - * the timer instance as also returned by this method or you MAY use a - * function which has no parameters at all. - * - * The timer callback function MUST NOT throw an `Exception`. - * The return value of the timer callback function will be ignored and has - * no effect, so for performance reasons you're recommended to not return - * any excessive data structures. - * - * Unlike [`addPeriodicTimer()`](#addperiodictimer), this method will ensure - * the callback will be invoked only once after the given interval. - * You can invoke [`cancelTimer`](#canceltimer) to cancel a pending timer. - * - * ```php - * $loop->addTimer(0.8, function () { - * echo 'world!' . PHP_EOL; - * }); - * - * $loop->addTimer(0.3, function () { - * echo 'hello '; - * }); - * ``` - * - * See also [example #1](examples). - * - * If you want to access any variables within your callback function, you - * can bind arbitrary data to a callback closure like this: - * - * ```php - * function hello($name, LoopInterface $loop) - * { - * $loop->addTimer(1.0, function () use ($name) { - * echo "hello $name\n"; - * }); - * } - * - * hello('Tester', $loop); - * ``` - * - * This interface does not enforce any particular timer resolution, so - * special care may have to be taken if you rely on very high precision with - * millisecond accuracy or below. Event loop implementations SHOULD work on - * a best effort basis and SHOULD provide at least millisecond accuracy - * unless otherwise noted. Many existing event loop implementations are - * known to provide microsecond accuracy, but it's generally not recommended - * to rely on this high precision. - * - * Similarly, the execution order of timers scheduled to execute at the - * same time (within its possible accuracy) is not guaranteed. - * - * This interface suggests that event loop implementations SHOULD use a - * monotonic time source if available. Given that a monotonic time source is - * not available on PHP by default, event loop implementations MAY fall back - * to using wall-clock time. - * While this does not affect many common use cases, this is an important - * distinction for programs that rely on a high time precision or on systems - * that are subject to discontinuous time adjustments (time jumps). - * This means that if you schedule a timer to trigger in 30s and then adjust - * your system time forward by 20s, the timer SHOULD still trigger in 30s. - * See also [event loop implementations](#loop-implementations) for more details. - * - * @param int|float $interval The number of seconds to wait before execution. - * @param callable $callback The callback to invoke. - * - * @return TimerInterface - */ - public function addTimer($interval, $callback); - - /** - * Enqueue a callback to be invoked repeatedly after the given interval. - * - * The timer callback function MUST be able to accept a single parameter, - * the timer instance as also returned by this method or you MAY use a - * function which has no parameters at all. - * - * The timer callback function MUST NOT throw an `Exception`. - * The return value of the timer callback function will be ignored and has - * no effect, so for performance reasons you're recommended to not return - * any excessive data structures. - * - * Unlike [`addTimer()`](#addtimer), this method will ensure the the - * callback will be invoked infinitely after the given interval or until you - * invoke [`cancelTimer`](#canceltimer). - * - * ```php - * $timer = $loop->addPeriodicTimer(0.1, function () { - * echo 'tick!' . PHP_EOL; - * }); - * - * $loop->addTimer(1.0, function () use ($loop, $timer) { - * $loop->cancelTimer($timer); - * echo 'Done' . PHP_EOL; - * }); - * ``` - * - * See also [example #2](examples). - * - * If you want to limit the number of executions, you can bind - * arbitrary data to a callback closure like this: - * - * ```php - * function hello($name, LoopInterface $loop) - * { - * $n = 3; - * $loop->addPeriodicTimer(1.0, function ($timer) use ($name, $loop, &$n) { - * if ($n > 0) { - * --$n; - * echo "hello $name\n"; - * } else { - * $loop->cancelTimer($timer); - * } - * }); - * } - * - * hello('Tester', $loop); - * ``` - * - * This interface does not enforce any particular timer resolution, so - * special care may have to be taken if you rely on very high precision with - * millisecond accuracy or below. Event loop implementations SHOULD work on - * a best effort basis and SHOULD provide at least millisecond accuracy - * unless otherwise noted. Many existing event loop implementations are - * known to provide microsecond accuracy, but it's generally not recommended - * to rely on this high precision. - * - * Similarly, the execution order of timers scheduled to execute at the - * same time (within its possible accuracy) is not guaranteed. - * - * This interface suggests that event loop implementations SHOULD use a - * monotonic time source if available. Given that a monotonic time source is - * not available on PHP by default, event loop implementations MAY fall back - * to using wall-clock time. - * While this does not affect many common use cases, this is an important - * distinction for programs that rely on a high time precision or on systems - * that are subject to discontinuous time adjustments (time jumps). - * This means that if you schedule a timer to trigger in 30s and then adjust - * your system time forward by 20s, the timer SHOULD still trigger in 30s. - * See also [event loop implementations](#loop-implementations) for more details. - * - * Additionally, periodic timers may be subject to timer drift due to - * re-scheduling after each invocation. As such, it's generally not - * recommended to rely on this for high precision intervals with millisecond - * accuracy or below. - * - * @param int|float $interval The number of seconds to wait before execution. - * @param callable $callback The callback to invoke. - * - * @return TimerInterface - */ - public function addPeriodicTimer($interval, $callback); - - /** - * Cancel a pending timer. - * - * See also [`addPeriodicTimer()`](#addperiodictimer) and [example #2](examples). - * - * Calling this method on a timer instance that has not been added to this - * loop instance or on a timer that has already been cancelled has no effect. - * - * @param TimerInterface $timer The timer to cancel. - * - * @return void - */ - public function cancelTimer(TimerInterface $timer); - - /** - * Schedule a callback to be invoked on a future tick of the event loop. - * - * This works very much similar to timers with an interval of zero seconds, - * but does not require the overhead of scheduling a timer queue. - * - * The tick callback function MUST be able to accept zero parameters. - * - * The tick callback function MUST NOT throw an `Exception`. - * The return value of the tick callback function will be ignored and has - * no effect, so for performance reasons you're recommended to not return - * any excessive data structures. - * - * If you want to access any variables within your callback function, you - * can bind arbitrary data to a callback closure like this: - * - * ```php - * function hello($name, LoopInterface $loop) - * { - * $loop->futureTick(function () use ($name) { - * echo "hello $name\n"; - * }); - * } - * - * hello('Tester', $loop); - * ``` - * - * Unlike timers, tick callbacks are guaranteed to be executed in the order - * they are enqueued. - * Also, once a callback is enqueued, there's no way to cancel this operation. - * - * This is often used to break down bigger tasks into smaller steps (a form - * of cooperative multitasking). - * - * ```php - * $loop->futureTick(function () { - * echo 'b'; - * }); - * $loop->futureTick(function () { - * echo 'c'; - * }); - * echo 'a'; - * ``` - * - * See also [example #3](examples). - * - * @param callable $listener The callback to invoke. - * - * @return void - */ - public function futureTick($listener); - - /** - * Register a listener to be notified when a signal has been caught by this process. - * - * This is useful to catch user interrupt signals or shutdown signals from - * tools like `supervisor` or `systemd`. - * - * The listener callback function MUST be able to accept a single parameter, - * the signal added by this method or you MAY use a function which - * has no parameters at all. - * - * The listener callback function MUST NOT throw an `Exception`. - * The return value of the listener callback function will be ignored and has - * no effect, so for performance reasons you're recommended to not return - * any excessive data structures. - * - * ```php - * $loop->addSignal(SIGINT, function (int $signal) { - * echo 'Caught user interrupt signal' . PHP_EOL; - * }); - * ``` - * - * See also [example #4](examples). - * - * Signaling is only available on Unix-like platform, Windows isn't - * supported due to operating system limitations. - * This method may throw a `BadMethodCallException` if signals aren't - * supported on this platform, for example when required extensions are - * missing. - * - * **Note: A listener can only be added once to the same signal, any - * attempts to add it more then once will be ignored.** - * - * @param int $signal - * @param callable $listener - * - * @throws \BadMethodCallException when signals aren't supported on this - * platform, for example when required extensions are missing. - * - * @return void - */ - public function addSignal($signal, $listener); - - /** - * Removes a previously added signal listener. - * - * ```php - * $loop->removeSignal(SIGINT, $listener); - * ``` - * - * Any attempts to remove listeners that aren't registered will be ignored. - * - * @param int $signal - * @param callable $listener - * - * @return void - */ - public function removeSignal($signal, $listener); - - /** - * Run the event loop until there are no more tasks to perform. - * - * For many applications, this method is the only directly visible - * invocation on the event loop. - * As a rule of thumb, it is usally recommended to attach everything to the - * same loop instance and then run the loop once at the bottom end of the - * application. - * - * ```php - * $loop->run(); - * ``` - * - * This method will keep the loop running until there are no more tasks - * to perform. In other words: This method will block until the last - * timer, stream and/or signal has been removed. - * - * Likewise, it is imperative to ensure the application actually invokes - * this method once. Adding listeners to the loop and missing to actually - * run it will result in the application exiting without actually waiting - * for any of the attached listeners. - * - * This method MUST NOT be called while the loop is already running. - * This method MAY be called more than once after it has explicity been - * [`stop()`ped](#stop) or after it automatically stopped because it - * previously did no longer have anything to do. - * - * @return void - */ - public function run(); - - /** - * Instruct a running event loop to stop. - * - * This method is considered advanced usage and should be used with care. - * As a rule of thumb, it is usually recommended to let the loop stop - * only automatically when it no longer has anything to do. - * - * This method can be used to explicitly instruct the event loop to stop: - * - * ```php - * $loop->addTimer(3.0, function () use ($loop) { - * $loop->stop(); - * }); - * ``` - * - * Calling this method on a loop instance that is not currently running or - * on a loop instance that has already been stopped has no effect. - * - * @return void - */ - public function stop(); -} |